/* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); object oItem; oItem = GetItemPossessedBy(oPC, "clockworkbook1"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); oItem = GetItemPossessedBy(oPC, "clockworkbook2"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); oItem = GetItemPossessedBy(oPC, "clockworkscroll"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); SetLocalInt(oPC, "clockworkstart", 0); }