object oItem; /* Script generated by Lilac Soul's NWN Script Generator, v. 2.1 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); if (GetItemPossessedBy(oPC, "RikusUskadasWintersPrelude")!= OBJECT_INVALID) { oItem = GetItemPossessedBy(oPC, "RikusUskadasWintersPrelude"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); } else { FloatingTextStringOnCreature("You must give Justl the axe to progress this quest.", oPC); } }