#include "gen_inc_color" #include "aps_include" void wow_Setup() { object oModule = GetModule(); int nSystem = GetLocalInt(oModule, "WOW_LOADING_SYSTEM"); int nHour = GetTimeHour(); int nMinute = GetTimeMinute(); int nSecond = GetTimeSecond(); int nMilli = GetTimeMillisecond(); object oTemp; switch(nSystem) { case 0: { WriteTimestampedLogEntry("Load time start: "+IntToString(nHour)+":"+IntToString(nMinute)+":"+IntToString(nSecond)+":"+IntToString(nMilli)); SetLocalInt(oModule, "WOW_LOADING_SYSTEM", 1); DelayCommand(0.1, wow_SetUpScoreBoard()); break; } case 1: { SetLocalInt(oModule, "WOW_LOADING_SYSTEM", 2); DelayCommand(0.1, wow_SetupForge()); break; } case 2: { SetLocalInt(oModule, "WOW_LOADING_SYSTEM", 3); DelayCommand(0.1, wow_SetUpLootableHomes()); break; } default: { WriteTimestampedLogEntry("Load time end: "+IntToString(nHour)+":"+IntToString(nMinute)+":"+IntToString(nSecond)+":"+IntToString(nMilli)); DeleteLocalInt(oModule, "WOW_LOADING_SYSTEM"); oTemp = GetFirstPC(); while(GetIsObjectValid(oTemp)) { if(GetPCPlayerName(oTemp) == "Kyriani Agrivar") SendMessageToPC(oTemp, "All 2DA systems loaded");// Kyriani Agrivar oTemp = GetNextPC(); } SendMessageToAllDMs("All 2DA systems loaded"); break; } } } void wow_SetUpScoreBoard(int nNumber = 0) { object oModule = GetModule(); if(nNumber == 0) nNumber = 1; { SetLocalInt(oModule, "nArenaKills" + IntToString(nNumber), GetPersistentInt(oModule, "nArenaKills" + IntToString(nNumber),"ar_dsostats")); SetLocalString(oModule, "sArenaKills" + IntToString(nNumber), GetPersistentString(oModule, "sArenaKills" + IntToString(nNumber),"ar_dsostats")); SetLocalString(oModule, "sArenaKillsAccount" + IntToString(nNumber), GetPersistentString(oModule, "sArenaKillsAccount" + IntToString(nNumber),"ar_dsostats")); SetLocalInt(oModule, "nPlayerKills" + IntToString(nNumber), GetPersistentInt(oModule, "nPlayerKills" + IntToString(nNumber),"ar_dsostats")); SetLocalString(oModule, "sPlayerKills" + IntToString(nNumber), GetPersistentString(oModule, "sPlayerKills" + IntToString(nNumber),"ar_dsostats")); SetLocalString(oModule, "sPlayerKillsAccount" + IntToString(nNumber), GetPersistentString(oModule, "sPlayerKillsAccount" + IntToString(nNumber),"ar_dsostats")); } nNumber++; if(nNumber <=10) DelayCommand(0.2, wow_SetUpScoreBoard(nNumber)); else DelayCommand(0.2, wow_Setup()); } string wow_GetAndReturnColoredText(string sText) { int nRight, nLength; int nSub = wow_FindMarker(sText); string sLeft, sColor, sNew; while(nSub != -1) { nLength = GetStringLength(sText); sNew += GetStringLeft(sText, nSub); nRight = nLength - (nSub + 2); sText = GetStringRight(sText, nRight); nSub = wow_FindMarker(sText); if(nSub != -1) { nLength = GetStringLength(sText); sColor = GetStringLeft(sText, nSub); nRight = nLength - (nSub + 2); sNew += GetTextColor(sColor); sText = GetStringRight(sText, nRight); } nSub = wow_FindMarker(sText); } if(sNew != "") sNew += sText; else sNew = sText; return sNew; } int wow_FindMarker(string sText) { return FindSubString(sText, "||"); } int wow_CountMarkers(string sText) { int nSub, nCount, nLength, nRight; while(nSub != -1) { nSub = wow_FindMarker(sText); if(nSub != -1) { nCount++; nLength = GetStringLength(sText); nRight = nLength - (nSub + 2); sText = GetStringRight(sText, nRight); } } return nCount; } int wow_FindD(string sText) { return FindSubString(sText, "d"); } int wow_CountDs(string sText) { int nSub, nCount, nLength, nRight; while(nSub != -1) { nSub = wow_FindD(sText); if(nSub != -1) { nCount++; nLength = GetStringLength(sText); nRight = nLength - (nSub + 2); sText = GetStringRight(sText, nRight); } } return nCount; } int wow_RollDice(int nNumber, int nDice) { int nReturn; switch(nDice) { case 2: { nReturn = d2(nNumber); break; } case 3: { nReturn = d3(nNumber); break; } case 4: { nReturn = d4(nNumber); break; } case 6: { nReturn = d6(nNumber); break; } case 8: { nReturn = d8(nNumber); break; } case 10: { nReturn = d10(nNumber); break; } case 12: { nReturn = d12(nNumber); break; } case 20: { nReturn = d20(nNumber); break; } case 100: { nReturn = d100(nNumber); break; } } return nReturn; } //void main(){}