From b2a8d61dae5766c2f159a6eae9239cacbf6c41f3 Mon Sep 17 00:00:00 2001 From: Jaysyn904 <68194417+Jaysyn904@users.noreply.github.com> Date: Tue, 8 Nov 2022 19:50:49 -0500 Subject: [PATCH] Updated NPC Behaviour Variables (markdown) --- NPC-Behaviour-Variables.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/NPC-Behaviour-Variables.md b/NPC-Behaviour-Variables.md index ded6385..b9ac881 100644 --- a/NPC-Behaviour-Variables.md +++ b/NPC-Behaviour-Variables.md @@ -1,3 +1,9 @@ +### CREATURE_VAR_HERBIVORE +Sets a creature to use the Herbivore special AI. + +### CREATURE_VAR_OMNIVORE +Sets a creature to use the Omnivore special AI. + ### X2_SPELL_RANDOM Setting this variable on a spellcaster creature will make its spell use a bit more random, but their spell selection may not always be appropriateto the situation anymore.