void main()
{
    object oPC = GetPCSpeaker();
    SetCreatureBodyPart(CREATURE_PART_LEFT_HAND, CREATURE_MODEL_TYPE_SKIN, oPC);
    SetCreatureBodyPart(CREATURE_PART_LEFT_FOREARM, CREATURE_MODEL_TYPE_SKIN, oPC);
    SetCreatureBodyPart(CREATURE_PART_LEFT_BICEP, CREATURE_MODEL_TYPE_SKIN, oPC);
}
