#include "inc_arenapc"

void main()
{
    object oPC = GetPCSpeaker();
    object oCreature = ArenaSummon("cs1_sorcerer");
    int iPCLevel = GetLevelByPosition(1, oPC) + GetLevelByPosition(2, oPC) + GetLevelByPosition(3, oPC);
    int iLevelUp = 1;

    while (iLevelUp < iPCLevel)
    {
        iLevelUp = LevelUpHenchman(oCreature, CLASS_TYPE_SORCERER, TRUE);
    }

    EquipNPC(oCreature, iLevelUp);

    SendMessageToPC(oPC, GetName(oCreature) + "'s level = " + IntToString(iLevelUp));
}

