#include "x2_inc_itemprop"

void main()
{
    object oPC = GetPCSpeaker();
    object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
    if (!GetIsObjectValid(oItem)) return;

    itemproperty ipAdd = ItemPropertyVisualEffect(ITEM_VISUAL_FIRE);

    IPSafeAddItemProperty(oItem, ipAdd, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, TRUE, TRUE);

}

