generated from Jaysyn/ModuleTemplate
Initial upload
Initial upload.
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73
_module/nss/lcs_helm_include.nss
Normal file
73
_module/nss/lcs_helm_include.nss
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int lcs_GetNextValidHelmModel(object oItem)
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{
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int nCurrentAppearance = GetItemAppearance(oItem, ITEM_APPR_TYPE_ARMOR_MODEL, 0);
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if(nCurrentAppearance == 32)
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{
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return 1;
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}
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else
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{
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return nCurrentAppearance + 1;
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}
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}
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int lcs_GetPreviousValidHelmModel(object oItem)
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{
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int nCurrentAppearance = GetItemAppearance(oItem, ITEM_APPR_TYPE_ARMOR_MODEL, 0);
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if(nCurrentAppearance == 1)
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{
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return 32;
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}
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else
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{
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return nCurrentAppearance - 1;
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}
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}
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int lcs_GetNextValidHelmColor(object oItem, int nPart)
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{
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int nAppearance = GetItemAppearance(oItem, ITEM_APPR_TYPE_ARMOR_COLOR, nPart);
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if(nAppearance == 63)
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{
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nAppearance = 0;
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}
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else
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{
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nAppearance = nAppearance + 1;
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}
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return nAppearance;
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}
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int lcs_GetPreviousValidHelmColor(object oItem, int nPart)
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{
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int nAppearance = GetItemAppearance(oItem, ITEM_APPR_TYPE_ARMOR_COLOR, nPart);
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if(nAppearance == 0)
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{
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nAppearance = 63;
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}
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else
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{
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nAppearance = nAppearance - 1;
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}
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return nAppearance;
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}
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void lcs_ModifyandEquipNewHelm(object oItem, int nAppearance)
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{
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object oPC = GetItemPossessor(oItem);
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object oNewItem = CopyItemAndModify(oItem, ITEM_APPR_TYPE_ARMOR_MODEL, 0, nAppearance);
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DestroyObject(oItem);
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SetCommandable(TRUE, oPC);
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AssignCommand(oPC, ActionEquipItem(oNewItem, INVENTORY_SLOT_HEAD));
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}
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void lcs_ModifyColorandEquipNewHelm(object oItem, int nPart, int nAppearance)
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{
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object oPC = GetItemPossessor(oItem);
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object oNewItem = CopyItemAndModify(oItem, ITEM_APPR_TYPE_ARMOR_COLOR, nPart, nAppearance);
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DestroyObject(oItem);
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SetCommandable(TRUE, oPC);
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AssignCommand(oPC, ActionEquipItem(oNewItem, INVENTORY_SLOT_HEAD));
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}
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