generated from Jaysyn/ModuleTemplate
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Initial upload.
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37
_module/nss/vat_getnextarmor.nss
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37
_module/nss/vat_getnextarmor.nss
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//::///////////////////////////////////////////////
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//:: vat_getnextarmor
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//:: Conversation Action Taken
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//:: Change armor appearance
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//:://////////////////////////////////////////////
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#include "inc_changearmor"
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void main()
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{
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//change the armor item
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int iItemAppr = GetLocalInt(GetPCSpeaker(),"iItemAppr");
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armorModelNext(iItemAppr);
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//for left pieces, modify the right piece also
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if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LBICEP)
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DelayCommand(0.2, armorModelNext(ITEM_APPR_ARMOR_MODEL_RBICEP));
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if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LFOOT)
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DelayCommand(0.2, armorModelNext(ITEM_APPR_ARMOR_MODEL_RFOOT));
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if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LFOREARM)
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DelayCommand(0.2, armorModelNext(ITEM_APPR_ARMOR_MODEL_RFOREARM));
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if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LHAND)
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DelayCommand(0.2, armorModelNext(ITEM_APPR_ARMOR_MODEL_RHAND));
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if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LSHIN)
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DelayCommand(0.2, armorModelNext(ITEM_APPR_ARMOR_MODEL_RSHIN));
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if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LSHOULDER)
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DelayCommand(0.2, armorModelNext(ITEM_APPR_ARMOR_MODEL_RSHOULDER));
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if (iItemAppr == ITEM_APPR_ARMOR_MODEL_LTHIGH)
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DelayCommand(0.2, armorModelNext(ITEM_APPR_ARMOR_MODEL_RTHIGH));
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}
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