//#include "lcs_helm_include" #include "lcs_inc_wmodel" void main() { object oPC = GetPCSpeaker(); object oItem = GetItemInSlot(INVENTORY_SLOT_HEAD, oPC); //int nNewLine = lcs_GetNextValidHelmModel(oItem); //lcs_ModifyandEquipNewHelm(oItem, nNewLine); set_model_next(oItem, ITEM_APPR_TYPE_ARMOR_MODEL, 0, oPC, HELMET_MODEL_VAL_MIN, HELMET_MODEL_VAL_MAX); }