void GiveDMFI(object oPC, string sResRef) { //note: for DMFI items, tag and resref are identical object oItem = GetItemPossessedBy(oPC, sResRef); if (!GetIsObjectValid(oItem)) CreateItemOnObject(sResRef, oPC); } void main() { object oPC = GetPCSpeaker(); int iLanguageFlag = FALSE; //PC Autofollow Widget GiveDMFI(oPC, "dmfi_pc_follow"); //PC Dicebag GiveDMFI(oPC, "dmfi_pc_dicebag"); //PC Emote Wand GiveDMFI(oPC, "dmfi_pc_emote"); //Book of Player Voice Commands GiveDMFI(oPC, "dmfi_playerbook"); //Abyssal if (GetSubRace(oPC) == "Abyssal") GiveDMFI(oPC, "hlslang_11"); if ( (GetAlignmentGoodEvil(oPC) == ALIGNMENT_EVIL && GetAlignmentLawChaos(oPC) == ALIGNMENT_CHAOTIC) && (GetLevelByClass(CLASS_TYPE_CLERIC, oPC)!=0) || (GetLevelByClass(CLASS_TYPE_BLACKGUARD, oPC)!=0) ) GiveDMFI(oPC, "hlslang_11"); //Animal if ( (GetLevelByClass(CLASS_TYPE_DRUID, oPC)!=0) || (GetLevelByClass(CLASS_TYPE_RANGER, oPC)!=0) ) GiveDMFI(oPC, "hlslang_8"); //Celestial if (GetSubRace(oPC) == "Celestial" || GetSubRace(oPC) == "Aasimar") GiveDMFI(oPC, "hlslang_10"); if ( (GetAlignmentGoodEvil(oPC) == ALIGNMENT_GOOD) && ( (GetLevelByClass(CLASS_TYPE_CLERIC, oPC)!=0) || (GetLevelByClass(CLASS_TYPE_PALADIN, oPC)!=0) ) ) GiveDMFI(oPC, "hlslang_10"); //Draconic if ( (GetLevelByClass(CLASS_TYPE_DRAGONDISCIPLE, oPC)!=0) || (GetLevelByClass(CLASS_TYPE_DRAGON_DISCIPLE, oPC)!=0) )GiveDMFI(oPC, "hlslang_7"); //Drow if (GetSubRace(oPC) == "Drow") GiveDMFI(oPC, "hlslang_13"); //Dwarven if (GetRacialType(oPC) == RACIAL_TYPE_DWARF) GiveDMFI(oPC, "hlslang_4"); //Elven if ( (GetRacialType(oPC) == RACIAL_TYPE_ELF) || (GetRacialType(oPC) == RACIAL_TYPE_HALFELF) ) GiveDMFI(oPC, "hlslang_1"); //Gnome if (GetRacialType(oPC) == RACIAL_TYPE_GNOME) GiveDMFI(oPC, "hlslang_2"); //Goblin if (GetSubRace(oPC) == "Goblin") GiveDMFI(oPC, "hlslang_6"); //Halfling if (GetRacialType(oPC) == RACIAL_TYPE_HALFLING) GiveDMFI(oPC, "hlslang_3"); //Infernal if (GetSubRace(oPC) == "Infernal" || GetSubRace(oPC) == "Tiefling") GiveDMFI(oPC, "hlslang_12"); if ( (GetAlignmentGoodEvil(oPC) == ALIGNMENT_EVIL && GetAlignmentLawChaos(oPC) != ALIGNMENT_CHAOTIC) && (GetLevelByClass(CLASS_TYPE_CLERIC, oPC)!=0) || (GetLevelByClass(CLASS_TYPE_BLACKGUARD, oPC)!=0) ) GiveDMFI(oPC, "hlslang_12"); //Orc if (GetRacialType(oPC) == RACIAL_TYPE_HALFORC) GiveDMFI(oPC, "hlslang_5"); //Thieves' Cant if ( (GetLevelByClass(CLASS_TYPE_ROGUE, oPC)!=0) || (GetLevelByClass(CLASS_TYPE_BARD, oPC)!=0) || (GetLevelByClass(CLASS_TYPE_SHADOWDANCER, oPC)!=0) ) GiveDMFI(oPC, "hlslang_9"); }