//vat_rebuild_all //strip char to level 1 & restore xp for total level rebuild void main() { object oPC = GetPCSpeaker(); //apply visual effect to PC //ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_DECK), oPC); //zap and restore xp for rebuild int iXP = GetXP(oPC); SetXP(oPC, 0); SetXP(oPC, iXP); }