//:://///////////////////////////////////////////// //:: FileName: vat_singlelevel //:: Created By: Script Wizard //::////////////////////////////////////////////// //:: Give PC speaker 1 level void main() { // set the variables object oSpeaker = GetPCSpeaker(); int iXP = GetXP(oSpeaker); // Set XP for 1 level down if (iXP > 780000) // level 40 SetXP(oSpeaker, 770000); else if (iXP > 741000) // level 39 SetXP(oSpeaker, 740000); else if (iXP > 703000) // level 38 SetXP(oSpeaker, 702000); else if (iXP > 666000) // level 37 SetXP(oSpeaker, 665000); else if (iXP > 630000) // level 36 SetXP(oSpeaker, 620000); else if (iXP > 595000) // level 35 SetXP(oSpeaker, 594000); else if (iXP > 561000) // level 34 SetXP(oSpeaker, 560000); else if (iXP > 528000) // level 33 SetXP(oSpeaker, 527000); else if (iXP > 496000) // level 32 SetXP(oSpeaker, 495000); else if (iXP > 465000) // level 31 SetXP(oSpeaker, 464000); else if (iXP > 435000) // level 30 SetXP(oSpeaker, 434000); else if (iXP > 406000) // level 29 SetXP(oSpeaker, 405000); else if (iXP > 378000) // level 28 SetXP(oSpeaker, 377000); else if (iXP > 351000) // level 27 SetXP(oSpeaker, 350000); else if (iXP > 325000) // level 26 SetXP(oSpeaker, 324000); else if (iXP > 300000) // level 25 SetXP(oSpeaker, 299000); else if (iXP > 276000) // level 24 SetXP(oSpeaker, 275000); else if (iXP > 253000) // level 23 SetXP(oSpeaker, 252000); else if (iXP > 231000) // level 22 SetXP(oSpeaker, 230000); else if (iXP > 210000) // level 21 SetXP(oSpeaker, 200000); else if (iXP > 190000) // level 20 SetXP(oSpeaker, 180000); else if (iXP > 171000) // level 19 SetXP(oSpeaker, 170000); else if (iXP > 153000) // level 18 SetXP(oSpeaker, 152000); else if (iXP > 136000) // level 17 SetXP(oSpeaker, 135000); else if (iXP > 120000) // level 16 SetXP(oSpeaker, 110000); else if (iXP > 105000) // level 15 SetXP(oSpeaker, 104000); else if (iXP > 91000) // level 14 SetXP(oSpeaker, 90000); else if (iXP > 78000) // level 13 SetXP(oSpeaker, 77000); else if (iXP > 66000) // level 12 SetXP(oSpeaker, 65000); else if (iXP > 55000) // level 11 SetXP(oSpeaker, 54000); else if (iXP > 45000) // level 10 SetXP(oSpeaker, 44000); else if (iXP > 36000) // level 9 SetXP(oSpeaker, 35000); else if (iXP > 28000) // level 8 SetXP(oSpeaker, 27000); else if (iXP > 21000) // level 7 SetXP(oSpeaker, 20000); else if (iXP > 15000) // level 6 SetXP(oSpeaker, 14000); else if (iXP > 10000) // level 5 SetXP(oSpeaker, 9900); else if (iXP > 6000) // level 4 SetXP(oSpeaker, 5900); else if (iXP > 3000) // level 3 SetXP(oSpeaker, 2900); else if (iXP > 1000) // level 2 SetXP(oSpeaker, 900); // Restore XP SetXP(oSpeaker, iXP); }