#include "inc_arenapc" void main() { object oPC = GetPCSpeaker(); object oCreature = ArenaSummon("cs1_blackguard"); int iPCLevel = GetHitDice(oPC); int iLevelUp = 1; while (iLevelUp < iPCLevel) { if (iLevelUp > 7 && iLevelUp < 18) iLevelUp = LevelUpHenchman(oCreature, CLASS_TYPE_BLACKGUARD, TRUE, PACKAGE_BLACKGUARD); else iLevelUp = LevelUpHenchman(oCreature, CLASS_TYPE_BARBARIAN, TRUE, GetCreatureStartingPackage(oCreature)); } EquipNPC(oCreature, iLevelUp); SendMessageToPC(oPC, GetName(oCreature) + "'s level = Barbarian " + IntToString(GetLevelByClass(CLASS_TYPE_BARBARIAN, oCreature)) + ", Blackguard " + IntToString(GetLevelByClass(CLASS_TYPE_BLACKGUARD, oCreature))); }