14 lines
482 B
Plaintext
14 lines
482 B
Plaintext
//#include "lcs_wpn_include"
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#include "lcs_inc_wmodel"
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void main()
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{
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object oPC = GetPCSpeaker();
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object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
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//int nNewLine = lcs_GetPreviousValidWeaponModel(oItem, ITEM_APPR_WEAPON_MODEL_TOP);
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//lcs_ModifyandEquipNewWeapon(oItem, ITEM_APPR_WEAPON_MODEL_TOP, nNewLine);
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set_model_prev(oItem, ITEM_APPR_TYPE_WEAPON_MODEL, ITEM_APPR_WEAPON_MODEL_TOP, oPC, WEAPON_MODEL_TOP_VAL_MIN, WEAPON_MODEL_TOP_VAL_MAX);
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}
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