PGCC_PRC8/_module/nss/pgc3_activate.nss
Jaysyn904 e51634d39b Initial upload
Initial upload.
2024-10-09 14:17:22 -04:00

37 lines
1.1 KiB
Plaintext

//::///////////////////////////////////////////////
//:: Example XP2 OnActivate Script Script
//:: x2_mod_def_act
//:: (c) 2003 Bioware Corp.
//:://////////////////////////////////////////////
/*
Put into: OnItemActivate Event
*/
//:://////////////////////////////////////////////
//:: Created By: Georg Zoeller
//:: Created On: 2003-07-16
//:://////////////////////////////////////////////
#include "x2_inc_switches"
void main()
{
object oItem = GetItemActivated();
// * Generic Item Script Execution Code
// * If MODULE_SWITCH_EXECUTE_TAGBASED_SCRIPTS is set to TRUE on the module,
// * it will execute a script that has the same name as the item's tag
// * inside this script you can manage scripts for all events by checking against
// * GetUserDefinedItemEventNumber(). See x2_it_example.nss
if (GetModuleSwitchValue(MODULE_SWITCH_ENABLE_TAGBASED_SCRIPTS) == TRUE)
{
SetUserDefinedItemEventNumber(X2_ITEM_EVENT_ACTIVATE);
int nRet = ExecuteScriptAndReturnInt(GetUserDefinedItemEventScriptName(oItem),OBJECT_SELF);
if (nRet == X2_EXECUTE_SCRIPT_END)
{
return;
}
}
}