Scripts that need to be updated whenever we get a new weapon type:

prc_misc_const.nss		- New weapon constants go here
prc_dispater.nss		- Metal / Iron weapons
inc_item_props.nss 		- Missing Light lance
inc_rand_equip.nss 		- Missing all new weapons
prc_craft_inc.nss
prc_inc_clsfunc.nss 	- Missing Light Lance & new weapons.  Needs update for .35
prc_inc_combat.nss 		- Missing Light lance, elf blades & new weapons.
prc_inc_fork.nss 		- Missing Light Lance & new weapons.
prc_inc_wpnrest.nss 	- Missing Light Lance for some functions
prc_x2_itemprop.nss 	- Missing Light lance.
psi_callweapon.nss 		- May need to make a new default version for each new weapon, needs testing.
prc_ad_falskeen.nss 	- Missing Light lance, elf blades & new weapons.
prc_battletempus.nss 	- Martial melee weapons.  Missing new Martial weapons.
prc_intuiatk.nss		- Simple melee weapons.  Missing new Simple weapons.
prc_swashweak.nss		- All melee weapons. Missing Light lance, elf blades & new weapons.
prc_ipfeat_const.nss	- Weapon Feat constants go here.



2DAs that need updating for new weapon types:

baseitems.2da			- Obviously.
prc_weap_items.2da