2025/05/20 Update

Fixed Samurai CW's TWF blocker, again.
Dragon Mantle should have regen.
Got Gloura working with Bard at 1st lvl.
Got the other RHD casters working with Sorcerer at 1st lvl.
Sublime Chord advances bard (or other classes) *caster level* not spell slots.
This commit is contained in:
Jaysyn904
2025-05-20 22:30:58 -04:00
parent 404ea74cc7
commit 04e5393f7c
5 changed files with 255 additions and 39 deletions

View File

@@ -2579,12 +2579,23 @@ int ToB()
return TRUE;
} */
if (GetHasFeat(FEAT_IMPROVED_TWO_WEAPON_FIGHTING) && GetPRCSwitch(PRC_35_TWO_WEAPON_FIGHTING) && 17 > GetAbilityScore(OBJECT_SELF, ABILITY_DEXTERITY, TRUE) && !GetLevelByClass(CLASS_TYPE_TEMPEST) &&
if (GetHasFeat(FEAT_IMPROVED_TWO_WEAPON_FIGHTING)
&& GetPRCSwitch(PRC_35_TWO_WEAPON_FIGHTING)
&& GetAbilityScore(OBJECT_SELF, ABILITY_DEXTERITY, TRUE) < 17
&& !nTempestLevel
&& nRangerLevel < 9
&& nSamuraiLevel < 11)
{
FloatingTextStringOnCreature("You must have 17 Dexterity to take Improved Two Weapon Fighting under 3.5 rules", OBJECT_SELF, FALSE);
return TRUE;
}
/* if (GetHasFeat(FEAT_IMPROVED_TWO_WEAPON_FIGHTING) && GetPRCSwitch(PRC_35_TWO_WEAPON_FIGHTING) && 17 > GetAbilityScore(OBJECT_SELF, ABILITY_DEXTERITY, TRUE) && !GetLevelByClass(CLASS_TYPE_TEMPEST) &&
GetLevelByClass(CLASS_TYPE_RANGER) < 9 && GetLevelByClass(CLASS_TYPE_CW_SAMURAI) < 11)
{
FloatingTextStringOnCreature("You must have 17 Dexterity to take Improved Two Weapon Fighting under 3.5 rules", OBJECT_SELF, FALSE);
return TRUE;
}
} */
/* if (GetHasFeat(FEAT_IMPROVED_TWO_WEAPON_FIGHTING) && GetPRCSwitch(PRC_35_TWO_WEAPON_FIGHTING) && 17 > GetAbilityScore(OBJECT_SELF, ABILITY_DEXTERITY, TRUE) && !GetLevelByClass(CLASS_TYPE_TEMPEST) && 9 > !GetLevelByClass(CLASS_TYPE_RANGER))
{
@@ -2592,11 +2603,21 @@ int ToB()
return TRUE;
} */
if (GetHasFeat(FEAT_TWO_WEAPON_FIGHTING) && GetPRCSwitch(PRC_35_TWO_WEAPON_FIGHTING) && 15 > GetAbilityScore(OBJECT_SELF, ABILITY_DEXTERITY, TRUE) && !GetLevelByClass(CLASS_TYPE_RANGER) && 2 > !GetLevelByClass(CLASS_TYPE_CW_SAMURAI))
if (GetHasFeat(FEAT_TWO_WEAPON_FIGHTING)
&& GetPRCSwitch(PRC_35_TWO_WEAPON_FIGHTING)
&& GetAbilityScore(OBJECT_SELF, ABILITY_DEXTERITY, TRUE) < 15
&& nRangerLevel == 0
&& nSamuraiLevel < 2)
{
FloatingTextStringOnCreature("You must have 15 Dexterity to take Two Weapon Fighting under 3.5 rules", OBJECT_SELF, FALSE);
return TRUE;
}
/* if (GetHasFeat(FEAT_TWO_WEAPON_FIGHTING) && GetPRCSwitch(PRC_35_TWO_WEAPON_FIGHTING) && 15 > GetAbilityScore(OBJECT_SELF, ABILITY_DEXTERITY, TRUE) && !GetLevelByClass(CLASS_TYPE_RANGER) && 2 > !GetLevelByClass(CLASS_TYPE_CW_SAMURAI))
{
FloatingTextStringOnCreature("You must have 15 Dexterity to take Two Weapon Fighting under 3.5 rules", OBJECT_SELF, FALSE);
return TRUE;
}
} */
if (GetHasFeat(FEAT_AWESOME_BLOW) && _GetSizeForPrereq(OBJECT_SELF) < CREATURE_SIZE_LARGE && !GetHasSpellEffect(MELD_WORMTAIL_BELT, OBJECT_SELF))
{