2026/01/12 Late Update
Hexblade doesn't get Shield proficency. Forsaker gets Craft (Alchemy) and Craft (Poison) as class skills. Forsaker can use default helms now. Forsaker can use arms & armor made from special materials. Fixed Dread Necromancer Spirit Worm TLK error. Disabled AI Talent for Awesome Blow. Fixed Warlock + Battlecaster ASF w/ Chain Shirt. Add Material and Quality itemprops to special material crafting. Fixed bug where breaking concentration can screw up next manifestation due to variables not being cleared. Tweaked Defensive Manifestation. Hexblades can't cast in heavy armor. +1 Attack Bonus from Masterwork is removed after enchantment to +1. Fixed issue where Forsaker's Ability Boost would stack with each login. Tweaked Celebrant of Sharess TLK entry. Tweaked Soulblade Warrior TLK entry. Tweaked Vow of Poverty's TLK entry.
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@@ -327,8 +327,25 @@ int ArcaneSpellFailure(object oCaster, int nCastingClass, int nSpellLevel, int n
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default: break;
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}
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}
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// Hexblade can cast in light/medium armour and while using small shield.
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else if(nCastingClass == CLASS_TYPE_HEXBLADE)
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// Hexblade can cast in light armour only.
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else if(nCastingClass == CLASS_TYPE_HEXBLADE)
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{
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//armors
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switch(nAC)
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{
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case 1: nASF -= 5; break; //light
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case 2: nASF -= 10; break; //light
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case 3: nASF -= 20; break; //light
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case 4: nASF = bBattleCaster ? 0 : nASF; break; //medium with Battlecaster
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case 5: nASF = bBattleCaster ? 0 : nASF; break; //medium with Battlecaster
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default: break;
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}
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}
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// WRONG: Hexblade can cast in light/medium armour and while using small shield.
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//:: RIGHT: Hexblades are proficient with all simple and martial weapons, and with light armor but not with shields.
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/* else if(nCastingClass == CLASS_TYPE_HEXBLADE)
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{
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//shields
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if(GetBaseItemType(oShield) == BASE_ITEM_SMALLSHIELD) nASF -= 5;
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@@ -345,7 +362,7 @@ int ArcaneSpellFailure(object oCaster, int nCastingClass, int nSpellLevel, int n
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case 8: nASF -= bBattleCaster ? 45 : 0; break;
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default: break;
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}
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}
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} */
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// Bards cannot cast in light armour and while using small shield in 3e
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/* else if(nCastingClass == CLASS_TYPE_BARD)
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{
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