Expanded Frost Mage for epic progression
Expanded Frost Mage for epic progression. MoS summons should be affected by Augment Summon.
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@@ -88,6 +88,7 @@ void main()
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eSummonB, GetLocation(oSummon));
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ChangeToStandardFaction(oSummon, STANDARD_FACTION_HOSTILE);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eCommand, oSummon);
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DelayCommand(0.5, AugmentSummonedCreature(sSummon));
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DelayCommand(6.0, SummonUndeadPseudoHB(oCaster, oSummon, nChaMod, nSpellID));
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DestroyObject(oSummon, fDuration);
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}
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