From 0c813b4954fc7c3003c61cabbfcb5138a55cfe17 Mon Sep 17 00:00:00 2001 From: Jaysyn904 <68194417+Jaysyn904@users.noreply.github.com> Date: Wed, 15 Apr 2026 19:33:21 -0400 Subject: [PATCH] 2026/04/15 Update Iron Body should only apply Arcane spell failure. --- nwn/nwnprc/trunk/spells/sp_ironbody.nss | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/nwn/nwnprc/trunk/spells/sp_ironbody.nss b/nwn/nwnprc/trunk/spells/sp_ironbody.nss index 9026554b..5b3cc37b 100644 --- a/nwn/nwnprc/trunk/spells/sp_ironbody.nss +++ b/nwn/nwnprc/trunk/spells/sp_ironbody.nss @@ -51,7 +51,7 @@ void main() eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_FIRE, 50)); eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_STRENGTH, 6)); eLink = EffectLinkEffects(eLink, EffectMovementSpeedDecrease(50)); - eLink = EffectLinkEffects(eLink, EffectSpellFailure(50, SPELL_SCHOOL_GENERAL)); + eLink = EffectLinkEffects(eLink, EffectSpellFailure(50, SPELL_SCHOOL_GENERAL, SPELL_FAILURE_TYPE_ARCANE)); eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_BLUR)); eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_GLOBE_INVULNERABILITY)); eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_PROT_SHADOW_ARMOR));