Initial upload.
Adding base PRC 4.19a files to repository.
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92
trunk/spells/nw_s0_awaken.nss
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92
trunk/spells/nw_s0_awaken.nss
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/*
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nw_s0_awaken
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This spell makes an animal ally more
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powerful, intelligent and robust for the
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duration of the spell. Requires the caster to
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make a Will save to succeed.
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By: Preston Watamaniuk
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Created: Aug 10, 2001
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Modified: Jun 12, 2006
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*/
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#include "prc_sp_func"
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#include "inc_npc"
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//Implements the spell impact, put code here
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// if called in many places, return TRUE if
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// stored charges should be decreased
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// eg. touch attack hits
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//
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// Variables passed may be changed if necessary
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int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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{
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//Declare major variables
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effect eStr = EffectAbilityIncrease(ABILITY_STRENGTH, 4);
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effect eCon = EffectAbilityIncrease(ABILITY_CONSTITUTION, 4);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eInt;
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effect eAttack = EffectAttackIncrease(2);
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effect eVis = EffectVisualEffect(VFX_IMP_HOLY_AID);
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int nInt = d10();
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//int nDuration = 24;
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int nMetaMagic = PRCGetMetaMagicFeat();
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if(GetAssociateTypeNPC(oTarget) == ASSOCIATE_TYPE_ANIMALCOMPANION && GetMasterNPC(oTarget) == oCaster)
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{
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if(!GetHasSpellEffect(SPELL_AWAKEN))
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_AWAKEN, FALSE));
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//Enter Metamagic conditions
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if(nMetaMagic & METAMAGIC_MAXIMIZE)
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nInt = 10;//Damage is at max
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if(nMetaMagic & METAMAGIC_EMPOWER)
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nInt += (nInt/2); //Damage/Healing is +50%
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//if(nMetaMagic & METAMAGIC_EXTEND)
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// nDuration *= 2; //Duration is +100%
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eInt = EffectAbilityIncrease(ABILITY_WISDOM, nInt);
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effect eLink = EffectLinkEffects(eStr, eCon);
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eLink = EffectLinkEffects(eLink, eAttack);
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eLink = EffectLinkEffects(eLink, eInt);
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eLink = EffectLinkEffects(eLink, eDur);
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eLink = SupernaturalEffect(eLink);
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//Apply the VFX impact and effects
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget, 0.0f, TRUE, SPELL_AWAKEN, nCasterLevel);
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}
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}
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return TRUE; //return TRUE if spell charges should be decremented
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}
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
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object oCaster = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int nCasterLevel = PRCGetCasterLevel(oCaster);
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int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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{ //holding the charge, casting spell on self
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SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
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return;
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}
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DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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DecrementSpellCharges(oCaster);
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}
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}
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PRCSetSchool();
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}
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