Initial upload.
Adding base PRC 4.19a files to repository.
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52
trunk/spells/nw_s0_delfirebal.nss
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52
trunk/spells/nw_s0_delfirebal.nss
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//::///////////////////////////////////////////////
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//:: Delayed Blast Fireball
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//:: NW_S0_DelFirebal.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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The caster creates a trapped area which detects
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the entrance of enemy creatures into 3 m area
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around the spell location. When tripped it
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causes a fiery explosion that does 1d6 per
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caster level up to a max of 20d6 damage.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: July 27, 2001
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_EVOCATION);
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//Declare major variables including Area of Effect Object
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effect eAOE = EffectAreaOfEffect(AOE_PER_DELAY_BLAST_FIREBALL);
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location lTarget = PRCGetSpellTargetLocation();
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int CasterLvl = PRCGetCasterLevel();
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int nDuration = CasterLvl / 2;
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//Make sure the duration is at least one round
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if(nDuration == 0)
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nDuration = 1;
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int nMetaMagic = PRCGetMetaMagicFeat();
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//Check Extend metamagic feat.
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if (nMetaMagic & METAMAGIC_EXTEND)
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{
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nDuration = nDuration *2;//Duration is +100%
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}
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//Create an instance of the AOE Object using the Apply Effect function
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eAOE, lTarget, RoundsToSeconds(nDuration));
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object oAoE = GetAreaOfEffectObject(lTarget, "VFX_PER_DELAY_BLAST_FIREBALL");
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SetAllAoEInts(SPELL_DELAYED_BLAST_FIREBALL, oAoE, PRCGetSpellSaveDC(SPELL_DELAYED_BLAST_FIREBALL, SPELL_SCHOOL_EVOCATION), 0, CasterLvl);
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SetLocalInt(oAoE, "DelayedBlastFireballDamage", ChangedElementalDamage(OBJECT_SELF, DAMAGE_TYPE_FIRE));
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PRCSetSchool();
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}
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