Initial upload.
Adding base PRC 4.19a files to repository.
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trunk/spells/nw_s0_grease.nss
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47
trunk/spells/nw_s0_grease.nss
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//::///////////////////////////////////////////////
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//:: Grease
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//:: NW_S0_Grease.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Creatures entering the zone of grease must make
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a reflex save or fall down. Those that make
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their save have their movement reduced by 1/2.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Aug 1, 2001
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003 for PRC stuff
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_CONJURATION);
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//Declare major variables including Area of Effect Object
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effect eAOE = EffectAreaOfEffect(AOE_PER_GREASE);
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location lTarget = PRCGetSpellTargetLocation();
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int CasterLvl = PRCGetCasterLevel();
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int nDuration = 2 + CasterLvl / 3;
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effect eImpact = EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_GREASE);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
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int nMetaMagic = PRCGetMetaMagicFeat();
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//Check Extend metamagic feat.
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if (nMetaMagic & METAMAGIC_EXTEND)
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{
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nDuration = nDuration *2; //Duration is +100%
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}
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//Create an instance of the AOE Object using the Apply Effect function
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eAOE, lTarget, RoundsToSeconds(nDuration));
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object oAoE = GetAreaOfEffectObject(lTarget, "VFX_PER_GREASE");
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SetAllAoEInts(SPELL_GREASE, oAoE, PRCGetSpellSaveDC(SPELL_GREASE, SPELL_SCHOOL_CONJURATION), 0, CasterLvl);
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PRCSetSchool();
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}
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