Initial upload.
Adding base PRC 4.19a files to repository.
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97
trunk/spells/nw_s0_invpurgea.nss
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97
trunk/spells/nw_s0_invpurgea.nss
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//::///////////////////////////////////////////////
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//:: Invisibilty Purge: On Enter
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//:: NW_S0_InvPurgeA
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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All invisible creatures in the AOE become
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visible.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 7, 2002
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//:://////////////////////////////////////////////
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//::March 31: Made it so it will actually remove
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// the effects of Improved Invisibility
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#include "prc_inc_spells"
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//------------------------------------------------------------------------------
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// Doesn't care who the caster was removes the effects of the spell nSpell_ID.
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// will ignore the subtype as well...
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// GZ: Removed the check that made it remove only one effect.
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//------------------------------------------------------------------------------
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void PRCRemoveAnySpellEffects(int nSpell_ID, object oTarget)
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{
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//Declare major variables
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effect eAOE;
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if(GetHasSpellEffect(nSpell_ID, oTarget))
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{
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//Search through the valid effects on the target.
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eAOE = GetFirstEffect(oTarget);
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while (GetIsEffectValid(eAOE))
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{
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//If the effect was created by the spell then remove it
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if(GetEffectSpellId(eAOE) == nSpell_ID)
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{
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RemoveEffect(oTarget, eAOE);
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}
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//Get next effect on the target
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eAOE = GetNextEffect(oTarget);
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}
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}
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}
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_EVOCATION);
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//Declare major variables
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object oTarget = GetEnteringObject();
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PRCRemoveAnySpellEffects(SPELL_IMPROVED_INVISIBILITY, oTarget);
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PRCRemoveAnySpellEffects(SPELL_INVISIBILITY, oTarget);
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PRCRemoveAnySpellEffects(SPELLABILITY_AS_INVISIBILITY , oTarget);
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PRCRemoveAnySpellEffects(SPELLABILITY_AS_IMPROVED_INVISIBLITY , oTarget);
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effect eInvis = GetFirstEffect(oTarget);
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int bIsImprovedInvis = FALSE;
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while(GetIsEffectValid(eInvis))
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{
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if (GetEffectType(eInvis) == EFFECT_TYPE_IMPROVEDINVISIBILITY)
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{
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bIsImprovedInvis = TRUE;
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}
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//check for invisibility
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if(GetEffectType(eInvis) == EFFECT_TYPE_INVISIBILITY || bIsImprovedInvis)
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{
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if(!GetIsReactionTypeFriendly(oTarget, GetAreaOfEffectCreator()))
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), SPELL_INVISIBILITY_PURGE));
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}
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else
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), SPELL_INVISIBILITY_PURGE, FALSE));
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}
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//remove invisibility
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RemoveEffect(oTarget, eInvis);
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if (bIsImprovedInvis)
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{
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PRCRemoveSpellEffects(SPELL_IMPROVED_INVISIBILITY, oTarget, oTarget);
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}
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}
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//Get Next Effect
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eInvis = GetNextEffect(oTarget);
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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}
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