Initial upload.
Adding base PRC 4.19a files to repository.
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116
trunk/spells/nw_s0_morddisj.nss
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116
trunk/spells/nw_s0_morddisj.nss
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//::///////////////////////////////////////////////
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//:: Mordenkainen's Disjunction
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//:: NW_S0_MordDisj.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Massive Dispel Magic and Spell Breach rolled into one
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If the target is a general area of effect they lose
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6 spell protections. If it is an area of effect everyone
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in the area loses 2 spells protections.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 7, 2002
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//:: Updated On: Oct 20, 2003, Georg Zoeller
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003 for PRC stuff
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#include "inc_dispel"
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void StripEffects(int nNumber, object oTarget);
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ABJURATION);
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//--------------------------------------------------------------------------
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/*
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Spellcast Hook Code
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Added 2003-06-20 by Georg
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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//--------------------------------------------------------------------------
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if (!X2PreSpellCastCode())
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{
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return;
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}
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// End of Spell Cast Hook
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effect eVis = EffectVisualEffect(VFX_IMP_HEAD_ODD);
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effect eImpact = EffectVisualEffect(VFX_FNF_DISPEL_DISJUNCTION);
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object oTarget = PRCGetSpellTargetObject();
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location lLocal = PRCGetSpellTargetLocation();
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int nCasterLevel= PRCGetCasterLevel(OBJECT_SELF);
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int iTypeDispel = GetLocalInt(GetModule(),"BIODispel");
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//--------------------------------------------------------------------------
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// Mord's is not capped anymore as we can go past level 20 now
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//--------------------------------------------------------------------------
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/*
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if(nCasterLevel > 20)
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{
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nCasterLevel = 20;
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}
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*/
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if (GetIsObjectValid(oTarget))
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{
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//----------------------------------------------------------------------
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// Targeted Dispel - Dispel all
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//----------------------------------------------------------------------
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if (iTypeDispel)
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spellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact,TRUE,TRUE);
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else
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spellsDispelMagicMod(oTarget, nCasterLevel, eVis, eImpact,TRUE,TRUE);
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}
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else
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{
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//----------------------------------------------------------------------
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// Area of Effect - Only dispel best effect
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//----------------------------------------------------------------------
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//Apply the VFX impact and effects
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, PRCGetSpellTargetLocation());
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE, lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE );
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while (GetIsObjectValid(oTarget))
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{
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if(GetObjectType(oTarget) == OBJECT_TYPE_AREA_OF_EFFECT)
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{
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//--------------------------------------------------------------
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// Handle Area of Effects
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//--------------------------------------------------------------
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if (iTypeDispel)
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spellsDispelAoE(oTarget, OBJECT_SELF,nCasterLevel);
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else
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spellsDispelAoEMod(oTarget, OBJECT_SELF,nCasterLevel);
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}
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else if (GetObjectType(oTarget) == OBJECT_TYPE_PLACEABLE)
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{
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, GetSpellId()));
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}
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else
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{
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if (iTypeDispel)
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spellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact, FALSE,TRUE);
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else
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spellsDispelMagicMod(oTarget, nCasterLevel, eVis, eImpact, FALSE,TRUE);
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}
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE,lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE);
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}
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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}
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