2025/12/10 Update
Fixed some corrupt spell components UTIs Updated several scripts fixing not-quite bugs that choke nwn_script_comp. Updated PRC8 version. Re-enabled erroneously disabled Pale Master marker feat. Updated Tester module.
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@@ -1,6 +1,6 @@
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#include "prc_alterations"
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#include "prc_inc_spells.nss"
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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int GetIsValidAnimate(object oTarget);
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@@ -247,7 +247,4 @@ void main()
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SendMessageToPC(OBJECT_SELF, "Target must be armour/clothing/melee weapon");
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SendMessageToPC(OBJECT_SELF, "Target cannot be magical");
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}
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}
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}
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@@ -36,11 +36,8 @@ Created: 6/28/06
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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#include "prc_ip_srcost.nss"
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#include "prc_ip_srcost"
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int GetERSpellResistance(int nCasterLvl)
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{
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@@ -101,7 +98,7 @@ void main()
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}
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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itemproperty ipArmor = ItemPropertyACBonus(nBonusAC += nArmor);
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itemproperty ipArmor = ItemPropertyACBonus(nBonusAC + nArmor);
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itemproperty ipDR = ItemPropertyDamageReduction(IP_CONST_DAMAGEREDUCTION_2, IP_CONST_DAMAGESOAK_10_HP);
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itemproperty ipSR = ItemPropertyBonusSpellResistance(nSR);
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