2026/01/12 Update 2
Fixed Hidden Talent. Potions are usable w/ Tenser's Transformation. Defaulted to Fire damage for Dragon breath. Corrected Dragonfire Channeling TLK entry.
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@@ -400,7 +400,16 @@ void main()
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if(GetHasFeat(FEAT_SPELLFIRE_WIELDER, oPC))
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SpawnNewThread("PRC_Spellfire", "prc_spellfire_hb", 6.0f, oPC);
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// Handle Hidden Talent
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if(GetHasFeat(FEAT_HIDDEN_TALENT, oPC) && !GetPersistantLocalInt(oPC, "HiddenTalentChosen"))
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{
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if(DEBUG) DoDebug("prc_onenter: Entering Hidden Talent Branch");
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// Trigger Hidden Talent power selection conversation
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//DelayCommand(0.5, ExecuteScript("psi_hidntalent", oPC));
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DelayCommand(1.0f, StartDynamicConversation("ft_hidntalent_ft", oPC, DYNCONV_EXIT_ALLOWED_SHOW_CHOICE, TRUE, FALSE, oPC));
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}
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//if the player logged off while being registered as a cohort
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if(GetPersistantLocalInt(oPC, "RegisteringAsCohort"))
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AssignCommand(GetModule(), CheckHB(oPC));
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