Fixed Dragonsong Lyrist marker feat issue
Fixed Dragonsong Lyrist marker feat issue. Updated release archive.
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@ -278,4 +278,24 @@
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274 Bane_Magic_Vermin 23579 0 -1 0
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274 Bane_Magic_Vermin 23579 0 -1 0
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275 FEAT_DRAGONSONG_MYSTERY_SHADOWCASTER 18074 2 1 0
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275 FEAT_DRAGONSONG_MYSTERY_SHADOWCASTER 18074 2 1 0
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276 FEAT_DRAGONSONG_MYSTERY_SHADOWSMITH 18086 2 1 0
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276 FEAT_DRAGONSONG_MYSTERY_SHADOWSMITH 18086 2 1 0
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277 FEAT_DRAGONSONG_MYSTERY_NONE 18095 2 1 0
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277 FEAT_DSONG_SPELLCASTING_FEY 18220 2 1 0
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278 FEAT_DSONG_SPELLCASTING_ABERRATION 18265 2 1 0
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279 FEAT_DSONG_SPELLCASTING_MONSTROUS 18312 2 1 0
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280 FEAT_DSONG_SPELLCASTING_OUTSIDER 18359 2 1 0
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281 FEAT_DSONG_SPELLCASTING_SHAPECHANGER 18406 2 1 0
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282 FEAT_DSONG_SPELLCASTING_BARD 18484 2 1 0
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283 FEAT_DSONG_SPELLCASTING_BEGUILER 18528 2 1 0
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284 FEAT_DSONG_SPELLCASTING_CELEBRANT_SHARESS 18567 2 1 0
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285 FEAT_DSONG_SPELLCASTING_CULTIST_PEAK 18597 2 1 0
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286 FEAT_DSONG_SPELLCASTING_DNECRO 18636 2 1 0
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287 FEAT_DSONG_SPELLCASTING_DUSKBLADE 18678 2 1 0
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288 FEAT_DSONG_SPELLCASTING_HARPER 18716 2 1 0
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289 FEAT_DSONG_SPELLCASTING_HEXBLADE 18751 2 1 0
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290 FEAT_DSONG_SPELLCASTING_KNIGHT_WEAVE 18788 2 1 0
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291 FEAT_DSONG_SPELLCASTING_SHADOWLORD 18826 2 1 0
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292 FEAT_DSONG_SPELLCASTING_SORCERER 18869 2 1 0
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293 FEAT_DSONG_SPELLCASTING_SUBLIME_CHORD 18916 2 1 0
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294 FEAT_DSONG_SPELLCASTING_SUEL_ARCHANAMACH 18959 2 1 0
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295 FEAT_DSONG_SPELLCASTING_WARMAGE 19001 2 1 0
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296 FEAT_DSONG_SPELLCASTING_WIZARD 19046 2 1 0
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297 FEAT_DSONG_SPELLCASTING_NONE 19592 2 1 0
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@ -1162,7 +1162,7 @@ int DragonsongLyristMarkerFeats()
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if(nDragonsong < 1)
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if(nDragonsong < 1)
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{
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{
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FloatingTextStringOnCreature("A Dragonsong Lyrist must pick one arcane, shadowcasting or divine class to advance at first level.", OBJECT_SELF, FALSE);
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FloatingTextStringOnCreature("A Dragonsong Lyrist must pick one arcane or shadowcasting class to advance at first level.", OBJECT_SELF, FALSE);
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FloatingTextStringOnCreature("Please reselect your feats.", OBJECT_SELF, FALSE);
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FloatingTextStringOnCreature("Please reselect your feats.", OBJECT_SELF, FALSE);
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return TRUE;
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return TRUE;
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}
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}
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