Added DC cap switch to prevent roll-over.

Added DC cap switch to prevent roll-over.
This commit is contained in:
Jaysyn904
2024-03-29 23:46:34 -04:00
parent 0dc15c882a
commit 301424ecfd
9 changed files with 37 additions and 56 deletions

View File

@@ -84,7 +84,7 @@ int GetLevelByTypeDivine(object oCaster = OBJECT_SELF);
* note: PrCs with their own spellbook eg. assassin are not PrCs for this function
*
* @param oCaster The creature to check
* @param nCastingClass Casting class.
* @param nCastingClass Casting class
*
* @return Number of arcane caster levels contributed by PrCs.
*/
@@ -109,7 +109,7 @@ int GetDivinePRCLevels(object oCaster, int nCastingClass = CLASS_TYPE_INVALID);
*
* @param oCaster The creature to check
*
* @return The position (1,2 or 3) of the first arcane *base* class of oCaster
* @return The position (1-8) of the first arcane *base* class of oCaster
*/
int GetFirstArcaneClassPosition(object oCaster = OBJECT_SELF);
@@ -118,7 +118,7 @@ int GetFirstArcaneClassPosition(object oCaster = OBJECT_SELF);
*
* @param oCaster The creature to check
*
* @return The position (1,2 or 3) of the first divine *base* class of oCaster
* @return The position (1-8) of the first divine *base* class of oCaster
*/
int GetFirstDivineClassPosition(object oCaster = OBJECT_SELF);