2025/12/03 Update

Finished Hidden Talent.
Tweaked Factotum abilities to hopefully not run out of uses.
Tweaked Twinfiends skill function.
Hopefully fixed the Factotum's Inspiration not generating issues.
Hopefullly fixed Double Chakra bind.
Hopefully fixed Totemist's Double Totem Bind.
Hopefully fixed Girallon Arms.
Fixed Kuthrik Claws not granting Weapon Finesse.
Added missing medium centaur hoof slam uti.
Added new tentacle slam creature weapon (works the same, looks better).
Updated Spell Effect NUI to ignore system spells (@Rakiov).
Fixed typo in Guided Strike.
This commit is contained in:
Jaysyn904
2025-12-03 15:33:47 -05:00
parent b920b58fe0
commit 3b6c74985e
89 changed files with 39939 additions and 36404 deletions

View File

@@ -14,6 +14,8 @@ void main()
object oSkin = GetPCSkin(oPC);
int bFuncs = GetPRCSwitch(PRC_NWNX_FUNCS);
itemproperty ipIP;
if(DEBUG) DoDebug("race_skin >> Entering main function");
// Any PC that needs this feat will have a claw, which they're automatically proficient in
IPSafeAddItemProperty(oSkin, ItemPropertyBonusFeat(IP_CONST_FEAT_WEAPON_PROF_CREATURE), 0.0f, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
@@ -195,7 +197,15 @@ void main()
if(nAC) SetCompositeBonus(oSkin, "RacialNaturalArmor", nAC, ITEM_PROPERTY_AC_BONUS);
//immunity to breathing-targetted spells
if (GetHasFeat(FEAT_ABERRANT_DEEPSPAWN, oPC))
{
string sResRef = "prc_tentacle_";
int nSize = PRCGetCreatureSize(oPC);
sResRef += GetAffixForSize(nSize);
if (DEBUG) DoDebug("race_skin >> Aberrant Tentacles added to oPC");
AddNaturalSecondaryWeapon(oPC, sResRef, 2);
}
//immunity to breathing-targeted spells
if(GetHasFeat(FEAT_BREATHLESS))
{
ipIP = ItemPropertySpellImmunitySpecific(SPELL_DROWN);
@@ -204,8 +214,6 @@ void main()
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
ipIP = ItemPropertySpellImmunitySpecific(SPELL_CLOUDKILL);
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
ipIP = ItemPropertySpellImmunitySpecific(SPELL_ACID_FOG);
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
ipIP = ItemPropertySpellImmunitySpecific(SPELL_STINKING_CLOUD);
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
}
@@ -935,7 +943,7 @@ void main()
SetCompositeBonus(oSkin, "RacialDragonTrsining", 4, ITEM_PROPERTY_AC_BONUS_VS_ALIGNMENT_GROUP, RACIAL_TYPE_DRAGON);
//natural weapons
//replace with a feat check
//replace with a feat check
int nRace = GetRacialType(oPC);
if(nRace==RACIAL_TYPE_MINOTAUR || nRace==RACIAL_TYPE_KRYNN_MINOTAUR)
{
@@ -1193,14 +1201,6 @@ void main()
sResRef += GetAffixForSize(nSize);
AddNaturalPrimaryWeapon(oPC, sResRef, 2);
}
if (GetHasFeat(FEAT_ABERRANT_DEEPSPAWN, oPC))
{
string sResRef = "prc_cent_hoof_";
int nSize = PRCGetCreatureSize(oPC);
sResRef += GetAffixForSize(nSize);
AddNaturalSecondaryWeapon(oPC, sResRef, 2);
}
else if(nRace==RACIAL_TYPE_LASHEMOI)
{
//primary weapon