diff --git a/nwn/nwnprc/trunk/2das/feat.2da b/nwn/nwnprc/trunk/2das/feat.2da
index 8957d2e8..420dc0f1 100644
--- a/nwn/nwnprc/trunk/2das/feat.2da
+++ b/nwn/nwnprc/trunk/2das/feat.2da
@@ -323,7 +323,7 @@
319 Knowledge_Domain_Power 5959 5975 id_knowledge **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 5 **** **** 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_KNOWLEDGE_DOMAIN_POWER 6 **** **** **** **** **** 0 1
320 Magic_Domain_Power 5960 5976 id_magic **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 5 **** **** 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_MAGIC_DOMAIN_POWER 6 **** **** **** **** **** 0 1
321 Plant_Domain_Power 5961 16827779 id_plant **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 5 1729 **** 0.5 33 **** 1 **** **** **** **** **** **** **** **** **** FEAT_PLANT_DOMAIN_POWER 6 **** **** **** **** **** 0 1
-322 Sun_Domain_Power 5962 16827780 id_sun **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 5 2651 **** 0.5 33 **** 1 **** **** **** **** **** **** **** **** **** FEAT_SUN_DOMAIN_POWER 6 **** **** **** **** **** 0 1
+322 Sun_Domain_Power 5962 16827780 id_sun **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 5 2651 **** 0.5 33 **** 1 **** **** **** **** **** **** **** **** **** FEAT_SUN_DOMAIN_POWER 6 **** **** **** **** **** 0 0
323 Travel_Domain_Power 5963 16827781 id_travel **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 5 1725 **** 0.5 1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_TRAVEL_DOMAIN_POWER 6 **** **** **** **** **** 0 1
324 Trickery_Domain_Power 5964 16827782 id_trickery **** **** **** **** **** **** **** **** **** **** 0 0 0 10 5 384 **** 0.5 1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_TRICKERY_DOMAIN_POWER 6 **** **** **** **** **** 0 1
325 Water_Domain_Power 5965 16827787 id_water **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 5 1733 **** 0.5 33 **** 1 **** **** **** **** **** **** **** **** **** FEAT_WATER_DOMAIN_POWER 6 **** **** **** **** **** 0 1
@@ -24067,7 +24067,7 @@
24063 SuperiorTwoWeaponFighting 16827155 16827156 ife_X2MightRage **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
24064 TigerClawSynergy 16827157 16827158 ife_X2GWShp2 **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
24065 RendingClaws 16827159 16827160 ife_X2GWShp1 **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 17997 **** 1 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_BCM_RENDING_CLAWS 4 **** **** **** **** **** 0 0
-24066 PouncingStrike 16827161 16827162 ife_X2BaneEnem **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2085 **** 1 -1 **** 1 **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
+24066 PouncingStrike 16827161 16827162 ife_X2BaneEnem **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2085 **** 1 -1 **** 0 **** **** **** **** **** **** **** **** **** FEAT_BCM_POUNCING_STRIKE 4 1 **** **** **** **** 0 0
24067 Shifting1 16827163 16827164 ife_wildshape **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2100 24068 1 1 **** 1 **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
24068 Shifting2 16827163 16827164 ife_wildshape **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2100 24069 1 2 **** 1 **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
24069 Shifting3 16827163 16827164 ife_wildshape **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2100 **** 1 3 **** 1 **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
diff --git a/nwn/nwnprc/trunk/include/prc_inc_wpnrest.nss b/nwn/nwnprc/trunk/include/prc_inc_wpnrest.nss
index 0a598923..6a8baaf2 100644
--- a/nwn/nwnprc/trunk/include/prc_inc_wpnrest.nss
+++ b/nwn/nwnprc/trunk/include/prc_inc_wpnrest.nss
@@ -1090,7 +1090,8 @@ void DoWeaponEquip(object oPC, object oItem, int nHand)
{
nSize++;
// If you try and use the big weapons
- if (nWeaponSize > nRealSize)
+ //if (nWeaponSize > nRealSize)
+ if (nWeaponSize > nRealSize && GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oPC) != OBJECT_INVALID)
{
SetCompositeAttackBonus(oPC, "MonkeyGripL", -2, ATTACK_BONUS_OFFHAND);
SetCompositeAttackBonus(oPC, "MonkeyGripR", -2, ATTACK_BONUS_ONHAND);
diff --git a/nwn/nwnprc/trunk/scripts/prc_dom_sun.nss b/nwn/nwnprc/trunk/scripts/prc_dom_sun.nss
index e15b5c7a..36979989 100644
--- a/nwn/nwnprc/trunk/scripts/prc_dom_sun.nss
+++ b/nwn/nwnprc/trunk/scripts/prc_dom_sun.nss
@@ -1,7 +1,50 @@
+//::///////////////////////////////////////////////
+//:: Sun Domain Power
+//:: prc_dom_sun.nss
+//:://////////////////////////////////////////////
+/*
+ Type of Feat: Domain.
+
+ Specifics: Once per day, you can perform a greater turning
+ against undead in place of a regular turning. The greater
+ turning destroys undead instead of turning them.
+
+ Use: Selected.
+*/
+//:://////////////////////////////////////////////
#include "inc_newspellbook"
#include "prc_inc_domain"
+#include "prc_inc_spells"
+
+void main()
+{
+ object oPC = OBJECT_SELF;
+
+ // Used by the uses per day check code for bonus domains
+ if(!DecrementDomainUses(PRC_DOMAIN_SUN, oPC)) return;
+
+ if(!CheckTurnUndeadUses(oPC, 1))
+ {
+ SpeakStringByStrRef(40550);
+ return;
+ }
+
+ // Mystics with sun domain can turn undead, but can't use greater turning
+ int bMystic = GetLevelByClass(CLASS_TYPE_MYSTIC, oPC) && GetHasFeat(FEAT_BONUS_DOMAIN_SUN, oPC);
-void main()
+ if(bMystic)
+ {
+ if(!GetHasFeat(FEAT_TURN_UNDEAD, oPC))
+ return;
+ }
+
+ ActionDoCommand(SetLocalInt(oPC, "UsingSunDomain", TRUE));
+ ActionCastSpellAtObject(SPELLABILITY_TURN_UNDEAD, oPC, METAMAGIC_ANY, TRUE);
+ ActionDoCommand(DelayCommand(0.1f, DeleteLocalInt(oPC, "UsingSunDomain")));
+}
+
+
+/* void main()
{
object oPC = OBJECT_SELF;
@@ -20,4 +63,4 @@ void main()
ActionCastSpell(SPELLABILITY_TURN_UNDEAD);
ActionDoCommand(DecrementRemainingFeatUses(oPC, FEAT_TURN_UNDEAD));
ActionDoCommand(DeleteLocalInt(oPC, "UsingSunDomain"));
-}
\ No newline at end of file
+} */
\ No newline at end of file
diff --git a/nwn/nwnprc/trunk/scripts/prc_forsaker.nss b/nwn/nwnprc/trunk/scripts/prc_forsaker.nss
index e6084c79..ac5f48e6 100644
--- a/nwn/nwnprc/trunk/scripts/prc_forsaker.nss
+++ b/nwn/nwnprc/trunk/scripts/prc_forsaker.nss
@@ -9,6 +9,101 @@
#include "prc_inc_combat"
#include "inc_dynconv"
#include "prc_alterations"
+
+int PRCStackSpellResistance(object oPC)
+{
+ int nTotalSR = 0;
+
+ // Racial Spell Resistance
+ int nRacialSR = 0;
+ if(GetHasFeat(FEAT_SPELL27, oPC)) nRacialSR = 27;
+ else if(GetHasFeat(FEAT_SPELL25, oPC)) nRacialSR = 25;
+ else if(GetHasFeat(FEAT_SPELL23, oPC)) nRacialSR = 23;
+ else if(GetHasFeat(FEAT_SPELL22, oPC)) nRacialSR = 22;
+ else if(GetHasFeat(FEAT_SPELL21, oPC)) nRacialSR = 21;
+ else if(GetHasFeat(FEAT_SPELL20, oPC)) nRacialSR = 20;
+ else if(GetHasFeat(FEAT_SPELL19, oPC)) nRacialSR = 19;
+ else if(GetHasFeat(FEAT_SPELL18, oPC)) nRacialSR = 18;
+ else if(GetHasFeat(FEAT_SPELL17, oPC)) nRacialSR = 17;
+ else if(GetHasFeat(FEAT_SPELL16, oPC)) nRacialSR = 16;
+ else if(GetHasFeat(FEAT_SPELL15, oPC)) nRacialSR = 15;
+ else if(GetHasFeat(FEAT_SPELL14, oPC)) nRacialSR = 14;
+ else if(GetHasFeat(FEAT_SPELL13, oPC)) nRacialSR = 13;
+ else if(GetHasFeat(FEAT_SPELL11, oPC)) nRacialSR = 11;
+ else if(GetHasFeat(FEAT_SPELL10, oPC)) nRacialSR = 10;
+ else if(GetHasFeat(FEAT_SPELL8, oPC)) nRacialSR = 8;
+ else if(GetHasFeat(FEAT_SPELL5, oPC)) nRacialSR = 5;
+
+ if(nRacialSR > 0)
+ {
+ nTotalSR += nRacialSR + GetHitDice(oPC); // Base SR + 1 per level
+ }
+
+ // Improved Spell Resistance feats (epic feats, +2 SR each, stackable)
+ int nImprovedSR = 0;
+ if(GetHasFeat(FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_1, oPC)) nImprovedSR += 2;
+ if(GetHasFeat(FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_2, oPC)) nImprovedSR += 2;
+ if(GetHasFeat(FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_3, oPC)) nImprovedSR += 2;
+ if(GetHasFeat(FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_4, oPC)) nImprovedSR += 2;
+ if(GetHasFeat(FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_5, oPC)) nImprovedSR += 2;
+ if(GetHasFeat(FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_6, oPC)) nImprovedSR += 2;
+ if(GetHasFeat(FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_7, oPC)) nImprovedSR += 2;
+ if(GetHasFeat(FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_8, oPC)) nImprovedSR += 2;
+ if(GetHasFeat(FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_9, oPC)) nImprovedSR += 2;
+ if(GetHasFeat(FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_10, oPC)) nImprovedSR += 2;
+
+ nTotalSR += nImprovedSR;
+
+ // Class-based Spell Resistance
+ int nMonkLvl = GetLevelByClass(CLASS_TYPE_MONK, oPC);
+ int nForsakerLvl = GetLevelByClass(CLASS_TYPE_FORSAKER, oPC);
+ int nEnlightenedFistLvl = GetLevelByClass(CLASS_TYPE_ENLIGHTENEDFIST, oPC);
+ int nDraconicMysteriesLvl = GetLevelByClass(CLASS_TYPE_INITIATE_DRACONIC, oPC);
+ int nSanctifiedMindLvl = GetLevelByClass(CLASS_TYPE_SANCTIFIED_MIND, oPC);
+ int nUrPriestLvl = GetLevelByClass(CLASS_TYPE_UR_PRIEST, oPC);
+
+ // Monk Diamond Soul (level 13+)
+ if(nMonkLvl >= 13)
+ {
+ nTotalSR += (nMonkLvl + 10);
+ }
+
+ // Forsaker SR
+ if(nForsakerLvl > 0)
+ {
+ nTotalSR += (10 + nForsakerLvl);
+ }
+
+ // Enlightened Fist Diamond Soul (level 9+)
+ if(nEnlightenedFistLvl >= 9)
+ {
+ nTotalSR += (10 + nMonkLvl + nEnlightenedFistLvl);
+ }
+
+ // Initiate of Draconic Mysteries (level 7+)
+ if(nDraconicMysteriesLvl >= 7)
+ {
+ nTotalSR += (15 + nDraconicMysteriesLvl);
+ }
+
+ // Sanctified Mind Power Resistance (level 6+)
+ if(nSanctifiedMindLvl >= 6)
+ {
+ nTotalSR += (5 + GetHitDice(oPC));
+ }
+
+ // Ur-Priest Divine Spell Resistance
+ if(nUrPriestLvl >= 8)
+ {
+ nTotalSR += 20; // SR 20 at level 8+
+ }
+ else if(nUrPriestLvl >= 4)
+ {
+ nTotalSR += 15; // SR 15 at level 4-7
+ }
+
+ return nTotalSR;
+}
void main()
{
@@ -37,7 +132,13 @@ void main()
int nForsakerLvlCheck;
int nBonus = nForsakerLvl/2;
int nRegen = 1 + nForsakerLvl/4;
- int nSR = 10 + nForsakerLvl;
+ int nSR = 10 + nForsakerLvl;
+
+ // Calculate stacked spell resistance for Forsaker special case
+ int nTotalSR = PRCStackSpellResistance(oPC);
+
+ // Apply combined SR as single property
+ IPSafeAddItemProperty(oSkin, ItemPropertyBonusSpellResistance(GetSRByValue(nTotalSR)), 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
if(nEvent == FALSE)
{
diff --git a/nwn/nwnprc/trunk/scripts/prc_hexbl_comp.nss b/nwn/nwnprc/trunk/scripts/prc_hexbl_comp.nss
index 5a8000cb..984a7208 100644
--- a/nwn/nwnprc/trunk/scripts/prc_hexbl_comp.nss
+++ b/nwn/nwnprc/trunk/scripts/prc_hexbl_comp.nss
@@ -34,7 +34,9 @@ void main()
eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_GLOW_GREY));//VFX_DUR_PROT_PRC_SHADOW_ARMOR
eLink = EffectLinkEffects(eLink, EffectCutsceneGhost());
eLink = EffectLinkEffects(eLink, EffectEthereal());
+ eLink = TagEffect(eLink, "DARK_COMPANION");
eLink = UnyieldingEffect(eLink);
+
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oCompanion);
}
\ No newline at end of file
diff --git a/nwn/nwnprc/trunk/scripts/prc_hexbl_compai.nss b/nwn/nwnprc/trunk/scripts/prc_hexbl_compai.nss
index 309a0d0c..550e89a3 100644
--- a/nwn/nwnprc/trunk/scripts/prc_hexbl_compai.nss
+++ b/nwn/nwnprc/trunk/scripts/prc_hexbl_compai.nss
@@ -10,31 +10,75 @@
* This just tells it to follow the master and do nothing else.
*/
-#include "inc_debug"
-
-void main()
-{
- object oMaster = GetMaster();
-
- if(!GetIsObjectValid(oMaster))
- {
- SetIsDestroyable(TRUE, FALSE, FALSE);
- DestroyObject(OBJECT_SELF, 0.2);
- }
-
- // Forces it to move to the master's attack target so it take the penalty.
- if(GetIsInCombat(oMaster))
- {
- object oMove = GetAttackTarget(oMaster);
- if(GetIsObjectValid(oMove))
- {
- ClearAllActions(TRUE);
- ActionForceFollowObject(GetAttackTarget(oMaster), 1.0f);
- }
- }
- else
- {
- ClearAllActions(TRUE);
- ActionForceFollowObject(oMaster, 4.0f);
- }
+#include "inc_debug"
+#include "prc_misc_const"
+
+void main()
+{
+ object oMaster = GetMaster();
+
+ if(!GetIsObjectValid(oMaster))
+ {
+ SetIsDestroyable(TRUE, FALSE, FALSE);
+ DestroyObject(OBJECT_SELF, 0.2);
+ return;
+ }
+
+ // Check for missing DARK_COMPANION effects and reapply if needed
+ int bHasAOE = FALSE;
+ int bHasGhost = FALSE;
+ int bHasEthereal = FALSE;
+
+ effect eCheck = GetFirstEffect(OBJECT_SELF);
+ while(GetIsEffectValid(eCheck))
+ {
+ if(GetEffectTag(eCheck) == "DARK_COMPANION")
+ {
+ int nType = GetEffectType(eCheck);
+ if(nType == EFFECT_TYPE_AREA_OF_EFFECT) bHasAOE = TRUE;
+ if(nType == EFFECT_TYPE_CUTSCENEGHOST) bHasGhost = TRUE;
+ if(nType == EFFECT_TYPE_ETHEREAL) bHasEthereal = TRUE;
+ }
+ eCheck = GetNextEffect(OBJECT_SELF);
+ }
+
+ // Reapply all effects if any are missing
+ if(!bHasAOE || !bHasGhost || !bHasEthereal)
+ {
+ // Remove any existing DARK_COMPANION effects first
+ eCheck = GetFirstEffect(OBJECT_SELF);
+ while(GetIsEffectValid(eCheck))
+ {
+ if(GetEffectTag(eCheck) == "DARK_COMPANION")
+ {
+ RemoveEffect(OBJECT_SELF, eCheck);
+ }
+ eCheck = GetNextEffect(OBJECT_SELF);
+ }
+
+ // Reapply the complete effect package
+ effect eLink = EffectAreaOfEffect(VFX_PER_10_FT_INVIS, "prc_hexbl_comp_a", "prc_hexbl_comp_c", "");
+ eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_GLOW_GREY));
+ eLink = EffectLinkEffects(eLink, EffectCutsceneGhost());
+ eLink = EffectLinkEffects(eLink, EffectEthereal());
+ eLink = TagEffect(eLink, "DARK_COMPANION");
+ eLink = SupernaturalEffect(eLink);
+ ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, OBJECT_SELF);
+ }
+
+ // Movement logic
+ if(GetIsInCombat(oMaster))
+ {
+ object oMove = GetAttackTarget(oMaster);
+ if(GetIsObjectValid(oMove))
+ {
+ ClearAllActions(TRUE);
+ ActionForceFollowObject(GetAttackTarget(oMaster), 1.0f);
+ }
+ }
+ else
+ {
+ ClearAllActions(TRUE);
+ ActionForceFollowObject(oMaster, 4.0f);
+ }
}
\ No newline at end of file
diff --git a/nwn/nwnprc/trunk/spells/sp_otiluke_rs.nss b/nwn/nwnprc/trunk/spells/sp_otiluke_rs.nss
index 10d20d6e..141201fb 100644
--- a/nwn/nwnprc/trunk/spells/sp_otiluke_rs.nss
+++ b/nwn/nwnprc/trunk/spells/sp_otiluke_rs.nss
@@ -49,8 +49,8 @@ void main()
//Make SR check
if (!PRCDoResistSpell(OBJECT_SELF, oTarget,nCasterLvl))
{
- //Make Forttude save
- if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, (PRCGetSaveDC(oTarget,OBJECT_SELF)), SAVING_THROW_TYPE_NONE))
+ //Make Reflex save
+ if (!PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, (PRCGetSaveDC(oTarget,OBJECT_SELF)), SAVING_THROW_TYPE_NONE))
{
//Set local to signify the target
SetLocalInt(oTarget, "PRC_OTILUKES_RS_TARGET", 1);
diff --git a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk
index 5194bf16..d05e8017 100644
Binary files a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk and b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk differ
diff --git a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml
index ca88f44c..8c8856c5 100644
--- a/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml
+++ b/nwn/nwnprc/trunk/tlk/prc8_consortium.tlk.xml
@@ -10022,8 +10022,7 @@ Combining the dynamic powers of martial prowess and arcane might, the Hexblade p
- Alignment Restrictions: non-good only
- Hit Die: d10
-- Proficiencies: Hexblades are proficient with all simple and martial weapons, and with light armor but not with shields.
-
+- Proficiencies: Hexblades are proficient with all simple and martial weapons, and with light armor but not with shields.
- Skill Points: 2+ Int Modifier.
CLASS FEATURES:
@@ -47005,7 +47004,7 @@ All frostragers are barbarians to some degree, although many are multiclass barb
- Hit Die: d12
- Proficiencies: A frostrager does not gain any additional weapon or armor proficiencies.
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -47063,7 +47062,7 @@ Most sacred purifiers are clerics (often of Pelor), but paladins have also been
- Hit Die: d8
- Proficiencies: A sacred purifier does not gain any additional weapon or armor proficiencies.
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -47109,7 +47108,7 @@ If you have a disciplined worldview and a certain level of combat prowess, and y
- Hit Die: d8
- Proficiencies: A serene guardian does not gain any additional weapon or armor proficiencies.
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48217,7 +48216,7 @@ You get a 2nd use at 4th, 3rd at 6th, 4th at 8th, and 5th at 10th levels. You al
Use: Selected
Undead Bear
Undead Panther
- Undead Wolve
+ Undead Wolf
Undead Boar
Undead Badger
Animate Dead Animal
@@ -48298,7 +48297,7 @@ Fighters and paladins are well served by becoming battlesmiths. Spellcasters are
- Hit Die: d10
- Proficiencies: A battlesmith gains no additional proficiencies
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48349,7 +48348,7 @@ Some believe that the ultimate expression of the warforged experiment is the jug
- Hit Die: d12
- Proficiencies: A Warforged Juggernaut gains no additional proficiencies
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48415,7 +48414,7 @@ As members of this prestige class must have the ability to cast arcane spells, f
- Hit Die: d4
- Proficiencies: A Frost Mage gains no additional proficiencies
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48463,7 +48462,7 @@ Most wayfarer guides are wizards or sorcerers, though a few clerics with access
- Hit Die: d6
- Proficiencies: A Wayfarer Guide gains no additional proficiencies
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48614,7 +48613,7 @@ Over a dozen deities have worshipers who are paladins, promoting law and good ac
- Hit Die: d8
- Proficiencies: Knights of the Weave gain no proficiencies
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -48654,7 +48653,7 @@ Spelldancers are an energetic sort of spellcaster who draw on the quasi-primal e
- Hit Die: d6
- Proficiencies: Spelldancers gain no proficiencies
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -50362,7 +50361,7 @@ Ur-priests despise gods. However, a small number of them have learned to tap int
- Hit Die: d8
- Proficiencies: An ur-priest does not gain any additional weapon or armor proficiencies.
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -51817,7 +51816,7 @@ and her companions. The wild mage accepts this as the price of her convictions.
- Hit Die: d4
- Proficiencies: A Wild Mage gains no additional proficiencies
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -51863,7 +51862,7 @@ Other spellcasters don't understand the force missile mages' dedication to only
- Hit Die: d4
- Proficiencies: A Force Missile gains no additional proficiencies
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -68727,7 +68726,7 @@ Magic is evil. Magic tempts. Magic perverts. Magic corrupts. Anyone who cannot e
- Hit Die: d12
- Proficiencies: Forsakers gain no proficiencies
-- Skill Points: 2+ Int Modifier.
+- Skill Points: 2+ Int Modifier.
REQUIREMENTS:
@@ -76815,4 +76814,4 @@ Specifics: You gain a +4 perfection bonus on Will saving throws against charm an
Type of Feat: Exalted
Prerequisite: Wis 13+
Specifics: You gain a +2 bonus on saving throws to resist any fear effect, despair effect (such as the crushing despair spell), or similar mind-affecting condition, but not charms or compulsions (such as the charm person and dominate person spells)
-
+
\ No newline at end of file
diff --git a/nwn/nwnprc/trunk/tlk/prc_consortium.tlk b/nwn/nwnprc/trunk/tlk/prc_consortium.tlk
index 5194bf16..d05e8017 100644
Binary files a/nwn/nwnprc/trunk/tlk/prc_consortium.tlk and b/nwn/nwnprc/trunk/tlk/prc_consortium.tlk differ