Updated Darkness spell w/ EffectTag
Updated Darkness spell to use EffectTag. Removed old crafting baseitems. Removed defunct spellbook from Knight of the Weave.
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@@ -28,13 +28,19 @@ SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_EVOCATION);
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effect eInvis = EffectInvisibility(INVISIBILITY_TYPE_DARKNESS);
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effect eDark = EffectDarkness();
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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effect eLink = EffectLinkEffects(eDark, eDur);
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eLink = TagEffect(eLink, "BIO_DARKNESS");
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effect eLink2 = EffectLinkEffects(eInvis, eDur);
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eLink2 = TagEffect(eLink2, "PNP_DARKNESS");
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effect ePnP = EffectLinkEffects(eDur, EffectDarkness());
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if(GetPRCSwitch(PRC_PNP_DARKNESS_35ED))
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ePnP = EffectLinkEffects(eDur, EffectConcealment(20));
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{
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ePnP = EffectLinkEffects(eDur, EffectConcealment(20));
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ePnP = TagEffect(ePnP, "PNP35_DARKNESS");
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}
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object oTarget = GetEnteringObject();
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int iShadow = GetLevelByClass(CLASS_TYPE_SHADOWLORD,oTarget);
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