Added the Charming the Arrow feat
Added the Charming the Arrow feat. Updated Release archive.
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@ -25998,7 +25998,7 @@
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25994 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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25995 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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25996 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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25997 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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25997 FEAT_CHARMING_THE_ARROW 16990312 16990313 if_charm_arrow **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** **** **** 3239 4718 **** **** **** **** **** **** **** FEAT_CHARMING_THE_ARROW 6 0 **** **** **** **** 0 0
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25998 FEAT_MARTIAL_STALKER 16990314 16990315 IR_NINJA **** **** **** **** **** **** **** **** 2488 45 0 0 1 **** **** **** **** 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_MARTIAL_STALKER 5 0 **** **** **** **** 0 0
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25999 "#BEGIN PRC8 WOL RESERVE#" **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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26000 Bullybasher_GiantBearing 16977316 16977317 is_giantbearing **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 16553 **** 0.5 **** **** 1 **** **** **** **** **** **** **** **** **** WOL_BULLY_GIANT 6 0 **** **** **** **** 0 0
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BIN
nwn/nwnprc/trunk/gfx/if_charm_arrow.tga
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nwn/nwnprc/trunk/gfx/if_charm_arrow.tga
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@ -33,6 +33,8 @@ const int FEAT_EPIC_RAVAGER = 2395;
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const int FEAT_EPIC_RED_AVENGER = 2753;
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const int FEAT_EPIC_TEMPEST = 5470;
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//:: Web Enhancement Feats
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const int FEAT_CHARMING_THE_ARROW = 25997;
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//:: Skill Based Feats
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const int FEAT_JUMP = 2884;
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@ -7621,6 +7621,7 @@ gfx\ief_immunitysrd.tga \
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gfx\ief_immunityst.tga \
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gfx\ief_immunitysvd.tga \
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gfx\ief_immunitytrp.tga \
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gfx\if_charm_arrow.tga \
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gfx\if_dom_drow.tga \
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gfx\if_epic_focus.tga \
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gfx\if_epic_iaijutsu.tga \
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@ -114,6 +114,26 @@ void PRCFeat_Equip(object oPC, object oSkin, int iEquip)
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SetCompositeAttackBonus(oPC, "BrutalThrow", 0);
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}
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}
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//:: Charming the Arrow - Apply bonus if Charisma > Dexterity for bows & crossbows
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if (GetHasFeat(FEAT_CHARMING_THE_ARROW, oPC))
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{
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if (nType == BASE_ITEM_HEAVYCROSSBOW || nType == BASE_ITEM_LIGHTCROSSBOW || nType == BASE_ITEM_LONGBOW || nType == BASE_ITEM_SHORTBOW)
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{
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int nChaMod = GetAbilityModifier(ABILITY_CHARISMA, oPC);
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int nDexMod = GetAbilityModifier(ABILITY_DEXTERITY, oPC);
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// Apply Charisma modifier as composite attack bonus if greater than Dexterity modifier
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if (nChaMod > nDexMod)
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{
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SetCompositeAttackBonus(oPC, "CharmingTheArrow", nChaMod - nDexMod);
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}
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else
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{
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// Remove the bonus if Charisma is not greater
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SetCompositeAttackBonus(oPC, "CharmingTheArrow", 0);
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}
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}
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}
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}
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}
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@ -73238,6 +73238,12 @@ Level
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- No Sacred Vow as requirement (so a Level 1 from any race can get it and to partially offset the lack of Bonus exalted feat)
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- The level progression continues the same during the Epic Levels
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</entry>
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<entry id="213096" lang="en" sex="m">Charming the Arrow</entry>
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<entry id="213097" lang="en" sex="m">Type of Feat: General
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Prerequisite: Fey
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Specifics: You may use your Charisma modifier instead of your Dexterity modifier on attack rolls when using a bow or crossbow.
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Use: Automatic
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Special: A fighter can select Charming the Arrow as one of his fighter bonus feats</entry>
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<entry id="213098" lang="en" sex="m">Martial Stalker</entry>
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<entry id="213099" lang="en" sex="m">Type of Feat: General
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Prerequisite: Ki Power, Proficiency with all martial weapons
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