2025/12/14 Late Update
Moved Hidden Talent a from a masterfeat to a dynamic conversation. Updated PRC8 version number.
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@@ -142,8 +142,8 @@ int _GetFeatBonusPP(object oChar)
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nBonusPP += 2;
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//:: Hidden Talent
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if(IsHiddenTalent())
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nBonusPP += 2 * GetHiddenTalentCount(oChar);
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if(GetHasFeat(FEAT_HIDDEN_TALENT, oChar))
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nBonusPP += 2;
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//:: Psionic Feats
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int i;
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