Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

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@@ -1,43 +0,0 @@
/*
6/1/20 by Stratovarius
Lightning Gauntlets
Descriptors: Electricity
Classes: Incarnate
Chakra: Hands
Saving Throw: None
Incarnum forms into a pair of metallic gloves that hover around your hands and any other gloves or gauntlets you wear. Blue arcs of electricity crackle between the fingers and spark between the gloves when you bring your hands close to each other.
While wearing lightning gauntlets, you can deal 1d6 points of electricity damage with a successful melee touch attack (a standard action).
Essentia: Every point of essentia you invest in your lightning gauntlets increases the damage dealt by 1d6 points.
*/
#include "moi_inc_moifunc"
#include "prc_inc_sp_tch"
void main()
{
object oMeldshaper = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
int nEssentia = GetEssentiaInvested(oMeldshaper, MELD_LIGHTNING_GAUNTLETS);
int nMeldshaperLvl = GetMeldshaperLevel(oMeldshaper, CLASS_TYPE_INCARNATE, MELD_LIGHTNING_GAUNTLETS);
int nAttack = PRCDoMeleeTouchAttack(oTarget);
if (nAttack > 0)
{
// Only creatures, and PvP check.
if(!GetIsReactionTypeFriendly(oTarget))
{
// Check Spell Resistance
if(!PRCDoResistSpell(oMeldshaper, oTarget, nMeldshaperLvl))
{
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_LIGHTNING_M), oTarget);
ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(d6(nEssentia+1), DAMAGE_TYPE_ELECTRICAL), oTarget);
}
}
}
}