Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

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/*
18/02/19 by Stratovarius
Dark Soul
Master, Heart and Soul
Level/School: 7th/Enchantment (Compulsion) [Mind Affecting]
Range: Personal
Target: You
Duration: 1 round/level
Saving Throw: Will negates; see text
Spell Resistance: Yes; see text
You open the subject<63>s mind to the Plane of Shadow, altering its personality.
You turn the dark energies from the Plane of Shadow upon another creature, compelling it to act in ways that it normally would not.
While this effect is active, you can use a standard action to focus the shadow energies on one living creature within 30 feet that you select.
The creature must succeed on a Will saving throw (DC 17 + your Cha modifier) or immediately make a melee attack against one target within its reach.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
if(myst.bCanMyst)
{
myst.fDur = 6.0 * myst.nShadowcasterLevel;
if(myst.bExtend) myst.fDur *= 2;
// Duration Effects
object oSkin = GetPCSkin(oShadow);
itemproperty ipFlick = ItemPropertyBonusFeat(IP_CONST_FEAT_DARK_SOUL);
ActionDoCommand(AddItemProperty(DURATION_TYPE_TEMPORARY, ipFlick, oSkin, myst.fDur));
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_ENTROPIC_SHIELD), oTarget, myst.fDur, TRUE, myst.nMystId, myst.nShadowcasterLevel);
}
}