Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,54 +0,0 @@
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//:////////////////////////////////////
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//: Eye of Gruumsh - Blinding Spittle
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//: ranged touch attack
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//: Reflex save (DC 10 + Eye of Gruumsh level + EoG Con bonus)
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//: Causes blindness
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//:////////////////////////////////////
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#include "prc_inc_sp_tch"
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void CheckBlindness(object oTarget)
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{
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if (GetIsDead(oTarget) || !PRCGetIsFighting(oTarget) && PRCGetHasEffect(EFFECT_TYPE_BLINDNESS, oTarget) )
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{
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PRCRemoveSpecificEffect(EFFECT_TYPE_BLINDNESS, oTarget);
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}
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else if(PRCGetHasEffect(EFFECT_TYPE_BLINDNESS, oTarget) )
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{
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DelayCommand(6.0, CheckBlindness(oTarget) );
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}
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}
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void main()
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{
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object oCaster = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int iTargetRace = MyPRCGetRacialType(oTarget);
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int iBeholder = iTargetRace == RACIAL_TYPE_ABERRATION && GetHasSpell(710, oTarget) && GetHasSpell(711, oTarget) && GetHasSpell(712, oTarget);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_ACID_S), oTarget);
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if(GetDistanceBetween(oCaster, oTarget) < 6.2 && // has to be within 20 ft.
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iTargetRace != RACIAL_TYPE_OOZE && // has to use sight to attack
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iTargetRace != RACIAL_TYPE_CONSTRUCT &&
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iTargetRace != RACIAL_TYPE_UNDEAD &&
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iTargetRace != RACIAL_TYPE_ELEMENTAL &&
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iTargetRace != RACIAL_TYPE_VERMIN &&
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!iBeholder)
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{
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int iHitEnemy = PRCDoRangedTouchAttack(oTarget);;
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if(iHitEnemy > 0)
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{
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int iDC = 10 + GetLevelByClass(CLASS_TYPE_PRC_EYE_OF_GRUUMSH, oCaster) + GetAbilityModifier(ABILITY_CONSTITUTION, oCaster);
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if(ReflexSave(oTarget, iDC, SAVING_THROW_TYPE_ACID, oCaster) == 0 && !GetIsImmune(oTarget, IMMUNITY_TYPE_BLINDNESS))
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{
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effect eBlind = EffectBlindness();
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eBlind, oTarget);
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DelayCommand(6.0,CheckBlindness(oTarget) );
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}
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}
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}
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}
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