Clear out experimental .35 files
Clear out experimental .35 files
This commit is contained in:
@@ -1,45 +0,0 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Foe Hunter
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Foe Hunter DR
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Oni5115
|
||||
//:: Created On: Mar 17, 2004
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
#include "prc_feat_const"
|
||||
#include "prc_class_const"
|
||||
#include "prc_spell_const"
|
||||
#include "prc_alterations"
|
||||
|
||||
void main()
|
||||
{
|
||||
object oPC = OBJECT_SELF;
|
||||
object oFoe = GetLastDamager();
|
||||
|
||||
int iFoeRace = MyPRCGetRacialType(oFoe);
|
||||
int iHatedFoe = GetLocalInt(oPC, "HatedFoe");
|
||||
|
||||
int iDR = GetLocalInt(oPC, "HatedFoeDR");
|
||||
int iDamageTaken = GetTotalDamageDealt();
|
||||
|
||||
int iHeal = 0;
|
||||
|
||||
if(iFoeRace == iHatedFoe && iDamageTaken > 0)
|
||||
{
|
||||
// Prevents player from regaining more HP than damage taken
|
||||
if(iDamageTaken >= iDR)
|
||||
{
|
||||
iHeal = iDR;
|
||||
}
|
||||
else
|
||||
{
|
||||
iHeal = iDamageTaken;
|
||||
}
|
||||
|
||||
effect eHeal = EffectHeal(iHeal);
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, eHeal, oPC);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user