Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,84 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Ninja (Complete Adventurer) Passive Feats
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//:: prc_ninja.nss
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//:://////////////////////////////////////////////
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//:: Check to see which Ninja feats a creature
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//:: has and apply the appropriate bonuses.
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//:://////////////////////////////////////////////
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//:: Created By: Ryan Smith
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//:: Created On: July 18, 2005
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//:://////////////////////////////////////////////
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#include "prc_inc_clsfunc"
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void Ninja_GhostSight (object oPC, int bOn=TRUE)
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{
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if (bOn)
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{
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effect eSeeInvis = SupernaturalEffect(EffectSeeInvisible());
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eSeeInvis, oPC);
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}
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else
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{
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effect eCheck = GetFirstEffect(oPC);
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while(GetIsEffectValid(eCheck))
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{
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if ((GetEffectCreator(eCheck) == oPC) &&
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(GetEffectType(eCheck) == EFFECT_TYPE_SEEINVISIBLE) &&
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(GetEffectSubType(eCheck) == SUBTYPE_SUPERNATURAL))
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{
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// Remove the effect as it was created by us and is hopefully the right one
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RemoveEffect(oPC, eCheck);
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break;
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}
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eCheck = GetNextEffect(oPC);
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}
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}
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}
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void main()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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// all Ki powers will not function when wearing armor or encumbered
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int bEnabled = Ninja_AbilitiesEnabled(oPC);
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// determine which passive Ninja feats the char has
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int bKiPower = GetHasFeat(FEAT_KI_POWER, oPC) && bEnabled;
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int bAcro = GetHasFeat(FEAT_ACROBATICS_2, oPC) ? 2 : 0;
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bAcro = GetHasFeat(FEAT_ACROBATICS_4, oPC) ? 4 : bAcro;
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bAcro = GetHasFeat(FEAT_ACROBATICS_6, oPC) ? 6 : bAcro;
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bAcro = GetHasFeat(FEAT_EPIC_ACROBATICS_8, oPC) ? 8 : bAcro;
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bAcro = GetHasFeat(FEAT_EPIC_ACROBATICS_10, oPC) ? 10 : bAcro;
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bAcro = GetHasFeat(FEAT_EPIC_ACROBATICS_12, oPC) ? 12 : bAcro;
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if (!bEnabled)
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SendMessageToPC(oPC, "Your Ninja abilities are disabled because of encumbrance or armor.");
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Ninja_GhostSight(oPC, GetHasFeat(FEAT_GHOST_SIGHT, oPC));
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if (bKiPower)
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SetCompositeBonus(oSkin, "KiPowerWillBonus", 2, ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC, IP_CONST_SAVEBASETYPE_WILL);
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else
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SetCompositeBonus(oSkin, "KiPowerWillBonus", 0, ITEM_PROPERTY_SAVING_THROW_BONUS_SPECIFIC, IP_CONST_SAVEBASETYPE_WILL);
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if ((GetLevelByClass(CLASS_TYPE_MONK, oPC) > 0) || !bEnabled)
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{
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SetCompositeBonus(oSkin, "NinjaACBonus", 0, ITEM_PROPERTY_AC_BONUS);
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// SendMessageToPC(oPC, "Setting to 0. Disabled.");
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}
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else
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{
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SetCompositeBonus(oSkin, "NinjaACBonus", GetAbilityModifier(ABILITY_WISDOM, oPC), ITEM_PROPERTY_AC_BONUS);
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// SendMessageToPC(oPC, "Setting to "+IntToString(GetAbilityModifier(ABILITY_WISDOM, oPC)));
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}
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if (bAcro)
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{
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SetCompositeBonus(oSkin, "AcroJumpBonus", bAcro, ITEM_PROPERTY_SKILL_BONUS, SKILL_JUMP);
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SetCompositeBonus(oSkin, "AcroTumbBonus", bAcro, ITEM_PROPERTY_SKILL_BONUS, SKILL_TUMBLE);
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}
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else
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{
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SetCompositeBonus(oSkin, "AcroJumpBonus", 0, ITEM_PROPERTY_SKILL_BONUS, ITEM_PROPERTY_SKILL_BONUS);
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SetCompositeBonus(oSkin, "AcroTumbBonus", 0, ITEM_PROPERTY_SKILL_BONUS, ITEM_PROPERTY_SKILL_BONUS);
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}
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}
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