Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,39 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Ninja Ghost Strike
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//:: ninjca_gstrk
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//::
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//:://////////////////////////////////////////////
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/*
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Ignores Etherealness (maybe)
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*/
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#include "prc_inc_clsfunc"
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#include "prc_inc_combat"
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void main()
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{
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//Declare major variables
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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if (!Ninja_AbilitiesEnabled(OBJECT_SELF))
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{
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IncrementRemainingFeatUses(OBJECT_SELF, FEAT_GHOST_STRIKE);
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SendMessageToPC(OBJECT_SELF, "Your ki powers will not function while encumbered or wearing armor");
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return;
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}
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else
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Ninja_DecrementKi(oPC, FEAT_GHOST_STRIKE);
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effect eCon = EffectVisualEffect(VFX_COM_SPARKS_PARRY);
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// script now uses combat system to hit and apply effect if appropriate
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string sSuccess = "*Ghost Strike Hit*";
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string sMiss = "*Ghost Strike Miss*";
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// Flag to my changes in prc_inc_combat that we should not cancel ethereal
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SetLocalInt(oPC, "prc_ghost_strike", 1);
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PerformAttackRound(oTarget, oPC, eCon, 0.0, 0, 0, 0, FALSE, sSuccess, sMiss);
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DeleteLocalInt(oPC, "prc_ghost_strike");
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}
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