Clear out experimental .35 files
Clear out experimental .35 files
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@@ -1,32 +0,0 @@
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//::///////////////////////////////////////////////
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//:: Suel Archanamach Dispelling Strike
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//:: prc_suel_disstrk.nss
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//::///////////////////////////////////////////////
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/*
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Performs an attack round with a dispel on the first strike
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*/
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//:://////////////////////////////////////////////
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//:: Modified By: Stratovarius
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//:: Modified On: 7.4.2006
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//:://////////////////////////////////////////////
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#include "inc_dispel"
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#include "prc_inc_combat"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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effect eVis = EffectVisualEffect(VFX_IMP_BREACH);
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effect eImpact = EffectVisualEffect(VFX_FNF_DISPEL_GREATER);
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effect eDummy;
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// The d20 is rolled in the script, this is the effective dispel caster level
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int nDispel = GetLevelByClass(CLASS_TYPE_SUEL_ARCHANAMACH, oPC) + 6;
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PerformAttackRound(oTarget, oPC, eDummy, 0.0, 0, 0, DAMAGE_TYPE_MAGICAL, FALSE, "Dispelling Strike Hit", "Dispelling Strike Miss");
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if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
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{
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spellsDispelMagicMod(oTarget, nDispel, eVis, eImpact);
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}
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}
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