Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

View File

@@ -1,41 +0,0 @@
/*:://////////////////////////////////////////////
Test for:
Wish, Timestop, and stuff like that...
1. Can you have a timestop conversation
2. Can you use stun with timestop.
etc.
If linked damage, in a tempoary effect, will actually apply the linked effects
if the damage is made out to be 0 somehow. (most likely yes)
(it will apply the effects, tested with stoneskin)
Old ones:
If invisibility + Link effects will remove all linked efffects when invis goes
(it does)
//::////////////////////////////////////////////*/
void main()
{
// Declare Major Variables
object oCaster = OBJECT_SELF;
object oTarget = oCaster;
// Create the genie
object oGenie = CreateObject(OBJECT_TYPE_CREATURE, "wish_test", GetLocation(oCaster));
//AssignCommand(oGenie, ActionStartConversation(oCaster, "", TRUE));
//ActionStartConversation(oCaster, "test_wish", TRUE);
// Apply timestop
//effect eTime = EffectTimeStop();
//SpeakString("Appling Time Stop and creating creature (1.5 delay), to " + GetName(oTarget));
// Apply cutscene stuff to the PC
//AssignCommand(oTarget, ClearAllActions());
//SetCutsceneMode(oTarget, TRUE);
}