Clear out experimental .35 files
Clear out experimental .35 files
This commit is contained in:
@@ -1,30 +0,0 @@
|
||||
/*:://////////////////////////////////////////////
|
||||
//:: Name Summon Monster - On Damaged
|
||||
//:: FileName SMP_AI_Summ_Dam
|
||||
//:://////////////////////////////////////////////
|
||||
On Damaged, Basic event.
|
||||
|
||||
Attacks the last damager if we are not already in combat.
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Jasperre
|
||||
//::////////////////////////////////////////////*/
|
||||
|
||||
#include "SMP_AI_INCLUDE"
|
||||
|
||||
void main()
|
||||
{
|
||||
// Might run another script instead.
|
||||
if(SMPAI_RunEventAIScript(EVENT_DAMAGED)) return;
|
||||
|
||||
// Delcare major variables
|
||||
object oSelf = OBJECT_SELF;
|
||||
object oDamager = GetLastDamager();
|
||||
//int nDamage = GetTotalDamageDealt();
|
||||
|
||||
// Check if in combat
|
||||
if(!GetIsInCombat() && !GetFactionEqual(oDamager))
|
||||
{
|
||||
// Attack!
|
||||
SMPAI_SummonAttack(oDamager);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user