Clear out experimental .35 files
Clear out experimental .35 files
This commit is contained in:
@@ -1,87 +0,0 @@
|
||||
/*
|
||||
nw_s0_light
|
||||
|
||||
Applies a light source to the target for
|
||||
1 hour per level
|
||||
|
||||
XP2
|
||||
If cast on an item, item will get temporary
|
||||
property "light" for the duration of the spell
|
||||
Brightness on an item is lower than on the
|
||||
continual light version.
|
||||
|
||||
By: Preston Watamaniuk
|
||||
Created: Aug 15, 2001
|
||||
Modified: Jun 29, 2006
|
||||
|
||||
Flaming_Sword: Cleaned up code
|
||||
added continual flame
|
||||
*/
|
||||
|
||||
#include "prc_sp_func"
|
||||
#include "prc_x2_craft"
|
||||
|
||||
//Implements the spell impact, put code here
|
||||
// if called in many places, return TRUE if
|
||||
// stored charges should be decreased
|
||||
// eg. touch attack hits
|
||||
//
|
||||
// Variables passed may be changed if necessary
|
||||
int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
|
||||
{
|
||||
int nSpellID = PRCGetSpellId();
|
||||
int bLight = (nSpellID == SPELL_LIGHT);
|
||||
int nDuration = bLight ? nCasterLevel : 0;
|
||||
int nMetaMagic = PRCGetMetaMagicFeat();
|
||||
if (CheckMetaMagic(nMetaMagic, METAMAGIC_EXTEND))
|
||||
nDuration = nDuration *2; //Duration is +100%
|
||||
|
||||
if (GetObjectType(oTarget) == OBJECT_TYPE_ITEM && ! CIGetIsCraftFeatBaseItem(oTarget))
|
||||
{
|
||||
if (!IPGetIsItemEquipable(oTarget))
|
||||
{ // Item must be equipable...
|
||||
FloatingTextStrRefOnCreature(83326,OBJECT_SELF);
|
||||
return TRUE;
|
||||
}
|
||||
itemproperty ip = ItemPropertyLight(bLight ? IP_CONST_LIGHTBRIGHTNESS_NORMAL : IP_CONST_LIGHTBRIGHTNESS_BRIGHT, IP_CONST_LIGHTCOLOR_WHITE);
|
||||
IPSafeAddItemProperty(oTarget, ip, HoursToSeconds(nDuration), X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, !bLight, TRUE);
|
||||
}
|
||||
else
|
||||
{
|
||||
effect eLink = EffectLinkEffects(EffectVisualEffect(VFX_DUR_LIGHT_WHITE_20), EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
|
||||
if(!bLight) eLink = SupernaturalEffect(eLink);
|
||||
SignalEvent(oTarget, EventSpellCastAt(oCaster, nSpellID, FALSE));
|
||||
SPApplyEffectToObject(bLight ? DURATION_TYPE_TEMPORARY : DURATION_TYPE_PERMANENT, eLink, oTarget, HoursToSeconds(nDuration),TRUE,-1,nCasterLevel);
|
||||
}
|
||||
|
||||
return TRUE; //return TRUE if spell charges should be decremented
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
//if(GetHasFeat(FEAT_SHADOWWEAVE,OBJECT_SELF)) return;
|
||||
if (!X2PreSpellCastCode()) return;
|
||||
object oCaster = OBJECT_SELF;
|
||||
int nCasterLevel = PRCGetCasterLevel(oCaster);
|
||||
PRCSetSchool(GetSpellSchool(PRCGetSpellId()));
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
|
||||
if(!nEvent) //normal cast
|
||||
{
|
||||
if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
|
||||
{ //holding the charge, casting spell on self
|
||||
SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
|
||||
return;
|
||||
}
|
||||
DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(nEvent & PRC_SPELL_EVENT_ATTACK)
|
||||
{
|
||||
if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
|
||||
DecrementSpellCharges(oCaster);
|
||||
}
|
||||
}
|
||||
PRCSetSchool();
|
||||
}
|
Reference in New Issue
Block a user