Clear out experimental .35 files

Clear out experimental .35 files
This commit is contained in:
Jaysyn904
2024-02-11 13:04:14 -05:00
parent 2112b92e24
commit 618cd42b82
22356 changed files with 0 additions and 1248956 deletions

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@@ -1,41 +0,0 @@
//::///////////////////////////////////////////////
//:: Storm of Vengeance
//:: NW_S0_StormVeng.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Creates an AOE that decimates the enemies of
the cleric over a 30ft radius around the caster
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Nov 8, 2001
//:://////////////////////////////////////////////
//:: VFX Pass By: Preston W, On: June 25, 2001
//:: modified by mr_bumpkin Dec 4, 2003
#include "prc_inc_spells"
#include "prc_add_spell_dc"
void main()
{
if(!X2PreSpellCastCode()) return;
PRCSetSchool(SPELL_SCHOOL_CONJURATION);
//Declare major variables
object oCaster = OBJECT_SELF;
location lTarget = PRCGetSpellTargetLocation();
effect eVis = EffectVisualEffect(VFX_FNF_STORM);
int nAoE = AOE_PER_STORM;
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, lTarget);
//Create an instance of the AOE Object using the Apply Effect function
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectAreaOfEffect(nAoE), lTarget, RoundsToSeconds(10) + 2.1);
//Setup Area Of Effect object
object oAoE = GetAreaOfEffectObject(lTarget, "VFX_PER_STORM");
SetAllAoEInts(SPELL_STORM_OF_VENGEANCE, oAoE, PRCGetSpellSaveDC(SPELL_STORM_OF_VENGEANCE, SPELL_SCHOOL_CONJURATION), 0, PRCGetCasterLevel(oCaster));
PRCSetSchool();
}