2026/01/22 Update 2
Mechanatrixes always fail saves vs elecricity. Incorporated most creature ability scripts into the PRC8 & updated them to use PRCEffect(), SPApplyEffectToObject(), etc. Updated prc_inc_breath to use PRCEffectDamage() Updated several spell scripts to use PRCEffectDamage().
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@@ -47,9 +47,9 @@ void main()
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nDam = PRCGetReflexAdjustedDamage(nDam, oTarget, nDC, nSaveType);
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if(nDam > 0)
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{
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(nDam, nDamType), oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, PRCEffectDamage(oTarget, nDam, nDamType), oTarget);
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// vfx on object
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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}
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(10.0), lLoc, TRUE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_DOOR | OBJECT_TYPE_PLACEABLE);
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