Update for PRC 4.1.10a 2023/02/20
Update for PRC 4.1.10a 2023/02/20 + Jaysyn's latest PnP changes.
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11 Aberration 525 525 4901 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_ABER CLS_SAVTHR_WIZ CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 14 14 11 14 3 5 STR 0X00 0X0 0 CLASS_TYPE_ABERRATION 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_ABER 0 0 0 0 -1 73 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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12 Animal 526 526 4902 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_CREA CLS_SAVTHR_WILD CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 13 17 15 12 2 6 STR 0X00 0X0 0 CLASS_TYPE_ANIMAL 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_ANI 0 0 0 0 -1 74 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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13 Construct 528 528 4903 8154 IR_WIZARD 10 CLS_ATK_2 CLS_FEAT_CREA CLS_SAVTHR_CONS CLS_SKILL_CREA CLS_BFEAT_BARB 0 **** **** 1 0 21 9 10 11 10 3 STR 0X00 0X0 0 CLASS_TYPE_CONSTRUCT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_CON 0 0 0 0 -1 75 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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14 Humanoid 1763 1764 4904 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_CREA CLS_SAVTHR_FIGHT CLS_SKILL_CREA CLS_BFEAT_BARB 1 **** **** 1 0 15 10 13 11 8 8 STR 0X00 0X0 0 CLASS_TYPE_HUMANOID 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_HUM 0 0 0 0 -1 76 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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14 Humanoid 1763 1764 4904 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_CREA CLS_SAVTHR_FIGHT CLS_SKILL_CREA CLS_BFEAT_BARB 6 **** **** 1 0 15 10 13 11 8 8 STR 0X00 0X0 0 CLASS_TYPE_HUMANOID 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_HUM 0 0 0 0 -1 76 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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15 Monstrous 536 536 4905 8154 IR_WIZARD 8 CLS_ATK_1 CLS_FEAT_MONHUM CLS_SAVTHR_BARD CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 19 10 15 10 7 8 STR 0X00 0X0 0 CLASS_TYPE_MONSTEROUS 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_MON 0 0 0 0 -1 77 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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16 Elemental 539 539 4906 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_CREA CLS_SAVTHR_FIGHT CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 17 8 13 11 4 11 STR 0X00 0X0 0 CLASS_TYPE_ELEMENTAL 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_ELE 0 0 0 0 -1 78 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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17 Fey 540 540 4907 8154 IR_WIZARD 6 CLS_ATK_3 CLS_FEAT_FEY CLS_SAVTHR_BARD CLS_SKILL_CREA CLS_BFEAT_BARB 6 **** **** 1 0 10 15 11 15 14 18 DEX 0X00 0X0 0 CLASS_TYPE_FEY 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_FEY 0 0 0 0 -1 79 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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@ -23,9 +23,9 @@
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19 Undead 547 547 4909 8154 IR_WIZARD 12 CLS_ATK_3 CLS_FEAT_CREA CLS_SAVTHR_WIZ CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 10 12 10 10 10 11 STR 0X00 0X0 0 CLASS_TYPE_UNDEAD 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_UNDEAD 0 0 0 0 -1 81 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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20 Commoner 2291 2292 4910 8155 IR_WIZARD 4 CLS_ATK_3 CLS_FEAT_COMM CLS_SAVTHR_CONS CLS_SKILL_CREA CLS_BFEAT_BARB 1 **** **** 1 0 10 10 12 10 10 10 STR 0X00 0X0 0 CLASS_TYPE_COMMONER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 **** 0 0 0 0 -1 82 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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21 Beast 527 527 4911 8154 IR_WIZARD 10 CLS_ATK_2 CLS_FEAT_CREA CLS_SAVTHR_WILD CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 16 13 16 3 12 8 STR 0X00 0X0 0 CLASS_TYPE_BEAST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_BEAST 0 0 0 0 -1 83 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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22 Giant 541 541 4912 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_GIAN CLS_SAVTHR_FIGHT CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 25 8 19 10 6 17 STR 0X00 0X0 0 CLASS_TYPE_GIANT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_GIANT 0 0 0 0 -1 84 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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22 Giant 541 541 4912 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_GIAN CLS_SAVTHR_FIGHT CLS_SKILL_CREA CLS_BFEAT_BARB 6 **** **** 1 0 25 8 19 10 6 17 STR 0X00 0X0 0 CLASS_TYPE_GIANT 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_GIANT 0 0 0 0 -1 84 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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23 MagicBeast 542 542 4913 8154 IR_WIZARD 10 CLS_ATK_1 CLS_FEAT_CREA CLS_SAVTHR_WILD CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 15 8 15 12 2 10 STR 0X00 0X0 0 CLASS_TYPE_MAGICAL_BEAST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_MAGBST 0 0 0 0 -1 85 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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24 Outsider 4812 4812 4914 8154 IR_WIZARD 8 CLS_ATK_1 CLS_FEAT_OUTS CLS_SAVTHR_MONK CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 15 10 13 13 10 12 STR 0X00 0X0 0 CLASS_TYPE_OUTSIDER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_OUT 0 0 0 0 -1 86 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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24 Outsider 4812 4812 4914 8154 IR_WIZARD 8 CLS_ATK_1 CLS_FEAT_OUTS CLS_SAVTHR_MONK CLS_SKILL_CREA CLS_BFEAT_BARB 8 **** **** 1 0 15 10 13 13 10 12 STR 0X00 0X0 0 CLASS_TYPE_OUTSIDER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_OUT 0 0 0 0 -1 86 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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25 Shapechanger 546 546 4915 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_SHCHNG CLS_SAVTHR_MONK CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 15 11 17 10 10 10 STR 0X00 0X0 0 CLASS_TYPE_SHAPECHANGER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHAPE 0 0 0 0 -1 87 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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26 Vermin 548 548 4916 8154 IR_WIZARD 8 CLS_ATK_2 CLS_FEAT_CREA CLS_SAVTHR_FIGHT CLS_SKILL_CREA CLS_BFEAT_BARB 2 **** **** 1 0 11 17 12 10 10 3 STR 0X00 0X0 0 CLASS_TYPE_VERMIN 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_VERMIN 0 0 0 0 -1 88 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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27 Shadowdancer 2944 2945 2946 2947 IR_X1_SHADOW 8 CLS_ATK_2 CLS_FEAT_SHADOW CLS_SAVTHR_ROG CLS_SKILL_SHADOW CLS_BFEAT_SHADOW 6 **** **** 1 0 12 16 14 8 14 12 DEX 0X00 0X0 0 CLASS_TYPE_SHADOWDANCER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHADOW 40 0 0 0 10 63 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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@ -178,7 +178,7 @@
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174 Hospitaler 16823380 16823381 16823382 16823383 IC_HOSPITALER 8 CLS_ATK_1 CLS_FEAT_HOSP CLS_SAVTHR_FIGHT CLS_SKILL_HOSP CLS_BFEAT_HOSP 2 **** **** 1 0 15 9 14 13 10 15 WIS 0X04 0X1 0 CLASS_TYPE_HOSPITALER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_HOSP 40 0 0 1 10 4 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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175 MasterOfShrouds 16822343 16822344 16822345 16822346 IR_X1_SHADOW 8 CLS_ATK_1 CLS_FEAT_MOS CLS_SAVTHR_SORC CLS_SKILL_MOS CLS_BFEAT_MOS 2 **** **** 1 0 14 8 14 16 10 14 WIS 0X09 0X2 0 CLASS_TYPE_MASTER_OF_SHROUDS 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_MOS 40 0 0 1 10 2 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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176 MASTER_HARPER 16825217 16825218 16825219 16825220 IR_MH_MASTERH 6 CLS_ATK_2 CLS_FEAT_MHARP CLS_SAVTHR_BARD CLS_SKILL_MHARP CLS_BFEAT_MHARP 4 **** **** 1 0 12 14 14 10 12 15 CHA 0X10 0X2 0 CLASS_TYPE_MASTER_HARPER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_MHARP 10 0 1 0 10 1 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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177 Frenzied_Berserker 16824216 16824217 16824218 16824219 IR_FREBZK 12 CLS_ATK_1 CLS_FEAT_FREBZK CLS_SAVTHR_BARB CLS_SKILL_FREBZK CLS_BFEAT_FREBZK 2 **** **** 1 0 16 14 14 14 10 8 STR 0X02 0X1 0 CLASS_TYPE_FRE_BERSERKER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_FREBZK 10 0 0 0 10 17 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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177 Frenzied_Berserker 16824216 16824217 16824218 16824219 IR_FREBZK 12 CLS_ATK_1 CLS_FEAT_FREBZK CLS_SAVTHR_BARB CLS_SKILL_FREBZK CLS_BFEAT_FREBZK 2 **** **** 1 0 16 14 14 14 10 8 STR 0X02 0X1 0 CLASS_TYPE_FRE_BERSERKER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_FREBZK 40 0 0 0 10 17 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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178 Tempest 16824242 16824243 16824244 16824245 IR_TEMPEST 10 CLS_ATK_1 CLS_FEAT_TEMPST CLS_SAVTHR_BARB CLS_SKILL_TEMPST CLS_BFEAT_TEMPST 2 **** **** 1 0 10 16 12 10 16 10 DEX 0X00 0X0 0 CLASS_TYPE_TEMPEST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_TEMPST 10 0 0 0 10 7 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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179 Foe_Hunter 16824256 16824257 16824258 16824259 IR_FH 10 CLS_ATK_1 CLS_FEAT_FH CLS_SAVTHR_WILD CLS_SKILL_FH CLS_BFEAT_FH 2 **** **** 1 0 10 16 12 10 16 10 DEX 0X00 0X0 0 CLASS_TYPE_FOE_HUNTER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_FH 10 0 0 0 10 58 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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180 Eye_of_Gruumsh 16824294 16824295 16824296 16824297 IR_GRUUMSH 12 CLS_ATK_1 CLS_FEAT_EOG CLS_SAVTHR_BARB CLS_SKILL_EOG CLS_BFEAT_EOG 2 **** **** 1 0 16 14 14 14 10 8 STR 0X0A 0X3 0 CLASS_TYPE_PRC_EYE_OF_GRUUMSH 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_EOG 10 0 0 0 10 17 0 cls_stat_eog **** **** **** **** **** **** **** **** **** **** **** **** ****
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186 Ghost_Faced_Killer 16832352 16832353 16832354 16832355 IR_GFKILL_PRC 8 CLS_ATK_1 CLS_FEAT_GFKILL CLS_SAVTHR_FIGHT CLS_SKILL_GFKILL CLS_BFEAT_GFKILL 4 **** **** 1 0 16 13 16 10 10 9 STR 0X09 0X2 0 CLASS_TYPE_GHOST_FACED_KILLER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_GFKILL 40 0 0 0 10 4 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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187 DreadNecromancer 16847586 16847587 16847588 16847589 IR_PALEMA 6 CLS_ATK_3 CLS_FEAT_DNECRO CLS_SAVTHR_WIZ CLS_SKILL_DNECRO CLS_BFEAT_DNECRO 2 CLS_SPGN_DNECRO CLS_SPKN_DNECRO 1 1 10 14 12 10 14 16 CHA 0X08 0X2 0 CLASS_TYPE_DREAD_NECROMANCER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_DNECRO 20 1 0 0 -1 10 130 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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188 UltimateMagus 16790350 16790351 16790352 16790353 IR_EPICSPELL 4 CLS_ATK_3 CLS_FEAT_UM CLS_SAVTHR_WIZ CLS_SKILL_UM CLS_BFEAT_UM 2 **** **** 0 0 10 11 11 16 16 10 INT 0X00 0X0 0 CLASS_TYPE_MYSTIC_THEURGE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_UM 10 0 2 0 10 10 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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189 **** 16847615 16847616 16847617 16847618 IR_MAESTER 8 CLS_ATK_2 CLS_FEAT_NOBLE CLS_SAVTHR_WILD CLS_SKILL_NOBLE CLS_BFEAT_NOBLE 4 **** **** 0 0 14 8 14 16 10 14 CHA 0X00 0X0 0 CLASS_TYPE_NOBLE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_NOBLE 20 1 0 0 -1 10 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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189 ForestMaster 16793736 16793737 16793738 16793739 IR_DRUID 8 CLS_ATK_2 CLS_FEAT_FORMAST CLS_SAVTHR_DRU CLS_SKILL_FORMAST CLS_BFEAT_BLANK 2 **** **** 1 0 14 13 13 16 10 10 WIS 0X00 0X0 0 CLASS_TYPE_FORESTMASTER 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_FORMAST 10 0 0 1 10 3 0 cls_stat_formast **** **** **** **** **** **** **** **** **** **** **** **** ****
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190 Archivist 16789866 16789867 16789868 16789869 IR_ARCHIVIST 6 CLS_ATK_3 CLS_FEAT_ARCHV CLS_SAVTHR_CLER CLS_SKILL_ARCHV CLS_BFEAT_ARCHV 4 CLS_SPGN_ARCHV **** 1 1 10 14 14 12 16 10 INT 0X00 0X0 0 CLASS_TYPE_ARCHIVIST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_ARCHV 0 1 0 0 -1 10 65 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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191 DeepstoneSentinel 16829771 16829772 16829773 16829774 IR_DWDEF 10 CLS_ATK_2 CLS_FEAT_DEEPST CLS_SAVTHR_FIGHT CLS_SKILL_DEEPST CLS_BFEAT_DEEPST 2 **** **** 1 0 12 16 14 8 14 12 DEX 0X00 0X0 0 CLASS_TYPE_DEEPSTONE_SENTINEL 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_DEEPST 5 0 0 0 5 4 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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192 JadePhoenixMage 16827181 16827182 16827183 16827184 IR_JPM 6 CLS_ATK_1 CLS_FEAT_JPM CLS_SAVTHR_FIGHT CLS_SKILL_JPM CLS_BFEAT_JPM 2 **** **** 1 0 14 14 14 10 16 8 INT 0X10 0X2 0 CLASS_TYPE_JADE_PHOENIX_MAGE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_JPM 10 0 1 0 10 10 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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204 Enlightened_Fist 16829416 16829417 16829418 16829419 IR_SACREDFIST 8 CLS_ATK_2 CLS_FEAT_ENLFIS CLS_SAVTHR_BARD CLS_SKILL_ENLFIS CLS_BFEAT_ENLFIS 4 **** **** 1 0 10 14 12 14 16 10 DEX 0X00 0X0 0 CLASS_TYPE_ENLIGHTENEDFIST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_ENLFIS 10 0 1 0 10 5 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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205 Morninglord 16789624 16789625 16789626 16789627 IR_MORNING 8 CLS_ATK_2 CLS_FEAT_ML CLS_SAVTHR_CLER CLS_SKILL_ML CLS_BFEAT_ML 2 **** **** 1 0 14 8 14 16 10 14 CHA 0X11 0X2 0 CLASS_TYPE_MORNINGLORD 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_ML 40 0 0 1 10 2 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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206 IncarnumBlade 16838136 16838137 16838138 16838139 IR_CRUSADER 10 CLS_ATK_1 CLS_FEAT_IBLADE CLS_SAVTHR_FIGHT CLS_SKILL_IBLADE CLS_BFEAT_BLANK 2 **** **** 1 0 16 14 14 14 10 8 STR 0X01 0X3 0 CLASS_TYPE_INCARNUM_BLADE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_IBLADE 5 0 0 0 5 17 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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207 OAShaman 16827659 16827660 16827661 16827662 IR_CLERIC 6 CLS_ATK_2 CLS_FEAT_SHAMAN CLS_SAVTHR_WIZ CLS_SKILL_SHAMAN CLS_BFEAT_SHAMAN 4 CLS_SPGN_SHAMAN **** 1 1 14 8 14 16 10 14 WIS 0X00 0X0 0 CLASS_TYPE_SHAMAN 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHAMAN 0 1 0 0 -1 2 0 **** 1 0 1 0 0 0 0 WIS Shaman 1 1 255 0
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207 OAShaman 16827659 16827660 16827661 16827662 IR_CLERIC 6 CLS_ATK_2 CLS_FEAT_SHAMAN CLS_SAVTHR_WIZ CLS_SKILL_SHAMAN CLS_BFEAT_SHAMAN 4 CLS_SPGN_SHAMAN **** 1 1 14 8 14 16 10 14 WIS 0X00 0X0 0 CLASS_TYPE_SHAMAN 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SHAMAN 0 1 0 0 -1 2 0 **** 1 0 1 0 0 0 0 WIS Shaman 1 1 1 0
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208 Pyrokineticist 16827043 16827044 16827045 16827046 IR_BFZ 8 CLS_ATK_2 CLS_FEAT_PYRO CLS_SAVTHR_WILD CLS_SKILL_PYRO CLS_BFEAT_ELDKNI 2 **** **** 1 0 10 14 14 10 12 16 CHA 0X03 0X1 0 CLASS_TYPE_PYROKINETICIST 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_PYRO 10 0 0 0 10 9 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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209 Shadowmind 16829364 16829365 16829366 16829367 IR_TFSHAD 6 CLS_ATK_2 CLS_FEAT_SDMIND CLS_SAVTHR_BARD CLS_SKILL_SDMIND CLS_BFEAT_SDMIND 4 **** **** 1 0 10 11 11 16 16 10 INT 0X00 0X0 0 CLASS_TYPE_SHADOWMIND 1 1 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_SDMIND 10 0 0 0 10 8 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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210 Psychic_Thurge 16823908 16823909 16823910 16823911 IR_PSYCHIC 4 CLS_ATK_3 CLS_FEAT_PSYCH CLS_SAVTHR_WIZ CLS_SKILL_PSYCH CLS_BFEAT_PSYCH 2 **** **** 1 0 10 11 11 16 16 10 INT 0X00 0X0 0 CLASS_TYPE_PSYCHIC_THEURGE 1 1 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 CLS_PRES_PSYCH 40 0 0 1 10 10 0 **** **** **** **** **** **** **** **** **** **** **** **** **** ****
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10 0
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11 0
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12 0
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13 0
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14 1
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13 1
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14 0
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15 0
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16 0
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16 1
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17 0
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18 0
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19 1
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20 0
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21 0
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22 0
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22 1
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23 0
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24 1
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25 0
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24 0
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25 1
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26 0
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27 0
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28 0
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29 1
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28 1
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29 0
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30 0
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31 0
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31 1
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32 0
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33 0
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34 1
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35 0
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36 0
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37 0
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37 1
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38 0
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39 1
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40 0
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39 0
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40 1
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41 0
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42 0
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43 0
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44 1
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43 1
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44 0
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45 0
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46 0
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46 1
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47 0
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48 0
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49 1
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50 0
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51 0
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52 0
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52 1
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53 0
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54 1
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55 0
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54 0
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55 1
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56 0
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57 0
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58 0
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59 1
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58 1
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59 0
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13 WeapProfMar_ShortBow 7910 3 1 0
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14 WeapProfMar_ShortSword 7901 3 1 0
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15 ArmoredMage 23590 3 1 0
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16 Trapfinding 23591 3 1 1
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16 Trapfinding 23591 3 1 0
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17 CloakedCasting 23592 3 2 0
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18 SurpriseCasting 23593 3 2 0
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19 AdvancedLearning 23594 3 3 0
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60 WP_Light_Pick 7940 3 1 0
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61 WP_Falchion 7943 3 1 0
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62 WP_Maul 7947 3 1 0
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63 Trapfinding 23591 3 1 1
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63 Trapfinding 23591 3 1 0
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64 Font_Inspiration_1 5339 1 -1 0
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65 Font_Inspiration_2 5340 1 -1 0
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66 Font_Inspiration_3 5341 1 -1 0
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73
trunk/2das/cls_feat_formast.2da
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73
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2DA V2.0
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FeatLabel FeatIndex List GrantedOnLevel OnMenu
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0 FEAT_FM_TREEBROTHER 5436 3 1 1
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1 FEAT_FM_NATURESENSE 5437 3 1 0
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2 FEAT_FM_FOREST_DOMINION 5438 3 2 1
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3 FEAT_FM_MALLET_MASTER 5439 3 2 1
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4 FEAT_FM_NATURAL_ARMOR 5442 3 3 0
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5 FEAT_FM_OAK_STRENGTH 5443 3 4 0
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6 FEAT_FM_SPRUCE_GROWTH 5444 3 5 1
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7 FEAT_FM_OAKHEART 5445 3 7 0
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8 Plant 4542 3 7 0
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9 PlantImmunities 4540 3 7 0
|
||||
10 FEAT_FM_DEEP_ROOTS 5446 3 8 1
|
||||
11 FEAT_FM_LONGEVITY 5447 3 8 0
|
||||
12 FEAT_FM_FOREST_MIGHT 5448 3 10 0
|
||||
13 FEAT_FAST_HEALING1 3137 3 10 0
|
||||
14 PartialPieceImmune 4541 3 10 0
|
||||
15 WeapFocCreature 291 0 4 0
|
||||
16 ImpCritCreature 292 0 4 0
|
||||
17 WeapSpecCreature 290 0 4 0
|
||||
18 FEAT_EPIC_WEAPON_FOCUS_CREATURE 656 0 4 0
|
||||
19 FEAT_EPIC_WEAPON_SPECIALIZATION_CREATURE 694 0 4 0
|
||||
20 FEAT_EPIC_PROWESS 584 0 -1 0
|
||||
21 FEAT_EPIC_OVERWHELMING_CRITICAL_CREATURE 746 0 4 0
|
||||
22 FEAT_EPIC_DEVASTATING_CRITICAL_CREATURE 532 0 4 0
|
||||
23 FEAT_DISCIPLE_OF_SUN 3127 0 -1 1
|
||||
24 FEAT_EPIC_BLINDING_SPEED 491 0 -1 1
|
||||
25 DefArrow 8 0 -1 0
|
||||
26 TwoWeap 41 0 -1 0
|
||||
27 Ambidex 1 0 -1 0
|
||||
28 SpellFocusCon 166 0 -1 0
|
||||
29 SpellFocusDiv 167 0 -1 0
|
||||
30 SpellFocusEnc 168 0 -1 0
|
||||
31 SpellFocusEvo 169 0 -1 0
|
||||
32 SpellFocusIll 170 0 -1 0
|
||||
33 SpellFocusNec 171 0 -1 0
|
||||
34 SpellFocusTra 172 0 -1 0
|
||||
35 SpellFocusAbj 35 0 -1 0
|
||||
36 FEAT_EPIC_SPELL_PENETRATION 618 0 -1 0
|
||||
37 FEAT_EPIC_AUTOMATIC_QUICKEN_1 857 0 -1 0
|
||||
38 FEAT_EPIC_AUTOMATIC_QUICKEN_2 858 0 -1 0
|
||||
39 FEAT_EPIC_AUTOMATIC_QUICKEN_3 859 0 -1 0
|
||||
40 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1 860 0 -1 0
|
||||
41 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2 861 0 -1 0
|
||||
42 FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3 862 0 -1 0
|
||||
43 FEAT_EPIC_AUTOMATIC_STILL_SPELL_1 863 0 -1 0
|
||||
44 FEAT_EPIC_AUTOMATIC_STILL_SPELL_2 864 0 -1 0
|
||||
45 FEAT_EPIC_AUTOMATIC_STILL_SPELL_3 865 0 -1 0
|
||||
46 Bane_Magic_Aberration 23556 0 -1 0
|
||||
47 Bane_Magic_Animal 23557 0 -1 0
|
||||
48 Bane_Magic_Beast 23558 0 -1 0
|
||||
49 Bane_Magic_Construct 23559 0 -1 0
|
||||
50 Bane_Magic_Dragon 23560 0 -1 0
|
||||
51 Bane_Magic_Dwarf 23561 0 -1 0
|
||||
52 Bane_Magic_Elemental 23562 0 -1 0
|
||||
53 Bane_Magic_Elf 23563 0 -1 0
|
||||
54 Bane_Magic_Fey 23564 0 -1 0
|
||||
55 Bane_Magic_Giant 23565 0 -1 0
|
||||
56 Bane_Magic_Gnome 23566 0 -1 0
|
||||
57 Bane_Magic_HalfElf 23567 0 -1 0
|
||||
58 Bane_Magic_Halfling 23568 0 -1 0
|
||||
59 Bane_Magic_HalfOrc 23569 0 -1 0
|
||||
60 Bane_Magic_Human 23570 0 -1 0
|
||||
61 Bane_Magic_Humanoid_Goblinoid 23571 0 -1 0
|
||||
62 Bane_Magic_Humanoid_Monstrous 23572 0 -1 0
|
||||
63 Bane_Magic_Humanoid_Orc 23573 0 -1 0
|
||||
64 Bane_Magic_Humanoid_Reptilian 23574 0 -1 0
|
||||
65 Bane_Magic_Magical_Beast 23575 0 -1 0
|
||||
66 Bane_Magic_Outsider 23576 0 -1 0
|
||||
67 Bane_Magic_Shapechanger 23577 0 -1 0
|
||||
68 Bane_Magic_Undead 23578 0 -1 0
|
||||
69 Bane_Magic_Vermin 23579 0 -1 0
|
@ -194,129 +194,129 @@
|
||||
190 FistOfZouken_Far_Hand 21644 0 99 1
|
||||
191 FistOfZouken_ForceScreen 21645 0 99 1
|
||||
192 FistOfZouken_Grease 21646 0 99 1
|
||||
937 FistOfZouken_GripOfIron 21926 0 99 1
|
||||
193 FistOfZouken_Hammer 21647 0 99 1
|
||||
194 FistOfZouken_InertialArmour 21648 0 99 1
|
||||
195 FistOfZouken_Matter_Agitation 21649 0 99 1
|
||||
196 FistOfZouken_MetaphysicalClaw 21650 0 99 1
|
||||
197 FistOfZouken_MetaphysicalWeapon 21651 0 99 1
|
||||
198 FistOfZouken_MindThrust 21652 0 99 1
|
||||
199 FistOfZouken_MyLight 21653 0 99 1
|
||||
200 FistOfZouken_OffPrecog 21654 0 99 1
|
||||
201 FistOfZouken_OffPresc 21655 0 99 1
|
||||
202 FistOfZouken_Precognition_RadialMaster 21656 0 99 1
|
||||
203 FistOfZouken_Prevenom 21657 0 99 1
|
||||
204 FistOfZouken_PrevenomWeapon 21658 0 99 1
|
||||
205 FistOfZouken_Skate 21659 0 99 1
|
||||
206 FistOfZouken_Stomp 21660 0 99 1
|
||||
207 FistOfZouken_Synesthete 21661 0 99 1
|
||||
208 FistOfZouken_Telempathic_Projection 21662 0 99 1
|
||||
209 FistOfZouken_ThickSkin 21663 0 99 1
|
||||
210 FistOfZouken_Vigor 21664 0 99 1
|
||||
211 FistOfZouken_AnimalAffinity 21665 0 99 1
|
||||
212 FistOfZouken_Aversion 21666 0 99 1
|
||||
213 FistOfZouken_BestowPower 21667 0 99 1
|
||||
214 FistOfZouken_BodyAdjustment 21668 0 99 1
|
||||
215 FistOfZouken_Body_Equilibrium 21669 0 99 1
|
||||
216 FistOfZouken_BodyPurification 21670 0 99 1
|
||||
217 FistOfZouken_BrainLock 21671 0 99 1
|
||||
218 FistOfZouken_ClairvoyantSense 21672 0 99 1
|
||||
219 FistOfZouken_Cloud_Mind 21673 0 99 1
|
||||
220 FistOfZouken_ConcBlast 21674 0 99 1
|
||||
221 FistOfZouken_ConcealAmorpha 21675 0 99 1
|
||||
222 FistOfZouken_ControlAir 21676 0 99 1
|
||||
223 FistOfZouken_ControlSound 21677 0 99 1
|
||||
224 FistOfZouken_SwarmOfCrystals 21678 0 99 1
|
||||
225 FistOfZouken_Darkvision 21679 0 99 1
|
||||
226 FistOfZouken_DimensionSwap 21680 0 99 1
|
||||
227 FistOfZouken_DissolvingTouch 21681 0 99 1
|
||||
228 FistOfZouken_Dissolving_Weapon 21682 0 99 1
|
||||
229 FistOfZouken_EgoWhip 21683 0 99 1
|
||||
230 FistOfZouken_EmpathicTransfer 21684 0 99 1
|
||||
231 FistOfZouken_EnergyAdaptSpec_RadialMaster 21685 0 99 1
|
||||
232 FistOfZouken_Energy_Missile_RadialMaster 21686 0 99 1
|
||||
233 FistOfZouken_EnergyPush_RadialMaster 21687 0 99 1
|
||||
234 FistOfZouken_EnergyStun_RadialMaster 21688 0 99 1
|
||||
235 FistOfZouken_Hustle 21689 0 99 1
|
||||
236 FistOfZouken_Identify 21690 0 99 1
|
||||
237 FistOfZouken_IdInsinuation 21691 0 99 1
|
||||
238 FistOfZouken_InflictPain 21692 0 99 1
|
||||
239 FistOfZouken_Knock 21693 0 99 1
|
||||
240 FistOfZouken_Lock 21694 0 99 1
|
||||
241 FistOfZouken_MindDisrupt 21695 0 99 1
|
||||
242 FistOfZouken_PainfulStrike 21696 0 99 1
|
||||
243 FistOfZouken_RecallAgony 21697 0 99 1
|
||||
244 FistOfZouken_RepairDamage 21698 0 99 1
|
||||
245 FistOfZouken_SharePain 21699 0 99 1
|
||||
246 FistOfZouken_StrengthOfMyEnemy 21700 0 99 1
|
||||
247 FistOfZouken_ThoughtShield 21701 0 99 1
|
||||
248 FistOfZouken_ClawOfTheVampire 21702 0 99 1
|
||||
249 FistOfZouken_CrisisBreath 21703 0 99 1
|
||||
250 FistOfZouken_Danger_Sense 21704 0 99 1
|
||||
251 FistOfZouken_DimensionSlide 21705 0 99 1
|
||||
252 FistOfZouken_Dispel_Psionics 21706 0 99 1
|
||||
253 FistOfZouken_DuodimensionalClaw 21707 0 99 1
|
||||
254 FistOfZouken_EctoCocoon 21708 0 99 1
|
||||
255 FistOfZouken_EctoplasmicForm 21709 0 99 1
|
||||
256 FistOfZouken_EmpathicFeedback 21710 0 99 1
|
||||
257 FistOfZouken_EmpathicTransferHostile 21711 0 99 1
|
||||
258 FistOfZouken_EnergyBolt_RadialMaster 21712 0 99 1
|
||||
259 FistOfZouken_EnergyBurst_RadialMaster 21713 0 99 1
|
||||
260 FistOfZouken_Energy_Cone_RadialMaster 21714 0 99 1
|
||||
261 FistOfZouken_EnergyRetort_RadialMaster 21715 0 99 1
|
||||
262 FistOfZouken_EnergyWall_RadialMaster 21716 0 99 1
|
||||
263 FistOfZouken_Eradicate_Invisibility 21717 0 99 1
|
||||
264 FistOfZouken_EscapeDetection 21718 0 99 1
|
||||
265 FistOfZouken_EvadeBurst 21719 0 99 1
|
||||
266 FistOfZouken_Exhale_BlackDrag 21720 0 99 1
|
||||
267 FistOfZouken_FateLink 21721 0 99 1
|
||||
268 FistOfZouken_Greater_Amorpha 21722 0 99 1
|
||||
269 FistOfZouken_Keen_Edge 21723 0 99 1
|
||||
270 FistOfZouken_MentalBarrier 21724 0 99 1
|
||||
271 FistOfZouken_Mindtrap 21725 0 99 1
|
||||
272 FistOfZouken_Psiblast 21726 0 99 1
|
||||
273 FistOfZouken_SharePainForced 21727 0 99 1
|
||||
274 FistOfZouken_TimeHop 21728 0 99 1
|
||||
275 FistOfZouken_Touchsight 21729 0 99 1
|
||||
276 FistOfZouken_UbiqVision 21730 0 99 1
|
||||
277 FistOfZouken_VampiricWeapon 21731 0 99 1
|
||||
278 FistOfZouken_ClawOfEnergy_RadialMaster 21732 0 99 1
|
||||
279 FistOfZouken_DetectRemoteViewing 21733 0 99 1
|
||||
280 FistOfZouken_DimensionalAnchor 21734 0 99 1
|
||||
281 FistOfZouken_DimensionDoor_Master 21735 0 99 1
|
||||
282 FistOfZouken_Dismissal 21736 0 99 1
|
||||
283 FistOfZouken_EnergyAdaption 21737 0 99 1
|
||||
284 FistOfZouken_EnergyBall_RadialMaster 21738 0 99 1
|
||||
285 FistOfZouken_Freedom_of_Movement 21739 0 99 1
|
||||
286 FistOfZouken_Immovability 21740 0 99 1
|
||||
287 FistOfZouken_InertialBar 21741 0 99 1
|
||||
288 FistOfZouken_IntellectFortress 21742 0 99 1
|
||||
289 FistOfZouken_Mindwipe 21743 0 99 1
|
||||
290 FistOfZouken_PowerLeech 21744 0 99 1
|
||||
291 FistOfZouken_Dominate_Psionic 21745 0 99 1
|
||||
292 FistOfZouken_PsychicReformation 21746 0 99 1
|
||||
293 FistOfZouken_PsychicVampire 21747 0 99 1
|
||||
294 FistOfZouken_RemoteViewing 21748 0 99 1
|
||||
295 FistOfZouken_SteadfastPercep 21749 0 99 1
|
||||
296 FistOfZouken_TelekineticManeuver 21750 0 99 1
|
||||
297 FistOfZouken_Truevenom 21751 0 99 1
|
||||
298 FistOfZouken_TruevenomWeapon 21752 0 99 1
|
||||
299 FistOfZouken_WeaponOfEnergy_RadialMaster 21753 0 99 1
|
||||
300 FistOfZouken_BaleTeleport 21754 0 99 1
|
||||
301 FistOfZouken_Catapsi 21755 0 99 1
|
||||
302 FistOfZouken_ClairtangentHand 21756 0 99 1
|
||||
303 FistOfZouken_EctoplasmicShambler 21757 0 99 1
|
||||
304 FistOfZouken_EnergyCurrent_RadialMaster 21758 0 99 1
|
||||
305 FistOfZouken_HailCrystals 21759 0 99 1
|
||||
306 FistOfZouken_OakBody 21760 0 99 1
|
||||
307 FistOfZouken_Power_Resistance 21761 0 99 1
|
||||
308 FistOfZouken_PsionicRevivify 21762 0 99 1
|
||||
309 FistOfZouken_PsychicCrush 21763 0 99 1
|
||||
310 FistOfZouken_Psychofeedback 21764 0 99 1
|
||||
311 FistOfZouken_SecondChance 21765 0 99 1
|
||||
312 FistOfZouken_ShatterMindBlank 21766 0 99 1
|
||||
313 FistOfZouken_Teleport_RadialMaster 21767 0 99 1
|
||||
314 FistOfZouken_TowerIronWill 21768 0 99 1
|
||||
315 FistOfZouken_True_Seeing 21769 0 99 1
|
||||
316 **** **** **** **** ****
|
||||
317 ####END_OF_PSI_SPELLBOOK_RESERVE **** **** **** ****
|
||||
193 FistOfZouken_GripOfIron 21926 0 99 1
|
||||
194 FistOfZouken_Hammer 21647 0 99 1
|
||||
195 FistOfZouken_InertialArmour 21648 0 99 1
|
||||
196 FistOfZouken_Matter_Agitation 21649 0 99 1
|
||||
197 FistOfZouken_MetaphysicalClaw 21650 0 99 1
|
||||
198 FistOfZouken_MetaphysicalWeapon 21651 0 99 1
|
||||
199 FistOfZouken_MindThrust 21652 0 99 1
|
||||
200 FistOfZouken_MyLight 21653 0 99 1
|
||||
201 FistOfZouken_OffPrecog 21654 0 99 1
|
||||
202 FistOfZouken_OffPresc 21655 0 99 1
|
||||
203 FistOfZouken_Precognition_RadialMaster 21656 0 99 1
|
||||
204 FistOfZouken_Prevenom 21657 0 99 1
|
||||
205 FistOfZouken_PrevenomWeapon 21658 0 99 1
|
||||
206 FistOfZouken_Skate 21659 0 99 1
|
||||
207 FistOfZouken_Stomp 21660 0 99 1
|
||||
208 FistOfZouken_Synesthete 21661 0 99 1
|
||||
209 FistOfZouken_Telempathic_Projection 21662 0 99 1
|
||||
210 FistOfZouken_ThickSkin 21663 0 99 1
|
||||
211 FistOfZouken_Vigor 21664 0 99 1
|
||||
212 FistOfZouken_AnimalAffinity 21665 0 99 1
|
||||
213 FistOfZouken_Aversion 21666 0 99 1
|
||||
214 FistOfZouken_BestowPower 21667 0 99 1
|
||||
215 FistOfZouken_BodyAdjustment 21668 0 99 1
|
||||
216 FistOfZouken_Body_Equilibrium 21669 0 99 1
|
||||
217 FistOfZouken_BodyPurification 21670 0 99 1
|
||||
218 FistOfZouken_BrainLock 21671 0 99 1
|
||||
219 FistOfZouken_ClairvoyantSense 21672 0 99 1
|
||||
220 FistOfZouken_Cloud_Mind 21673 0 99 1
|
||||
221 FistOfZouken_ConcBlast 21674 0 99 1
|
||||
222 FistOfZouken_ConcealAmorpha 21675 0 99 1
|
||||
223 FistOfZouken_ControlAir 21676 0 99 1
|
||||
224 FistOfZouken_ControlSound 21677 0 99 1
|
||||
225 FistOfZouken_SwarmOfCrystals 21678 0 99 1
|
||||
226 FistOfZouken_Darkvision 21679 0 99 1
|
||||
227 FistOfZouken_DimensionSwap 21680 0 99 1
|
||||
228 FistOfZouken_DissolvingTouch 21681 0 99 1
|
||||
229 FistOfZouken_Dissolving_Weapon 21682 0 99 1
|
||||
230 FistOfZouken_EgoWhip 21683 0 99 1
|
||||
231 FistOfZouken_EmpathicTransfer 21684 0 99 1
|
||||
232 FistOfZouken_EnergyAdaptSpec_RadialMaster 21685 0 99 1
|
||||
233 FistOfZouken_Energy_Missile_RadialMaster 21686 0 99 1
|
||||
234 FistOfZouken_EnergyPush_RadialMaster 21687 0 99 1
|
||||
235 FistOfZouken_EnergyStun_RadialMaster 21688 0 99 1
|
||||
236 FistOfZouken_Hustle 21689 0 99 1
|
||||
237 FistOfZouken_Identify 21690 0 99 1
|
||||
238 FistOfZouken_IdInsinuation 21691 0 99 1
|
||||
239 FistOfZouken_InflictPain 21692 0 99 1
|
||||
240 FistOfZouken_Knock 21693 0 99 1
|
||||
241 FistOfZouken_Lock 21694 0 99 1
|
||||
242 FistOfZouken_MindDisrupt 21695 0 99 1
|
||||
243 FistOfZouken_PainfulStrike 21696 0 99 1
|
||||
244 FistOfZouken_RecallAgony 21697 0 99 1
|
||||
245 FistOfZouken_RepairDamage 21698 0 99 1
|
||||
246 FistOfZouken_SharePain 21699 0 99 1
|
||||
247 FistOfZouken_StrengthOfMyEnemy 21700 0 99 1
|
||||
248 FistOfZouken_ThoughtShield 21701 0 99 1
|
||||
249 FistOfZouken_ClawOfTheVampire 21702 0 99 1
|
||||
250 FistOfZouken_CrisisBreath 21703 0 99 1
|
||||
251 FistOfZouken_Danger_Sense 21704 0 99 1
|
||||
252 FistOfZouken_DimensionSlide 21705 0 99 1
|
||||
253 FistOfZouken_Dispel_Psionics 21706 0 99 1
|
||||
254 FistOfZouken_DuodimensionalClaw 21707 0 99 1
|
||||
255 FistOfZouken_EctoCocoon 21708 0 99 1
|
||||
256 FistOfZouken_EctoplasmicForm 21709 0 99 1
|
||||
257 FistOfZouken_EmpathicFeedback 21710 0 99 1
|
||||
258 FistOfZouken_EmpathicTransferHostile 21711 0 99 1
|
||||
259 FistOfZouken_EnergyBolt_RadialMaster 21712 0 99 1
|
||||
260 FistOfZouken_EnergyBurst_RadialMaster 21713 0 99 1
|
||||
261 FistOfZouken_Energy_Cone_RadialMaster 21714 0 99 1
|
||||
262 FistOfZouken_EnergyRetort_RadialMaster 21715 0 99 1
|
||||
263 FistOfZouken_EnergyWall_RadialMaster 21716 0 99 1
|
||||
264 FistOfZouken_Eradicate_Invisibility 21717 0 99 1
|
||||
265 FistOfZouken_EscapeDetection 21718 0 99 1
|
||||
266 FistOfZouken_EvadeBurst 21719 0 99 1
|
||||
267 FistOfZouken_Exhale_BlackDrag 21720 0 99 1
|
||||
268 FistOfZouken_FateLink 21721 0 99 1
|
||||
269 FistOfZouken_Greater_Amorpha 21722 0 99 1
|
||||
270 FistOfZouken_Keen_Edge 21723 0 99 1
|
||||
271 FistOfZouken_MentalBarrier 21724 0 99 1
|
||||
272 FistOfZouken_Mindtrap 21725 0 99 1
|
||||
273 FistOfZouken_Psiblast 21726 0 99 1
|
||||
274 FistOfZouken_SharePainForced 21727 0 99 1
|
||||
275 FistOfZouken_TimeHop 21728 0 99 1
|
||||
276 FistOfZouken_Touchsight 21729 0 99 1
|
||||
277 FistOfZouken_UbiqVision 21730 0 99 1
|
||||
278 FistOfZouken_VampiricWeapon 21731 0 99 1
|
||||
279 FistOfZouken_ClawOfEnergy_RadialMaster 21732 0 99 1
|
||||
280 FistOfZouken_DetectRemoteViewing 21733 0 99 1
|
||||
281 FistOfZouken_DimensionalAnchor 21734 0 99 1
|
||||
282 FistOfZouken_DimensionDoor_Master 21735 0 99 1
|
||||
283 FistOfZouken_Dismissal 21736 0 99 1
|
||||
284 FistOfZouken_EnergyAdaption 21737 0 99 1
|
||||
285 FistOfZouken_EnergyBall_RadialMaster 21738 0 99 1
|
||||
286 FistOfZouken_Freedom_of_Movement 21739 0 99 1
|
||||
287 FistOfZouken_Immovability 21740 0 99 1
|
||||
288 FistOfZouken_InertialBar 21741 0 99 1
|
||||
289 FistOfZouken_IntellectFortress 21742 0 99 1
|
||||
290 FistOfZouken_Mindwipe 21743 0 99 1
|
||||
291 FistOfZouken_PowerLeech 21744 0 99 1
|
||||
292 FistOfZouken_Dominate_Psionic 21745 0 99 1
|
||||
293 FistOfZouken_PsychicReformation 21746 0 99 1
|
||||
294 FistOfZouken_PsychicVampire 21747 0 99 1
|
||||
295 FistOfZouken_RemoteViewing 21748 0 99 1
|
||||
296 FistOfZouken_SteadfastPercep 21749 0 99 1
|
||||
297 FistOfZouken_TelekineticManeuver 21750 0 99 1
|
||||
298 FistOfZouken_Truevenom 21751 0 99 1
|
||||
299 FistOfZouken_TruevenomWeapon 21752 0 99 1
|
||||
300 FistOfZouken_WeaponOfEnergy_RadialMaster 21753 0 99 1
|
||||
301 FistOfZouken_BaleTeleport 21754 0 99 1
|
||||
302 FistOfZouken_Catapsi 21755 0 99 1
|
||||
303 FistOfZouken_ClairtangentHand 21756 0 99 1
|
||||
304 FistOfZouken_EctoplasmicShambler 21757 0 99 1
|
||||
305 FistOfZouken_EnergyCurrent_RadialMaster 21758 0 99 1
|
||||
306 FistOfZouken_HailCrystals 21759 0 99 1
|
||||
307 FistOfZouken_OakBody 21760 0 99 1
|
||||
308 FistOfZouken_Power_Resistance 21761 0 99 1
|
||||
309 FistOfZouken_PsionicRevivify 21762 0 99 1
|
||||
310 FistOfZouken_PsychicCrush 21763 0 99 1
|
||||
311 FistOfZouken_Psychofeedback 21764 0 99 1
|
||||
312 FistOfZouken_SecondChance 21765 0 99 1
|
||||
313 FistOfZouken_ShatterMindBlank 21766 0 99 1
|
||||
314 FistOfZouken_Teleport_RadialMaster 21767 0 99 1
|
||||
315 FistOfZouken_TowerIronWill 21768 0 99 1
|
||||
316 FistOfZouken_True_Seeing 21769 0 99 1
|
||||
317 **** **** **** **** ****
|
||||
318 ####END_OF_PSI_SPELLBOOK_RESERVE **** **** **** ****
|
||||
|
@ -8,19 +8,171 @@
|
||||
4 FRENZY_3 4302 3 5 0
|
||||
5 FRENZY_4 4303 3 7 0
|
||||
6 FRENZY_5 4304 3 9 0
|
||||
7 GREATER_FRENZY 4305 3 8 0
|
||||
8 INSPIRE_FRENZY_1 4306 3 6 1
|
||||
9 INSPIRE_FRENZY_2 4307 3 8 0
|
||||
10 INSPIRE_FRENZY_3 4308 3 10 0
|
||||
11 FREBZK_IMPROVED_POWER_ATTACK 4310 3 5 0
|
||||
12 SUPREME_POWER_ATTACK 4311 3 10 0
|
||||
13 REMOVE_FRENZY 4309 3 1 1
|
||||
14 REMAIN_CONSCIOUS 4313 3 2 0
|
||||
15 DEATHLESS_FRENZY 4314 3 4 0
|
||||
16 FEAT_EPIC_BLINDING_SPEED 491 0 -1 1
|
||||
17 DefArrow 8 0 -1 0
|
||||
18 TwoWeap 41 0 -1 0
|
||||
19 Ambidex 1 0 -1 0
|
||||
20 FEAT_NEW_POWER_ATTACK 3143 0 99 1
|
||||
21 FEAT_NEW_IMPROVED_POWER_ATTACK 3144 0 99 1
|
||||
22 FEAT_PRC_POWER_ATTACK_QUICKS_RADIAL 3179 0 99 1
|
||||
7 FRENZY_6 5449 3 11 0
|
||||
8 FRENZY_7 5450 3 13 0
|
||||
9 FRENZY_8 5451 3 15 0
|
||||
10 FRENZY_9 5452 3 17 0
|
||||
11 FRENZY_10 5453 3 19 0
|
||||
12 FRENZY_11 5454 3 21 0
|
||||
13 FRENZY_12 5455 3 23 0
|
||||
14 FRENZY_13 5456 3 25 0
|
||||
15 FRENZY_14 5457 3 27 0
|
||||
16 FRENZY_15 5458 3 29 0
|
||||
17 GREATER_FRENZY 4305 3 8 0
|
||||
18 INSPIRE_FRENZY_1 4306 3 6 1
|
||||
19 INSPIRE_FRENZY_2 4307 3 8 0
|
||||
20 INSPIRE_FRENZY_3 4308 3 10 0
|
||||
21 INSPIRE_FRENZY_4 5459 3 12 0
|
||||
22 INSPIRE_FRENZY_5 5460 3 14 0
|
||||
23 INSPIRE_FRENZY_6 5461 3 16 0
|
||||
24 INSPIRE_FRENZY_7 5462 3 18 0
|
||||
25 INSPIRE_FRENZY_8 5463 3 20 0
|
||||
26 INSPIRE_FRENZY_9 5464 3 22 0
|
||||
27 INSPIRE_FRENZY_10 5465 3 24 0
|
||||
28 INSPIRE_FRENZY_11 5466 3 26 0
|
||||
29 INSPIRE_FRENZY_12 5467 3 28 0
|
||||
30 INSPIRE_FRENZY_13 5468 3 30 0
|
||||
31 FREBZK_IMPROVED_POWER_ATTACK 4310 3 5 0
|
||||
32 SUPREME_POWER_ATTACK 4311 3 10 0
|
||||
33 REMOVE_FRENZY 4309 3 1 1
|
||||
34 REMAIN_CONSCIOUS 4313 3 2 0
|
||||
35 DEATHLESS_FRENZY 4314 3 4 0
|
||||
36 FEAT_EPIC_FRENZIED_BERZERKER 5469 3 11 0
|
||||
37 FEAT_EPIC_BLINDING_SPEED 491 0 -1 1
|
||||
38 DefArrow 8 0 -1 0
|
||||
39 TwoWeap 41 0 -1 0
|
||||
40 Ambidex 1 0 -1 0
|
||||
41 FEAT_NEW_POWER_ATTACK 3143 0 99 1
|
||||
42 FEAT_NEW_IMPROVED_POWER_ATTACK 3144 0 99 1
|
||||
43 FEAT_PRC_POWER_ATTACK_QUICKS_RADIAL 3179 0 99 1
|
||||
44 FEAT_EPIC_DAMAGE_REDUCTION_3 492 1 -1 0
|
||||
45 FEAT_EPIC_DAMAGE_REDUCTION_6 493 1 -1 0
|
||||
46 FEAT_EPIC_DAMAGE_REDUCTION_9 494 1 -1 0
|
||||
47 FEAT_EPIC_DEVASTATING_CRITICAL_CLUB 495 1 -1 0
|
||||
48 FEAT_EPIC_DEVASTATING_CRITICAL_DAGGER 496 1 -1 0
|
||||
49 FEAT_EPIC_DEVASTATING_CRITICAL_DART 497 1 -1 0
|
||||
50 FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYCROSSBOW 498 1 -1 0
|
||||
51 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTCROSSBOW 499 1 -1 0
|
||||
52 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTMACE 500 1 -1 0
|
||||
53 FEAT_EPIC_DEVASTATING_CRITICAL_MORNINGSTAR 501 1 -1 0
|
||||
54 FEAT_EPIC_DEVASTATING_CRITICAL_QUARTERSTAFF 502 1 -1 0
|
||||
55 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSPEAR 503 1 -1 0
|
||||
56 FEAT_EPIC_DEVASTATING_CRITICAL_SICKLE 504 1 -1 0
|
||||
57 FEAT_EPIC_DEVASTATING_CRITICAL_SLING 505 1 -1 0
|
||||
58 FEAT_EPIC_DEVASTATING_CRITICAL_UNARMED 506 1 -1 0
|
||||
59 FEAT_EPIC_DEVASTATING_CRITICAL_LONGBOW 507 1 -1 0
|
||||
60 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTBOW 508 1 -1 0
|
||||
61 FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSWORD 509 1 -1 0
|
||||
62 FEAT_EPIC_DEVASTATING_CRITICAL_RAPIER 510 1 -1 0
|
||||
63 FEAT_EPIC_DEVASTATING_CRITICAL_SCIMITAR 511 1 -1 0
|
||||
64 FEAT_EPIC_DEVASTATING_CRITICAL_LONGSWORD 512 1 -1 0
|
||||
65 FEAT_EPIC_DEVASTATING_CRITICAL_GREATSWORD 513 1 -1 0
|
||||
66 FEAT_EPIC_DEVASTATING_CRITICAL_HANDAXE 514 1 -1 0
|
||||
67 FEAT_EPIC_DEVASTATING_CRITICAL_THROWINGAXE 515 1 -1 0
|
||||
68 FEAT_EPIC_DEVASTATING_CRITICAL_BATTLEAXE 516 1 -1 0
|
||||
69 FEAT_EPIC_DEVASTATING_CRITICAL_GREATAXE 517 1 -1 0
|
||||
70 FEAT_EPIC_DEVASTATING_CRITICAL_HALBERD 518 1 -1 0
|
||||
71 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTHAMMER 519 1 -1 0
|
||||
72 FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTFLAIL 520 1 -1 0
|
||||
73 FEAT_EPIC_DEVASTATING_CRITICAL_WARHAMMER 521 1 -1 0
|
||||
74 FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYFLAIL 522 1 -1 0
|
||||
75 FEAT_EPIC_DEVASTATING_CRITICAL_KAMA 523 1 -1 0
|
||||
76 FEAT_EPIC_DEVASTATING_CRITICAL_KUKRI 524 1 -1 0
|
||||
77 FEAT_EPIC_DEVASTATING_CRITICAL_SHURIKEN 525 1 -1 0
|
||||
78 FEAT_EPIC_DEVASTATING_CRITICAL_SCYTHE 526 1 -1 0
|
||||
79 FEAT_EPIC_DEVASTATING_CRITICAL_KATANA 527 1 -1 0
|
||||
80 FEAT_EPIC_DEVASTATING_CRITICAL_BASTARDSWORD 528 1 -1 0
|
||||
81 FEAT_EPIC_DEVASTATING_CRITICAL_DIREMACE 529 1 -1 0
|
||||
82 FEAT_EPIC_DEVASTATING_CRITICAL_DOUBLEAXE 530 1 -1 0
|
||||
83 FEAT_EPIC_DEVASTATING_CRITICAL_TWOBLADEDSWORD 531 1 -1 0
|
||||
84 FEAT_EPIC_DEVASTATING_CRITICAL_WHIP 996 1 -1 0
|
||||
85 FEAT_EPIC_DEVASTATING_CRITICAL_DWAXE 955 1 -1 0
|
||||
86 FEAT_EPIC_DEVASTATING_CRITICAL_TRIDENT 1075 1 -1 0
|
||||
87 DEVASTATING_CRITICAL_LIGHT_LANCE 24673 1 -1 0
|
||||
88 DEVASTATING_CRITICAL_HEAVY_PICK 24674 1 -1 0
|
||||
89 DEVASTATING_CRITICAL_LIGHT_PICK 24675 1 -1 0
|
||||
90 DEVASTATING_CRITICAL_SAI 24676 1 -1 0
|
||||
91 DEVASTATING_CRITICAL_NUNCHAKU 24677 1 -1 0
|
||||
92 DEVASTATING_CRITICAL_FALCHION 24678 1 -1 0
|
||||
93 DEVASTATING_CRITICAL_SAP 24679 1 -1 0
|
||||
94 DEVASTATING_CRITICAL_KATAR 24680 1 -1 0
|
||||
95 DEVASTATING_CRITICAL_HEAVY_MACE 24681 1 -1 0
|
||||
96 DEVASTATING_CRITICAL_MAUL 24682 1 -1 0
|
||||
97 DEVASTATING_CRITICAL_DBL_SCIMITAR 24683 1 -1 0
|
||||
98 DEVASTATING_CRITICAL_GOAD 24684 1 -1 0
|
||||
99 DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 24703 1 -1 0
|
||||
100 DEVASTATING_CRITICAL_ELVEN_THINBLADE 24711 1 -1 0
|
||||
101 DEVASTATING_CRITICAL_ELVEN_COURTBLADE 24719 1 -1 0
|
||||
102 DEVASTATING_CRITICAL_EAGLE_CLAW 24727 1 -1 0
|
||||
103 FEAT_EPIC_PROWESS 584 1 -1 0
|
||||
104 FEAT_EPIC_TOUGHNESS_1 754 1 -1 0
|
||||
105 FEAT_EPIC_TOUGHNESS_2 755 1 -1 0
|
||||
106 FEAT_EPIC_TOUGHNESS_3 756 1 -1 0
|
||||
107 FEAT_EPIC_TOUGHNESS_4 757 1 -1 0
|
||||
108 FEAT_EPIC_TOUGHNESS_5 758 1 -1 0
|
||||
109 FEAT_EPIC_TOUGHNESS_6 759 1 -1 0
|
||||
110 FEAT_EPIC_TOUGHNESS_7 760 1 -1 0
|
||||
111 FEAT_EPIC_TOUGHNESS_8 761 1 -1 0
|
||||
112 FEAT_EPIC_TOUGHNESS_9 762 1 -1 0
|
||||
113 FEAT_EPIC_TOUGHNESS_10 763 1 -1 0
|
||||
114 FAST_HEALING_1 4145 1 -1 0
|
||||
115 FAST_HEALING_2 4146 1 -1 0
|
||||
116 FAST_HEALING_3 4147 1 -1 0
|
||||
117 FEAT_EPIC_OVERWHELMING_CRITICAL_CLUB 709 1 -1 0
|
||||
118 FEAT_EPIC_OVERWHELMING_CRITICAL_DAGGER 710 1 -1 0
|
||||
119 FEAT_EPIC_OVERWHELMING_CRITICAL_DART 711 1 -1 0
|
||||
120 FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYCROSSBOW 712 1 -1 0
|
||||
121 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTCROSSBOW 713 1 -1 0
|
||||
122 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTMACE 714 1 -1 0
|
||||
123 FEAT_EPIC_OVERWHELMING_CRITICAL_MORNINGSTAR 715 1 -1 0
|
||||
124 FEAT_EPIC_OVERWHELMING_CRITICAL_QUARTERSTAFF 716 1 -1 0
|
||||
125 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSPEAR 717 1 -1 0
|
||||
126 FEAT_EPIC_OVERWHELMING_CRITICAL_SICKLE 718 1 -1 0
|
||||
127 FEAT_EPIC_OVERWHELMING_CRITICAL_SLING 719 1 -1 0
|
||||
128 FEAT_EPIC_OVERWHELMING_CRITICAL_UNARMED 720 1 -1 0
|
||||
129 FEAT_EPIC_OVERWHELMING_CRITICAL_LONGBOW 721 1 -1 0
|
||||
130 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTBOW 722 1 -1 0
|
||||
131 FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSWORD 723 1 -1 0
|
||||
132 FEAT_EPIC_OVERWHELMING_CRITICAL_RAPIER 724 1 -1 0
|
||||
133 FEAT_EPIC_OVERWHELMING_CRITICAL_SCIMITAR 725 1 -1 0
|
||||
134 FEAT_EPIC_OVERWHELMING_CRITICAL_LONGSWORD 726 1 -1 0
|
||||
135 FEAT_EPIC_OVERWHELMING_CRITICAL_GREATSWORD 727 1 -1 0
|
||||
136 FEAT_EPIC_OVERWHELMING_CRITICAL_HANDAXE 728 1 -1 0
|
||||
137 FEAT_EPIC_OVERWHELMING_CRITICAL_THROWINGAXE 729 1 -1 0
|
||||
138 FEAT_EPIC_OVERWHELMING_CRITICAL_BATTLEAXE 730 1 -1 0
|
||||
139 FEAT_EPIC_OVERWHELMING_CRITICAL_GREATAXE 731 1 -1 0
|
||||
140 FEAT_EPIC_OVERWHELMING_CRITICAL_HALBERD 732 1 -1 0
|
||||
141 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTHAMMER 733 1 -1 0
|
||||
142 FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTFLAIL 734 1 -1 0
|
||||
143 FEAT_EPIC_OVERWHELMING_CRITICAL_WARHAMMER 735 1 -1 0
|
||||
144 FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYFLAIL 736 1 -1 0
|
||||
145 FEAT_EPIC_OVERWHELMING_CRITICAL_KAMA 737 1 -1 0
|
||||
146 FEAT_EPIC_OVERWHELMING_CRITICAL_KUKRI 738 1 -1 0
|
||||
147 FEAT_EPIC_OVERWHELMING_CRITICAL_SHURIKEN 739 1 -1 0
|
||||
148 FEAT_EPIC_OVERWHELMING_CRITICAL_SCYTHE 740 1 -1 0
|
||||
149 FEAT_EPIC_OVERWHELMING_CRITICAL_KATANA 741 1 -1 0
|
||||
150 FEAT_EPIC_OVERWHELMING_CRITICAL_BASTARDSWORD 742 1 -1 0
|
||||
151 FEAT_EPIC_OVERWHELMING_CRITICAL_DIREMACE 743 1 -1 0
|
||||
152 FEAT_EPIC_OVERWHELMING_CRITICAL_DOUBLEAXE 744 1 -1 0
|
||||
153 FEAT_EPIC_OVERWHELMING_CRITICAL_TWOBLADEDSWORD 745 1 -1 0
|
||||
154 FEAT_EPIC_OVERWHELMING_CRITICAL_DWAXE 958 1 -1 0
|
||||
155 FEAT_EPIC_OVERWHELMING_CRITICAL_WHIP 999 1 -1 0
|
||||
156 FEAT_EPIC_OVERWHELMING_CRITICAL_TRIDENT 1078 1 -1 0
|
||||
157 OVERWHELMING_CRITICAL_LIGHT_LANCE 24661 1 -1 0
|
||||
158 OVERWHELMING_CRITICAL_HEAVY_PICK 24662 1 -1 0
|
||||
159 OVERWHELMING_CRITICAL_LIGHT_PICK 24663 1 -1 0
|
||||
160 OVERWHELMING_CRITICAL_SAI 24664 1 -1 0
|
||||
161 OVERWHELMING_CRITICAL_NUNCHAKU 24665 1 -1 0
|
||||
162 OVERWHELMING_CRITICAL_FALCHION 24666 1 -1 0
|
||||
163 OVERWHELMING_CRITICAL_SAP 24667 1 -1 0
|
||||
164 OVERWHELMING_CRITICAL_KATAR 24668 1 -1 0
|
||||
165 OVERWHELMING_CRITICAL_HEAVY_MACE 24669 1 -1 0
|
||||
166 OVERWHELMING_CRITICAL_MAUL 24670 1 -1 0
|
||||
167 OVERWHELMING_CRITICAL_DBL_SCIMITAR 24671 1 -1 0
|
||||
168 OVERWHELMING_CRITICAL_GOAD 24672 1 -1 0
|
||||
169 OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 24702 1 -1 0
|
||||
170 OVERWHELMING_CRITICAL_ELVEN_THINBLADE 24710 1 -1 0
|
||||
171 OVERWHELMING_CRITICAL_ELVEN_COURTBLADE 24718 1 -1 0
|
||||
172 OVERWHELMING_CRITICAL_EAGLE_CLAW 24726 1 -1 0
|
||||
173 FEAT_EPIC_THUNDERING_RAGE 988 1 -1 0
|
||||
174 FEAT_EPIC_TERRIFYING_RAGE 989 1 -1 0
|
||||
|
@ -14,7 +14,7 @@
|
||||
10 WP_Katar 7945 3 1 0
|
||||
11 WP_Sap 7944 3 1 0
|
||||
12 ImpStrike 21 3 1 0
|
||||
13 OAAnimalCompanion 1947 3 1 1
|
||||
13 AnimalCompanion 199 3 1 1
|
||||
14 SpiritSight 1948 3 2 0
|
||||
15 TurnUndead 294 3 3 1
|
||||
16 BonusDomainAIR 2001 2 -1 0
|
||||
|
@ -357,129 +357,129 @@
|
||||
353 Warmind_Far_Hand 21799 0 99 1
|
||||
354 Warmind_ForceScreen 21800 0 99 1
|
||||
355 Warmind_Grease 21801 0 99 1
|
||||
937 Warmind_GripOfIron 21927 0 99 1
|
||||
356 Warmind_Hammer 21802 0 99 1
|
||||
357 Warmind_InertialArmour 21803 0 99 1
|
||||
358 Warmind_Matter_Agitation 21804 0 99 1
|
||||
359 Warmind_MetaphysicalClaw 21805 0 99 1
|
||||
360 Warmind_MetaphysicalWeapon 21806 0 99 1
|
||||
361 Warmind_MindThrust 21807 0 99 1
|
||||
362 Warmind_MyLight 21808 0 99 1
|
||||
363 Warmind_OffPrecog 21809 0 99 1
|
||||
364 Warmind_OffPresc 21810 0 99 1
|
||||
365 Warmind_Precognition_RadialMaster 21811 0 99 1
|
||||
366 Warmind_Prevenom 21812 0 99 1
|
||||
367 Warmind_PrevenomWeapon 21813 0 99 1
|
||||
368 Warmind_Skate 21814 0 99 1
|
||||
369 Warmind_Stomp 21815 0 99 1
|
||||
370 Warmind_Synesthete 21816 0 99 1
|
||||
371 Warmind_Telempathic_Projection 21817 0 99 1
|
||||
372 Warmind_ThickSkin 21818 0 99 1
|
||||
373 Warmind_Vigor 21819 0 99 1
|
||||
374 Warmind_AnimalAffinity 21820 0 99 1
|
||||
375 Warmind_Aversion 21821 0 99 1
|
||||
376 Warmind_BestowPower 21822 0 99 1
|
||||
377 Warmind_BodyAdjustment 21823 0 99 1
|
||||
378 Warmind_Body_Equilibrium 21824 0 99 1
|
||||
379 Warmind_BodyPurification 21825 0 99 1
|
||||
380 Warmind_BrainLock 21826 0 99 1
|
||||
381 Warmind_ClairvoyantSense 21827 0 99 1
|
||||
382 Warmind_Cloud_Mind 21828 0 99 1
|
||||
383 Warmind_ConcBlast 21829 0 99 1
|
||||
384 Warmind_ConcealAmorpha 21830 0 99 1
|
||||
385 Warmind_ControlAir 21831 0 99 1
|
||||
386 Warmind_ControlSound 21832 0 99 1
|
||||
387 Warmind_SwarmOfCrystals 21833 0 99 1
|
||||
388 Warmind_Darkvision 21834 0 99 1
|
||||
389 Warmind_DimensionSwap 21835 0 99 1
|
||||
390 Warmind_DissolvingTouch 21836 0 99 1
|
||||
391 Warmind_Dissolving_Weapon 21837 0 99 1
|
||||
392 Warmind_EgoWhip 21838 0 99 1
|
||||
393 Warmind_EmpathicTransfer 21839 0 99 1
|
||||
394 Warmind_EnergyAdaptSpec_RadialMaster 21840 0 99 1
|
||||
395 Warmind_Energy_Missile_RadialMaster 21841 0 99 1
|
||||
396 Warmind_EnergyPush_RadialMaster 21842 0 99 1
|
||||
397 Warmind_EnergyStun_RadialMaster 21843 0 99 1
|
||||
398 Warmind_Hustle 21844 0 99 1
|
||||
399 Warmind_Identify 21845 0 99 1
|
||||
400 Warmind_IdInsinuation 21846 0 99 1
|
||||
401 Warmind_InflictPain 21847 0 99 1
|
||||
402 Warmind_Knock 21848 0 99 1
|
||||
403 Warmind_Lock 21849 0 99 1
|
||||
404 Warmind_MindDisrupt 21850 0 99 1
|
||||
405 Warmind_PainfulStrike 21851 0 99 1
|
||||
406 Warmind_RecallAgony 21852 0 99 1
|
||||
407 Warmind_RepairDamage 21853 0 99 1
|
||||
408 Warmind_SharePain 21854 0 99 1
|
||||
409 Warmind_StrengthOfMyEnemy 21855 0 99 1
|
||||
410 Warmind_ThoughtShield 21856 0 99 1
|
||||
411 Warmind_ClawOfTheVampire 21857 0 99 1
|
||||
412 Warmind_CrisisBreath 21858 0 99 1
|
||||
413 Warmind_Danger_Sense 21859 0 99 1
|
||||
414 Warmind_DimensionSlide 21860 0 99 1
|
||||
415 Warmind_Dispel_Psionics 21861 0 99 1
|
||||
416 Warmind_DuodimensionalClaw 21862 0 99 1
|
||||
417 Warmind_EctoCocoon 21863 0 99 1
|
||||
418 Warmind_EctoplasmicForm 21864 0 99 1
|
||||
419 Warmind_EmpathicFeedback 21865 0 99 1
|
||||
420 Warmind_EmpathicTransferHostile 21866 0 99 1
|
||||
421 Warmind_EnergyBolt_RadialMaster 21867 0 99 1
|
||||
422 Warmind_EnergyBurst_RadialMaster 21868 0 99 1
|
||||
423 Warmind_Energy_Cone_RadialMaster 21869 0 99 1
|
||||
424 Warmind_EnergyRetort_RadialMaster 21870 0 99 1
|
||||
425 Warmind_EnergyWall_RadialMaster 21871 0 99 1
|
||||
426 Warmind_Eradicate_Invisibility 21872 0 99 1
|
||||
427 Warmind_EscapeDetection 21873 0 99 1
|
||||
428 Warmind_EvadeBurst 21874 0 99 1
|
||||
429 Warmind_Exhale_BlackDrag 21875 0 99 1
|
||||
430 Warmind_FateLink 21876 0 99 1
|
||||
431 Warmind_Greater_Amorpha 21877 0 99 1
|
||||
432 Warmind_Keen_Edge 21878 0 99 1
|
||||
433 Warmind_MentalBarrier 21879 0 99 1
|
||||
434 Warmind_Mindtrap 21880 0 99 1
|
||||
435 Warmind_Psiblast 21881 0 99 1
|
||||
436 Warmind_SharePainForced 21882 0 99 1
|
||||
437 Warmind_TimeHop 21883 0 99 1
|
||||
438 Warmind_Touchsight 21884 0 99 1
|
||||
439 Warmind_UbiqVision 21885 0 99 1
|
||||
440 Warmind_VampiricWeapon 21886 0 99 1
|
||||
441 Warmind_ClawOfEnergy_RadialMaster 21887 0 99 1
|
||||
442 Warmind_DetectRemoteViewing 21888 0 99 1
|
||||
443 Warmind_DimensionalAnchor 21889 0 99 1
|
||||
444 Warmind_DimensionDoor_Master 21890 0 99 1
|
||||
445 Warmind_Dismissal 21891 0 99 1
|
||||
446 Warmind_EnergyAdaption 21892 0 99 1
|
||||
447 Warmind_EnergyBall_RadialMaster 21893 0 99 1
|
||||
448 Warmind_Freedom_of_Movement 21894 0 99 1
|
||||
449 Warmind_Immovability 21895 0 99 1
|
||||
450 Warmind_InertialBar 21896 0 99 1
|
||||
451 Warmind_IntellectFortress 21897 0 99 1
|
||||
452 Warmind_Mindwipe 21898 0 99 1
|
||||
453 Warmind_PowerLeech 21899 0 99 1
|
||||
454 Warmind_Dominate_Psionic 21900 0 99 1
|
||||
455 Warmind_PsychicReformation 21901 0 99 1
|
||||
456 Warmind_PsychicVampire 21902 0 99 1
|
||||
457 Warmind_RemoteViewing 21903 0 99 1
|
||||
458 Warmind_SteadfastPercep 21904 0 99 1
|
||||
459 Warmind_TelekineticManeuver 21905 0 99 1
|
||||
460 Warmind_Truevenom 21906 0 99 1
|
||||
461 Warmind_TruevenomWeapon 21907 0 99 1
|
||||
462 Warmind_WeaponOfEnergy_RadialMaster 21908 0 99 1
|
||||
463 Warmind_BaleTeleport 21909 0 99 1
|
||||
464 Warmind_Catapsi 21910 0 99 1
|
||||
465 Warmind_ClairtangentHand 21911 0 99 1
|
||||
466 Warmind_EctoplasmicShambler 21912 0 99 1
|
||||
467 Warmind_EnergyCurrent_RadialMaster 21913 0 99 1
|
||||
468 Warmind_HailCrystals 21914 0 99 1
|
||||
469 Warmind_OakBody 21915 0 99 1
|
||||
470 Warmind_Power_Resistance 21916 0 99 1
|
||||
471 Warmind_PsionicRevivify 21917 0 99 1
|
||||
472 Warmind_PsychicCrush 21918 0 99 1
|
||||
473 Warmind_Psychofeedback 21919 0 99 1
|
||||
474 Warmind_SecondChance 21920 0 99 1
|
||||
475 Warmind_ShatterMindBlank 21921 0 99 1
|
||||
476 Warmind_Teleport_RadialMaster 21922 0 99 1
|
||||
477 Warmind_TowerIronWill 21923 0 99 1
|
||||
478 Warmind_True_Seeing 21924 0 99 1
|
||||
479 **** **** **** **** ****
|
||||
480 ####END_OF_PSI_SPELLBOOK_RESERVE **** **** **** ****
|
||||
356 Warmind_GripOfIron 21927 0 99 1
|
||||
357 Warmind_Hammer 21802 0 99 1
|
||||
358 Warmind_InertialArmour 21803 0 99 1
|
||||
359 Warmind_Matter_Agitation 21804 0 99 1
|
||||
360 Warmind_MetaphysicalClaw 21805 0 99 1
|
||||
361 Warmind_MetaphysicalWeapon 21806 0 99 1
|
||||
362 Warmind_MindThrust 21807 0 99 1
|
||||
363 Warmind_MyLight 21808 0 99 1
|
||||
364 Warmind_OffPrecog 21809 0 99 1
|
||||
365 Warmind_OffPresc 21810 0 99 1
|
||||
366 Warmind_Precognition_RadialMaster 21811 0 99 1
|
||||
367 Warmind_Prevenom 21812 0 99 1
|
||||
368 Warmind_PrevenomWeapon 21813 0 99 1
|
||||
369 Warmind_Skate 21814 0 99 1
|
||||
370 Warmind_Stomp 21815 0 99 1
|
||||
371 Warmind_Synesthete 21816 0 99 1
|
||||
372 Warmind_Telempathic_Projection 21817 0 99 1
|
||||
373 Warmind_ThickSkin 21818 0 99 1
|
||||
374 Warmind_Vigor 21819 0 99 1
|
||||
375 Warmind_AnimalAffinity 21820 0 99 1
|
||||
376 Warmind_Aversion 21821 0 99 1
|
||||
377 Warmind_BestowPower 21822 0 99 1
|
||||
378 Warmind_BodyAdjustment 21823 0 99 1
|
||||
379 Warmind_Body_Equilibrium 21824 0 99 1
|
||||
380 Warmind_BodyPurification 21825 0 99 1
|
||||
381 Warmind_BrainLock 21826 0 99 1
|
||||
382 Warmind_ClairvoyantSense 21827 0 99 1
|
||||
383 Warmind_Cloud_Mind 21828 0 99 1
|
||||
384 Warmind_ConcBlast 21829 0 99 1
|
||||
385 Warmind_ConcealAmorpha 21830 0 99 1
|
||||
386 Warmind_ControlAir 21831 0 99 1
|
||||
387 Warmind_ControlSound 21832 0 99 1
|
||||
388 Warmind_SwarmOfCrystals 21833 0 99 1
|
||||
389 Warmind_Darkvision 21834 0 99 1
|
||||
390 Warmind_DimensionSwap 21835 0 99 1
|
||||
391 Warmind_DissolvingTouch 21836 0 99 1
|
||||
392 Warmind_Dissolving_Weapon 21837 0 99 1
|
||||
393 Warmind_EgoWhip 21838 0 99 1
|
||||
394 Warmind_EmpathicTransfer 21839 0 99 1
|
||||
395 Warmind_EnergyAdaptSpec_RadialMaster 21840 0 99 1
|
||||
396 Warmind_Energy_Missile_RadialMaster 21841 0 99 1
|
||||
397 Warmind_EnergyPush_RadialMaster 21842 0 99 1
|
||||
398 Warmind_EnergyStun_RadialMaster 21843 0 99 1
|
||||
399 Warmind_Hustle 21844 0 99 1
|
||||
400 Warmind_Identify 21845 0 99 1
|
||||
401 Warmind_IdInsinuation 21846 0 99 1
|
||||
402 Warmind_InflictPain 21847 0 99 1
|
||||
403 Warmind_Knock 21848 0 99 1
|
||||
404 Warmind_Lock 21849 0 99 1
|
||||
405 Warmind_MindDisrupt 21850 0 99 1
|
||||
406 Warmind_PainfulStrike 21851 0 99 1
|
||||
407 Warmind_RecallAgony 21852 0 99 1
|
||||
408 Warmind_RepairDamage 21853 0 99 1
|
||||
409 Warmind_SharePain 21854 0 99 1
|
||||
410 Warmind_StrengthOfMyEnemy 21855 0 99 1
|
||||
411 Warmind_ThoughtShield 21856 0 99 1
|
||||
412 Warmind_ClawOfTheVampire 21857 0 99 1
|
||||
413 Warmind_CrisisBreath 21858 0 99 1
|
||||
414 Warmind_Danger_Sense 21859 0 99 1
|
||||
415 Warmind_DimensionSlide 21860 0 99 1
|
||||
416 Warmind_Dispel_Psionics 21861 0 99 1
|
||||
417 Warmind_DuodimensionalClaw 21862 0 99 1
|
||||
418 Warmind_EctoCocoon 21863 0 99 1
|
||||
419 Warmind_EctoplasmicForm 21864 0 99 1
|
||||
420 Warmind_EmpathicFeedback 21865 0 99 1
|
||||
421 Warmind_EmpathicTransferHostile 21866 0 99 1
|
||||
422 Warmind_EnergyBolt_RadialMaster 21867 0 99 1
|
||||
423 Warmind_EnergyBurst_RadialMaster 21868 0 99 1
|
||||
424 Warmind_Energy_Cone_RadialMaster 21869 0 99 1
|
||||
425 Warmind_EnergyRetort_RadialMaster 21870 0 99 1
|
||||
426 Warmind_EnergyWall_RadialMaster 21871 0 99 1
|
||||
427 Warmind_Eradicate_Invisibility 21872 0 99 1
|
||||
428 Warmind_EscapeDetection 21873 0 99 1
|
||||
429 Warmind_EvadeBurst 21874 0 99 1
|
||||
430 Warmind_Exhale_BlackDrag 21875 0 99 1
|
||||
431 Warmind_FateLink 21876 0 99 1
|
||||
432 Warmind_Greater_Amorpha 21877 0 99 1
|
||||
433 Warmind_Keen_Edge 21878 0 99 1
|
||||
434 Warmind_MentalBarrier 21879 0 99 1
|
||||
435 Warmind_Mindtrap 21880 0 99 1
|
||||
436 Warmind_Psiblast 21881 0 99 1
|
||||
437 Warmind_SharePainForced 21882 0 99 1
|
||||
438 Warmind_TimeHop 21883 0 99 1
|
||||
439 Warmind_Touchsight 21884 0 99 1
|
||||
440 Warmind_UbiqVision 21885 0 99 1
|
||||
441 Warmind_VampiricWeapon 21886 0 99 1
|
||||
442 Warmind_ClawOfEnergy_RadialMaster 21887 0 99 1
|
||||
443 Warmind_DetectRemoteViewing 21888 0 99 1
|
||||
444 Warmind_DimensionalAnchor 21889 0 99 1
|
||||
445 Warmind_DimensionDoor_Master 21890 0 99 1
|
||||
446 Warmind_Dismissal 21891 0 99 1
|
||||
447 Warmind_EnergyAdaption 21892 0 99 1
|
||||
448 Warmind_EnergyBall_RadialMaster 21893 0 99 1
|
||||
449 Warmind_Freedom_of_Movement 21894 0 99 1
|
||||
450 Warmind_Immovability 21895 0 99 1
|
||||
451 Warmind_InertialBar 21896 0 99 1
|
||||
452 Warmind_IntellectFortress 21897 0 99 1
|
||||
453 Warmind_Mindwipe 21898 0 99 1
|
||||
454 Warmind_PowerLeech 21899 0 99 1
|
||||
455 Warmind_Dominate_Psionic 21900 0 99 1
|
||||
456 Warmind_PsychicReformation 21901 0 99 1
|
||||
457 Warmind_PsychicVampire 21902 0 99 1
|
||||
458 Warmind_RemoteViewing 21903 0 99 1
|
||||
459 Warmind_SteadfastPercep 21904 0 99 1
|
||||
460 Warmind_TelekineticManeuver 21905 0 99 1
|
||||
461 Warmind_Truevenom 21906 0 99 1
|
||||
462 Warmind_TruevenomWeapon 21907 0 99 1
|
||||
463 Warmind_WeaponOfEnergy_RadialMaster 21908 0 99 1
|
||||
464 Warmind_BaleTeleport 21909 0 99 1
|
||||
465 Warmind_Catapsi 21910 0 99 1
|
||||
466 Warmind_ClairtangentHand 21911 0 99 1
|
||||
467 Warmind_EctoplasmicShambler 21912 0 99 1
|
||||
468 Warmind_EnergyCurrent_RadialMaster 21913 0 99 1
|
||||
469 Warmind_HailCrystals 21914 0 99 1
|
||||
470 Warmind_OakBody 21915 0 99 1
|
||||
471 Warmind_Power_Resistance 21916 0 99 1
|
||||
472 Warmind_PsionicRevivify 21917 0 99 1
|
||||
473 Warmind_PsychicCrush 21918 0 99 1
|
||||
474 Warmind_Psychofeedback 21919 0 99 1
|
||||
475 Warmind_SecondChance 21920 0 99 1
|
||||
476 Warmind_ShatterMindBlank 21921 0 99 1
|
||||
477 Warmind_Teleport_RadialMaster 21922 0 99 1
|
||||
478 Warmind_TowerIronWill 21923 0 99 1
|
||||
479 Warmind_True_Seeing 21924 0 99 1
|
||||
480 **** **** **** **** ****
|
||||
481 ####END_OF_PSI_SPELLBOOK_RESERVE **** **** **** ****
|
||||
|
18
trunk/2das/cls_pres_formast.2da
Normal file
18
trunk/2das/cls_pres_formast.2da
Normal file
@ -0,0 +1,18 @@
|
||||
2DA V2.0
|
||||
|
||||
LABEL ReqType ReqParam1 ReqParam2
|
||||
0 Alertness FEAT 0 ****
|
||||
1 Endurance FEAT 2568 ****
|
||||
2 PowerAttack FEAT 28 ****
|
||||
3 SkillFocusLore FEAT 180 ****
|
||||
4 WeapProfMartial FEATOR 45 ****
|
||||
5 WeapProfMaul FEATOR 7947 ****
|
||||
6 Ranger CLASSOR 7 ****
|
||||
7 Druid CLASSOR 3 ****
|
||||
8 Cleric CLASSOR 2 ****
|
||||
9 Blighter CLASSNOT 247 ****
|
||||
10 Ur-Priest CLASSNOT 42 ****
|
||||
11 AnimalEmpathy SKILL 0 8
|
||||
12 Concentration SKILL 1 4
|
||||
13 Lore SKILL 7 13
|
||||
14 ScriptVar VAR PRC_AllowForMast 0
|
38
trunk/2das/cls_skill_formast.2da
Normal file
38
trunk/2das/cls_skill_formast.2da
Normal file
@ -0,0 +1,38 @@
|
||||
2DA V2.0
|
||||
|
||||
SkillLabel SkillIndex ClassSkill
|
||||
0 AnimalEmpathy 0 0
|
||||
1 Concentration 1 1
|
||||
2 DisableTrap 2 0
|
||||
3 Discipline 3 0
|
||||
4 Heal 4 1
|
||||
5 Hide 5 1
|
||||
6 Listen 6 1
|
||||
7 Lore 7 1
|
||||
8 MoveSilently 8 1
|
||||
9 OpenLock 9 0
|
||||
10 Perform 11 0
|
||||
11 Persuade 12 0
|
||||
12 PickPocket 13 0
|
||||
13 Search 14 0
|
||||
14 SetTrap 15 0
|
||||
15 Spellcraft 16 0
|
||||
16 Spot 17 1
|
||||
17 Appraise 20 0
|
||||
18 Tumble 21 0
|
||||
19 CraftTrap 22 0
|
||||
20 Bluff 23 0
|
||||
21 Intimidate 24 1
|
||||
22 CraftArmor 25 0
|
||||
23 CraftWeapon 26 1
|
||||
24 Ride 27 0
|
||||
25 Jump 28 0
|
||||
26 TrueSpeak 29 1
|
||||
27 Sense_Motive 30 0
|
||||
28 Balance 32 0
|
||||
29 IaijutsuFocus 33 0
|
||||
30 CraftAlchemy 34 1
|
||||
31 CraftPoison 35 1
|
||||
32 Psicraft 36 0
|
||||
33 Climb 37 0
|
||||
34 CraftGeneral 38 1
|
14
trunk/2das/cls_stat_formast.2da
Normal file
14
trunk/2das/cls_stat_formast.2da
Normal file
@ -0,0 +1,14 @@
|
||||
2DA V2.0
|
||||
|
||||
Level Str Dex Con Wis Int Cha NaturalAC
|
||||
0 1 **** **** **** **** **** **** ****
|
||||
1 2 **** **** **** **** **** **** ****
|
||||
2 3 **** **** **** **** **** **** 3
|
||||
3 4 2 **** **** **** **** **** ****
|
||||
4 5 **** **** **** **** **** **** 5
|
||||
5 6 **** **** **** **** **** **** ****
|
||||
6 7 **** **** **** **** **** **** 7
|
||||
7 8 **** **** **** **** **** **** ****
|
||||
8 9 **** **** **** **** **** **** ****
|
||||
9 10 2 **** 2 **** **** **** ****
|
||||
10 11 **** **** **** **** **** **** ****
|
@ -1729,7 +1729,7 @@
|
||||
1725 Travel_Domain_Power **** **** **** **** **** ****
|
||||
1726 Turn_Scaleykind **** **** **** **** **** ****
|
||||
1727 Turn_Slime **** **** **** **** **** ****
|
||||
1728 Turn_Spider **** **** **** **** **** ****
|
||||
1728 DrowJudicator_Command_Spiders **** **** **** **** **** ****
|
||||
1729 Turn_Plant **** **** **** **** **** ****
|
||||
1730 Turn_Air **** **** **** **** **** ****
|
||||
1731 Turn_Earth **** **** **** **** **** ****
|
||||
@ -2200,7 +2200,7 @@
|
||||
2196 SPELL_HOLYRADIANCE **** **** **** **** **** ****
|
||||
2197 FEAT_ANIMALMASTERY **** **** **** **** **** ****
|
||||
2198 IncreaseUnarmedEpic **** **** **** **** **** ****
|
||||
2199 FEAT_RANGEDDISARM **** **** **** **** **** ****
|
||||
2199 FEAT_ARCH_RANGEDDISARM **** **** **** **** **** ****
|
||||
2200 FEAT_SONG_OF_FURY **** **** **** **** **** ****
|
||||
2201 FEAT_EXTRASHOT **** **** **** **** **** ****
|
||||
2202 FEAT_RANGEDTRIP **** **** **** **** **** ****
|
||||
@ -2473,11 +2473,11 @@
|
||||
2469 AlignedAuraDischarge **** **** **** **** **** ****
|
||||
2470 FistOfDalQuor_StunningStrike **** **** **** **** **** ****
|
||||
2471 LesserEnergizedShieldFire **** **** **** **** **** ****
|
||||
2472 LesserEnergizedShieldCold **** **** **** **** **** ****
|
||||
2473 LesserEnergizedShieldElec **** **** **** **** **** ****
|
||||
2474 LesserEnergizedShieldAcid **** **** **** **** **** ****
|
||||
2475 LesserEnergizedShieldSonic **** **** **** **** **** ****
|
||||
2476 ResistEnergyFire **** **** **** **** **** ****
|
||||
2472 ForestMaster_ForestDominion **** **** **** **** **** ****
|
||||
2473 ForestMaster_GreatMalletRadialMaster **** **** **** **** **** ****
|
||||
2474 ForestMaster_IcyMallet **** **** **** **** **** ****
|
||||
2475 ForestMaster_ShockMallet **** **** **** **** **** ****
|
||||
2476 ForestMaster_DeepRoots **** **** **** **** **** ****
|
||||
2477 ResistEnergyCold **** **** **** **** **** ****
|
||||
2478 ResistEnergyElec **** **** **** **** **** ****
|
||||
2479 ResistEnergyAcid **** **** **** **** **** ****
|
||||
|
@ -1729,7 +1729,7 @@
|
||||
1725 Travel_Domain_Power **** 1 1 1 4 0
|
||||
1726 Turn_Scaleykind **** 1 1 1 1 0
|
||||
1727 Turn_Slime **** 1 1 1 1 0
|
||||
1728 Turn_Spider **** 1 1 1 1 0
|
||||
1728 DrowJudicator_Command_Spiders **** 1 1 1 1 0
|
||||
1729 Turn_Plant **** 1 1 1 1 0
|
||||
1730 Turn_Air **** 1 1 1 1 0
|
||||
1731 Turn_Earth **** 1 1 1 1 0
|
||||
@ -2200,7 +2200,7 @@
|
||||
2196 SPELL_HOLYRADIANCE **** 1 1 1 1 0
|
||||
2197 FEAT_ANIMALMASTERY **** 1 1 1 1 0
|
||||
2198 IncreaseUnarmedEpic **** 1 1 1 5 0
|
||||
2199 FEAT_RANGEDDISARM **** 1 1 1 5 0
|
||||
2199 FEAT_ARCH_RANGEDDISARM **** 1 1 1 5 0
|
||||
2200 FEAT_SONG_OF_FURY **** 1 1 1 5 0
|
||||
2201 FEAT_EXTRASHOT **** 1 1 1 5 0
|
||||
2202 FEAT_RANGEDTRIP **** 1 1 1 5 0
|
||||
@ -2473,11 +2473,11 @@
|
||||
2469 AlignedAuraDischarge **** 1 1 1 **** 0
|
||||
2470 FistOfDalQuor_StunningStrike **** 1 1 1 **** 0
|
||||
2471 LesserEnergizedShieldFire **** 1 1 1 **** 0
|
||||
2472 LesserEnergizedShieldCold **** 1 1 1 **** 0
|
||||
2473 LesserEnergizedShieldElec **** 1 1 1 **** 0
|
||||
2474 LesserEnergizedShieldAcid **** 1 1 1 **** 0
|
||||
2475 LesserEnergizedShieldSonic **** 1 1 1 **** 0
|
||||
2476 ResistEnergyFire **** 1 1 1 **** 0
|
||||
2472 ForestMaster_ForestDominion **** 1 1 1 1 0
|
||||
2473 ForestMaster_GreatMalletRadialMaster **** 1 1 1 **** 0
|
||||
2474 ForestMaster_IcyMallet **** 1 1 1 2 0
|
||||
2475 ForestMaster_ShockMallet **** 1 1 1 2 0
|
||||
2476 ForestMaster_DeepRoots **** 1 1 1 4 0
|
||||
2477 ResistEnergyCold **** 1 1 1 **** 0
|
||||
2478 ResistEnergyElec **** 1 1 1 **** 0
|
||||
2479 ResistEnergyAcid **** 1 1 1 **** 0
|
||||
|
@ -241,7 +241,7 @@
|
||||
237 skillaffinitylisten 1971 6055 ife_racial **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.2 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SKILL_AFFINITY_LISTEN 6 **** **** **** **** **** 0 1
|
||||
238 skillaffinitysearch 1972 6056 ife_racial **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.2 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SKILL_AFFINITY_SEARCH 6 **** **** **** **** **** 0 1
|
||||
239 skillaffinityspot 1973 6057 ife_racial **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.2 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SKILL_AFFINITY_SPOT 6 **** **** **** **** **** 0 1
|
||||
240 keensense 1974 6058 ife_keensense **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.2 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_KEEN_SENSE 6 **** **** **** **** **** 0 1
|
||||
240 keensense 1974 16790069 ife_keensense **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.2 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_KEEN_SENSE 6 **** **** **** **** **** 0 1
|
||||
241 hardinessillusion 1975 6059 ife_hardillu **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.2 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_HARDINESS_VERSUS_ILLUSIONS 6 **** **** **** **** **** 0 1
|
||||
242 reptiletrain 1976 6060 ife_train **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.2 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_BATTLE_TRAINING_VERSUS_REPTILIANS 6 **** **** **** **** **** 0 1
|
||||
243 skillaffinityconcent 1977 6061 ife_racial **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.2 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SKILL_AFFINITY_CONCENTRATION 6 **** **** **** **** **** 0 1
|
||||
@ -2443,7 +2443,7 @@
|
||||
2439 DrowDomainPowers **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_DROW_DOMAIN_POWER **** **** **** **** **** **** **** 1
|
||||
2440 SpiderDomainPowers **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SPIDER_DOMAIN_POWER **** **** **** **** **** **** **** 1
|
||||
2441 LolthsMeat 16822867 16822868 ife_web **** **** **** **** **** **** **** **** 235 236 0 0 1 **** **** **** **** 0.5 **** **** **** 4701 245 256 **** **** **** **** **** **** FEAT_LOLTHS_MEAT 3 **** **** **** **** **** 0 1
|
||||
2442 CommandSpiders 16822871 16822872 is_web **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 **** **** 0.5 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_COMMAND_SPIDERS 6 **** **** **** **** **** 0 1
|
||||
2442 CommandSpiders 16822871 16822872 is_web **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 1728 **** 0.5 23 **** 1 **** **** **** **** **** **** **** **** **** FEAT_COMMAND_SPIDERS 6 **** **** **** **** **** 0 1
|
||||
2443 WarStrike 16822869 16822870 ife_X2DiviWrth **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1611 **** 0.5 1 **** **** **** **** **** **** **** **** **** **** **** FEAT_WAR_STRIKE 6 1 **** **** **** **** 0 1
|
||||
2444 SelvetarmsWrath 16822875 16822876 ife_cleave **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1612 2445 0.5 1 **** **** **** **** **** **** **** **** **** **** **** FEAT_SELVETARMS_WRATH 6 1 **** **** **** **** 0 1
|
||||
2445 SelvetarmsWrath 16822875 16822876 ife_cleave **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1612 2446 0.5 2 **** **** **** **** **** **** **** **** **** **** **** FEAT_SELVETARMS_WRATH 6 1 **** **** **** **** 0 1
|
||||
@ -3179,7 +3179,7 @@
|
||||
3175 XBowMastery 16825946 16825947 ife_wepspec_Hxb **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 0.5 **** **** **** 130 131 **** **** **** **** **** **** **** FEAT_XBowMastery 6 **** **** **** **** **** 0 1
|
||||
3176 ShurikenMastery 16825944 16825945 ife_wepspec_Shu **** **** **** **** **** **** **** **** 158 **** 0 0 1 **** **** **** **** 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_ShurikenMastery 6 **** **** **** **** **** 0 1
|
||||
3177 IncreaseUnarmedEpic5 16825950 16825985 ife_cripple **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2198 **** 0.5 5 **** 1 **** **** **** **** **** **** **** **** **** IncreaseUnarmedEpic5 6 **** **** **** **** **** 0 1
|
||||
3178 FEAT_RANGEDDISARM 16825965 16825966 ife_disarm **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2199 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_RANGEDDISARM 6 1 **** **** **** **** 0 1
|
||||
3178 FEAT_ARC_RANGEDDISARM 16825965 16825966 ife_disarm **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2199 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_RANGEDDISARM 6 1 **** **** **** **** 0 1
|
||||
3179 PowerAttack_Quick_Radial 16823456 16825833 ife_imppowhit **** **** **** **** **** **** **** **** **** **** 0 0 0 23 **** 2794 **** 0 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_PRC_POWER_ATTACK_QUICKS_RADIAL 2 **** **** **** **** **** 0 0
|
||||
3180 FEAT_EXTRASHOT 16825969 16825970 ife_rapidshot **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_EXTRASHOT 6 **** **** **** **** **** 0 1
|
||||
3181 SpecBow2 16825971 16825976 ife_pbshot **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** 3182 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_BOWSPEC2 6 **** **** **** **** **** 0 1
|
||||
@ -3994,7 +3994,7 @@
|
||||
3990 IronheartAura 16834890 16834891 ife_aurabrave **** **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 103 **** **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 0
|
||||
3991 FEAT_CLANGEDDINS_STRIKE 16826320 16826321 ife_wepspec_Bax **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1650 **** 0.2 10 **** **** **** **** **** **** **** **** **** **** **** FEAT_CLANGEDDINS_STRIKE 2 1 **** **** **** **** 0 1
|
||||
3992 FEAT_CLANGEDDINS_MIGHT 16826322 16826323 ife_wepfoc_Bax **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1651 **** 0.2 9 **** 1 **** **** **** **** **** **** **** **** **** FEAT_CLANGEDDINS_MIGHT 6 **** **** **** **** **** 0 1
|
||||
3993 FEAT_ALAG_SILVERBEARD 16826324 16826325 id_earth **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.2 -1 **** **** **** **** **** **** **** **** **** **** **** FEAT_ALAG_SILVERBEARD 6 **** **** **** **** **** 0 1
|
||||
3993 FEAT_ALAG_SILVERBEARD **** **** id_earth **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0.2 -1 **** **** **** **** **** **** **** **** **** **** **** FEAT_ALAG_SILVERBEARD 6 **** **** **** **** **** 0 1
|
||||
3994 FEAT_ALAG_ROCKBURST 16826326 16826327 is_hailofstone **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1652 **** 0.2 8 **** **** **** **** **** **** **** **** **** **** **** FEAT_ALAG_ROCKBURST 4 1 **** **** **** **** 0 1
|
||||
3995 SE_Energy_Drain 16832120 16832121 ief_leveldrn **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2788 **** 1 -1 **** **** **** **** **** **** **** **** **** **** **** FEAT_SLEAT_ENERGY_DRAIN 5 1 **** **** **** **** 0 1
|
||||
3996 SE_Soul_Blast 16832125 16832126 ife_x2immfire **** **** **** **** **** **** **** **** **** **** 0 0 0 2 **** 2789 3998 1 1 **** **** **** **** **** **** **** **** **** **** **** FEAT_SLEAT_SBLAST 5 1 **** **** **** **** 0 1
|
||||
@ -4305,11 +4305,11 @@
|
||||
4301 FRENZY_2 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 4302 0.5 2 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
4302 FRENZY_3 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 4303 0.5 3 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
4303 FRENZY_4 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 4304 0.5 4 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
4304 FRENZY_5 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 **** 0.5 5 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
4304 FRENZY_5 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 5449 0.5 5 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
4305 GREATER_FRENZY 16824222 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 0 1 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_GREATER_FRENZY 1 **** **** **** **** **** 0 1
|
||||
4306 INSPIRE_FRENZY_1 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 4307 0 1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
4307 INSPIRE_FRENZY_2 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 4308 0 2 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
4308 INSPIRE_FRENZY_3 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 **** 0 3 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
4308 INSPIRE_FRENZY_3 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 5459 0 3 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
4309 REMOVE_FRENZY 16824238 16824239 ife_cfrenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2703 **** 0 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_REMOVE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
4310 FREBZK_IMPROVED_POWER_ATTACK 16824236 16824237 ife_s_powatt **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** 4311 0 **** **** **** **** **** **** **** **** **** **** **** **** FREBZK_IMPROVED_POWER_ATTACK 6 **** **** **** **** **** 0 0
|
||||
4311 SUPREME_POWER_ATTACK 16824227 16824228 ife_s_powatt **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SUPREME_POWER_ATTACK 6 **** **** **** **** **** 0 0
|
||||
@ -4434,7 +4434,7 @@
|
||||
4430 brawler_extra_att_2 16823063 16823064 ife_wepspec_una **** **** **** **** **** **** **** **** 4429 **** 0 0 0 23 **** 2161 4431 0.5 -1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_BRAWLER_EXTRAATT_2 5 **** 20 254 **** **** 0 1
|
||||
4431 brawler_extra_att_3 16823087 16823088 ife_wepspec_una **** **** **** **** **** **** **** **** 4430 **** 0 0 0 23 **** 2161 **** 0.5 -1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_BRAWLER_EXTRAATT_3 5 **** 30 254 **** **** 0 1
|
||||
4432 brawler_damage_reduction_3 16823089 16823090 ife_X2DamRd1 **** **** **** **** **** 19 **** **** **** **** 0 0 0 23 **** **** 4433 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_BRAWLER_DAMAGE_REDUCTION_3 5 **** 16 254 **** **** 0 1
|
||||
4433 brawler_damage_reduction_6 16823091 16823092 ife_X2DamRd1 **** **** **** **** **** **** **** **** 4432 **** 0 0 0 23 **** **** 4434 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_BRAWLER_DAMAGE_REDUCTION_6 5 **** 21 254 **** **** 0 1
|
||||
4433 brawler_damage_reduction_6 **** **** ife_X2DamRd1 **** **** **** **** **** **** **** **** 4432 **** 0 0 0 23 **** **** 4434 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_BRAWLER_DAMAGE_REDUCTION_6 5 **** 21 254 **** **** 0 1
|
||||
4434 brawler_damage_reduction_9 16823093 16823094 ife_X2DamRd1 **** **** **** **** **** **** **** **** 4433 **** 0 0 0 23 **** **** **** 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_BRAWLER_DAMAGE_REDUCTION_9 5 **** 26 254 **** **** 0 1
|
||||
4435 minstrel_light_armor 16823080 16823081 ife_combatcast **** **** **** **** **** **** **** **** **** **** 0 0 0 23 **** **** 4436 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_MINSTREL_LIGHT_ARMOR_CASTING 5 **** **** **** **** **** 0 1
|
||||
4436 FEAT_FOM_ENCORE_PERFORMANCE 16823108 16823492 ife_fom **** **** **** **** **** **** **** **** **** **** 0 0 0 23 **** **** **** 0.5 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_FOM_ENCORE_PERFORMANCE 5 **** **** **** **** **** 0 1
|
||||
@ -4637,7 +4637,7 @@
|
||||
4633 Forestlord_Treewalk 16834746 16834747 ife_X2Epdruid **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2970 **** 1 9 **** **** **** **** **** **** **** **** **** **** **** FEAT_FORESTLORD_TREEWALK 5 **** **** **** **** **** 0 1
|
||||
4634 Touch_of_Luck 16834744 16834745 ife_lucky **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2969 **** 1 1 **** **** **** **** **** **** **** **** **** **** **** FEAT_TOUCH_OF_LUCK 5 **** **** **** **** **** 0 0
|
||||
4635 FEAT_GRIG_ENTANGLE 803 6150 ife_foc_set **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 1970 **** 1 3 **** **** **** **** **** **** **** **** **** **** **** FEAT_GRIG_ENTANGLE 5 **** **** **** **** **** 0 0
|
||||
4636 LifePath 16833130 16833131 ife_lucky **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_LIFEPATH 5 **** **** **** **** **** 0 1
|
||||
4636 LifePath **** **** ife_lucky **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_LIFEPATH 5 **** **** **** **** **** 0 1
|
||||
4637 CraftGuild 16833132 16833133 ife_X2SkFCrAr **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_CRAFTGUILD 5 **** **** **** **** **** 0 1
|
||||
4638 TechGuild 16833134 16833135 ife_X1SFCrTrap **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_TECHGUILD 5 **** **** **** **** **** 0 1
|
||||
4639 SageGuild 16833136 16833137 ife_foc_lore **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SAGEGUILD 5 **** **** **** **** **** 0 1
|
||||
@ -4796,7 +4796,7 @@
|
||||
4792 SkillAff_Appraise 16827403 16827404 ife_X1SFApp **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SA_APPRAISE 5 **** **** **** **** **** 0 1
|
||||
4793 Water_Breathing 16827405 16827406 ife_alertness **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_WATER_BREATHING 5 **** **** **** **** **** 0 1
|
||||
4794 SkillAff_Open 16789956 16789957 ife_foc_lore **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SA_OPEN 5 **** **** **** **** **** 0 1
|
||||
4795 Minotaur_Scent 16827410 16827411 ife_alertness **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_MINOT_SCENT 5 **** **** **** **** **** 0 1
|
||||
4795 Ability_Scent 16827410 16827411 ife_alertness **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_ABILITY_SCENT 5 **** **** **** **** **** 0 1
|
||||
4796 NaturallyPsionic_1 16827689 16827690 ife_wild_talent **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_NATPSIONIC_1 5 **** **** **** **** **** 0 1
|
||||
4797 NaturallyPsionic_2 16827689 16827691 ife_wild_talent **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_NATPSIONIC_2 5 **** **** **** **** **** 0 1
|
||||
4798 NaturallyPsionic_3 16827689 16827692 ife_wild_talent **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_NATPSIONIC_3 5 **** **** **** **** **** 0 1
|
||||
@ -5193,7 +5193,7 @@
|
||||
5189 BearFang 16836448 16836449 ife_X2GWShp4 **** 15 **** **** **** **** **** **** 41 28 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 1 **** **** **** **** 0 1
|
||||
5190 QuickStaff 16836446 16836447 ife_X2CritDQSta **** **** **** **** **** **** **** **** 10 389 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 1 **** **** **** **** 0 1
|
||||
5191 StealandStrike 16836444 16836445 ife_X2CritORapr **** **** **** **** **** **** **** **** 41 5196 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 1 **** **** **** **** 0 1
|
||||
5192 RangedDisarm 16836442 16836443 im_RisePhoenix 5 **** 15 **** **** **** **** **** 27 **** 0 0 1 **** **** 3493 **** 1 -1 **** **** **** **** **** **** **** **** **** **** **** **** 4 **** **** **** **** **** 0 1
|
||||
5192 RangedDisarm 16836442 16836443 im_RisePhoenix 5 **** 15 **** **** **** **** **** 27 **** 0 0 1 **** **** 3493 **** 1 -1 **** **** **** **** **** **** **** **** **** **** **** FEAT_RANGED_DISARM 4 1 **** **** **** **** 0 1
|
||||
5193 MountainStance 16836440 16836441 ife_X2Epbarba **** **** **** **** 13 **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** 32 5 1 2 FEAT_SMITE_UNDEAD 6 1 **** **** **** **** 0 1
|
||||
5194 CrescentMoon 16836438 16836439 ife_X2CritDScim **** **** **** **** **** **** **** **** 20 5196 0 0 1 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 1 **** **** **** **** 0 1
|
||||
5195 CombatMove_RadialMaster2 16829297 16836437 ife_X2ImKiStrk4 **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 3492 **** 0.5 -1 **** **** **** **** **** **** **** **** **** **** **** FEAT_SMITE_UNDEAD 6 1 **** **** **** **** 0 1
|
||||
@ -5437,40 +5437,40 @@
|
||||
5433 FEAT_WATER_MEPHLING 16835992 16836000 ID_WATER **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_WATER_MEPHLING 5 **** **** **** **** **** 0 1
|
||||
5434 FEAT_FOG_CLOUD_BREATH 16835971 16835972 inv_chillfog **** **** **** **** **** **** **** **** **** **** 0 0 0 11 **** 1487 **** 0.5 1 **** **** **** **** **** **** **** **** **** **** **** FEAT_FOG_CLOUD_BREATH 5 0 **** **** **** **** 0 1
|
||||
5435 BattleBlessing 16790395 16790396 ife_divgrace **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 17251 **** 1 -1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_BLARCH_REGEN_2 4 **** **** **** **** **** 0 0
|
||||
5436 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5437 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5438 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5439 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5440 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5441 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5442 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5443 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5444 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5445 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5446 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5447 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5448 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5449 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5450 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5451 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5452 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5453 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5454 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5455 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5456 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5457 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5458 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5459 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5460 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5461 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5462 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5463 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5464 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5465 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5466 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5467 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5468 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5469 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5436 FEAT_FM_TREEBROTHER 16793740 16793741 is_treeshape **** **** **** **** **** **** **** **** **** **** 0 0 0 10 **** 3398 **** 0.5 1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FM_TREEBROTHER 5 0 **** **** **** **** 0 1
|
||||
5437 FEAT_FM_NATURESENSE 16793742 16793743 ife_naturesense **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_FM_NATURESENSE 5 0 **** **** **** **** 0 0
|
||||
5438 FEAT_FM_FOREST_DOMINION 16793744 16793745 id_plant **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 5 2472 **** 0.5 33 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FM_FOREST_DOMINION 5 0 **** **** **** **** 0 1
|
||||
5439 FEAT_FM_MALLET_MASTER 16793746 16793747 fot_hammer **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 2473 **** 1 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_FM_MALLET_MASTER 5 0 **** **** **** **** 0 0
|
||||
5440 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5441 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5442 FEAT_FM_NATURAL_ARMOR 16793750 16793751 is_barkskin **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_FM_NATURAL_ARMOR 5 0 **** **** **** **** 0 0
|
||||
5443 FEAT_FM_OAK_STRENGTH 16793752 16793753 is_vigor_gr **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_FM_OAK_STRENGTH 5 0 **** **** **** **** 0 0
|
||||
5444 FEAT_FM_SPRUCE_GROWTH 16793754 16793755 is_enlarge **** **** **** **** **** **** **** **** **** **** 0 0 0 10 **** 3139 **** 1 1 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FM_SPRUCE_GROWTH 5 0 **** **** **** **** 0 1
|
||||
5445 FEAT_FM_OAKHEART 16793756 16793757 is_lionheart **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_FM_OAKHEART 5 0 **** **** **** **** 0 0
|
||||
5446 FEAT_FM_DEEP_ROOTS 16793758 16793759 is_x2vinemine **** **** **** **** **** **** **** **** **** **** 0 0 0 16 **** 2476 **** 0.5 2 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FM_DEEP_ROOTS 5 0 **** **** **** **** 0 1
|
||||
5447 FEAT_FM_LONGEVITY 16793760 16793761 ife_timelessbody **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_FM_LONGEVITY 5 0 **** **** **** **** 0 0
|
||||
5448 FEAT_FM_FOREST_MIGHT 16793762 16793763 is_naturebal **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** FEAT_FM_FOREST_MIGHT 5 0 **** **** **** **** 0 0
|
||||
5449 FRENZY_6 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 5450 0.5 6 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5450 FRENZY_7 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 5451 0.5 7 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5451 FRENZY_8 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 5452 0.5 8 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5452 FRENZY_9 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 5453 0.5 9 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5453 FRENZY_10 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 5454 0.5 10 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5454 FRENZY_11 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 5455 0.5 11 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5455 FRENZY_12 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 5456 0.5 12 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5456 FRENZY_13 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 5457 0.5 13 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5457 FRENZY_14 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 5458 0.5 14 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5458 FRENZY_15 16824220 16824221 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2700 **** 0.5 15 **** 1 **** **** **** **** **** **** **** **** **** FEAT_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5459 INSPIRE_FRENZY_4 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 5460 0 4 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5460 INSPIRE_FRENZY_5 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 5461 0 5 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5461 INSPIRE_FRENZY_6 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 5462 0 6 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5462 INSPIRE_FRENZY_7 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 5463 0 7 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5463 INSPIRE_FRENZY_8 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 5464 0 8 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5464 INSPIRE_FRENZY_9 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 5465 0 9 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5465 INSPIRE_FRENZY_10 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 5466 0 10 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5466 INSPIRE_FRENZY_11 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 5467 0 11 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5467 INSPIRE_FRENZY_12 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 5468 0 12 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5468 INSPIRE_FRENZY_13 16824223 16824224 ife_insfre **** **** **** **** **** **** **** **** **** **** 0 0 0 **** 1 2701 **** 0 13 **** 1 **** **** **** **** **** **** **** **** **** FEAT_INSPIRE_FRENZY 6 **** **** **** **** **** 0 1
|
||||
5469 FEAT_EPIC_FRENZIED_BERZERKER 16790065 16790066 ife_frenzy **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_FRENZIED_BERZERKER 6 **** **** **** **** **** 1 1
|
||||
5470 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5471 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
5472 ReservedForISCAndESS **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 1
|
||||
@ -24635,7 +24635,7 @@
|
||||
24631 WEAP_SPEC_SAP 16834165 444 ife_wepspec_sap 4 **** **** **** **** **** **** **** 24607 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_SAP 1 **** **** **** **** **** 0 1
|
||||
24632 WEAP_SPEC_KATAR 16834174 444 ife_wepspec_ktr 4 **** **** **** **** **** **** **** 24608 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_KATAR 1 **** **** **** **** **** 0 1
|
||||
24633 WEAP_SPEC_HEAVY_MACE 16834183 444 ife_wepspec_hmc 4 **** **** **** **** **** **** **** 24609 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_HAEVY_MACE 1 **** **** **** **** **** 0 1
|
||||
24634 WEAP_SPEC_MAUL 16835192 444 ife_wepspec_mua 4 **** **** **** **** **** **** **** 24610 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_DBL_SCIMITAR 1 **** **** **** **** **** 0 1
|
||||
24634 WEAP_SPEC_MAUL 16834192 444 ife_wepspec_mua 4 **** **** **** **** **** **** **** 24610 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_DBL_SCIMITAR 1 **** **** **** **** **** 0 1
|
||||
24635 WEAP_SPEC_DBL_SCIMITAR 16834201 444 ife_wepspec_dsc 4 **** **** **** **** **** **** **** 24611 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_LIGHT_LANCE 1 **** **** **** **** **** 0 1
|
||||
24636 WEAP_SPEC_GOAD 16834210 444 ife_wepspec_goa 4 **** **** **** **** **** **** **** 24612 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_GOAD 1 **** **** **** **** **** 0 1
|
||||
24637 EPIC_WEAPON_SPECIALIZATION_LIGHT_LANCE 16834112 8456 ife_ews_lnc **** **** **** **** **** **** **** **** 24625 24601 0 0 0 **** **** **** **** 0.5 **** 11 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHT_LANCE 1 **** **** **** **** **** 1 1
|
||||
@ -24659,7 +24659,7 @@
|
||||
24655 IMP_CRIT_SAP 16834167 228 ife_impcrit_sap 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 46 7944 50 **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_SAP 1 **** **** **** **** **** 0 1
|
||||
24656 IMP_CRIT_KATAR 16834176 228 ife_impcrit_ktr 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 44 7945 49 46 48 **** **** **** **** FEAT_IMPROVED_CRITICAL_KATAR 1 **** **** **** **** **** 0 1
|
||||
24657 IMP_CRIT_HEAVY_MACE 16834185 228 ife_impcrit_hmc 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 45 7946 **** **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_HEAVY_MACE 1 **** **** **** **** **** 0 1
|
||||
24658 IMP_CRIT_MAUL 16835194 228 ife_impcrit_mau 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 45 7947 **** **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_MAUL 1 **** **** **** **** **** 0 1
|
||||
24658 IMP_CRIT_MAUL 16834194 228 ife_impcrit_mau 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 45 7947 **** **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_MAUL 1 **** **** **** **** **** 0 1
|
||||
24659 IMP_CRIT_DBL_SCIMITAR 16834203 228 ife_impcrit_dsc 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 44 7948 **** **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_DBL_SCIMITAR 1 **** **** **** **** **** 0 1
|
||||
24660 IMP_CRIT_GOAD 16834212 228 ife_impcrit_gao 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 46 7949 **** **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_GOAD 1 **** **** **** **** **** 0 1
|
||||
24661 OVERWHELMING_CRITICAL_LIGHT_LANCE 16834114 8524 ife_owcrit_lnc **** 23 **** **** **** **** **** **** 24649 391 0 0 1 **** **** **** **** 0.5 **** 12 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHT_LANCE 1 **** **** **** **** **** 1 1
|
||||
@ -24698,30 +24698,30 @@
|
||||
24694 WEAPON_OF_CHOICE_MAUL 16834197 8728 ife_X2WpCh **** **** **** **** **** **** **** **** 24610 **** 0 0 0 **** **** **** **** 0.5 **** 9 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_OF_CHOICE_MAUL 5 **** 1 33 **** **** 0 1
|
||||
24695 WEAPON_OF_CHOICE_DBL_SCIMITAR 16834206 8728 ife_X2WpCh **** **** **** **** **** **** **** **** 24611 **** 0 0 0 **** **** **** **** 0.5 **** 9 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_OF_CHOICE_DBL_SCIMITAR 5 **** 1 33 **** **** 0 1
|
||||
24696 WEAPON_OF_CHOICE_GOAD 16834215 8728 ife_X2WpCh **** **** **** **** **** **** **** **** 24612 **** 0 0 0 **** **** **** **** 0.5 **** 9 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_OF_CHOICE_GOAD 5 **** 1 33 **** **** 0 1
|
||||
24697 WF_ELVEN_LIGHTBLADE 16834136 436 ife_wf_elb 1 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 1 **** 44 256 7935 **** **** **** **** **** **** FEAT_WEAPON_FOCUS_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 0 1
|
||||
24698 EPIC_WEAPON_FOCUS_ELVEN_LIGHTBLADE 16834137 8415 ife_ewf_elb **** **** **** **** **** **** **** **** 24697 **** 0 0 1 **** **** **** **** 0.5 **** 10 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_FOCUS_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 1 1
|
||||
24699 WEAP_SPEC_ELVEN_LIGHTBLADE 16834138 444 ife_wepspec_elb 4 **** **** **** **** **** **** **** 24697 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 0 1
|
||||
24700 EPIC_WEAPON_SPECIALIZATION_ELVEN_LIGHTBLADE 16834139 8456 ife_ews_elb **** **** **** **** **** **** **** **** 24699 24697 0 0 0 **** **** **** **** 0.5 **** 11 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_SPECIALIZATION_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 1 1
|
||||
24701 IMP_CRIT_ELVEN_LIGHTBLADE 16834140 228 ife_impcrit_elb 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 44 256 7935 **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 0 1
|
||||
24702 OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 16834141 8524 ife_owcrit_elb **** 23 **** **** **** **** **** **** 24701 391 0 0 1 **** **** **** **** 0.5 **** 12 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 1 1
|
||||
24703 DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 16834142 3909 ife_devcrit_elb **** 25 **** **** **** **** **** **** 24702 391 0 0 1 **** **** **** **** 0.5 **** 13 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 1 1
|
||||
24704 WEAPON_OF_CHOICE_ELVEN_LIGHTBLADE 16834143 8728 ife_X2WpCh **** **** **** **** **** **** **** **** 24697 **** 0 0 0 **** **** **** **** 0.5 **** 9 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_OF_CHOICE_ELVEN_LIGHTBLADE 5 **** 1 33 **** **** 0 1
|
||||
24705 WF_ELVEN_THINBLADE 16834144 436 ife_wf_etb 1 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 1 **** 44 256 7936 **** **** **** **** **** **** FEAT_WEAPON_FOCUS_ELVEN_THINBLADE 1 **** **** **** **** **** 0 1
|
||||
24706 EPIC_WEAPON_FOCUS_ELVEN_THINBLADE 16834145 8415 ife_ewf_etb **** **** **** **** **** **** **** **** 24705 **** 0 0 1 **** **** **** **** 0.5 **** 10 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_FOCUS_ELVEN_THINBLADE 1 **** **** **** **** **** 1 1
|
||||
24707 WEAP_SPEC_ELVEN_THINBLADE 16834146 444 ife_wepspec_etb 4 **** **** **** **** **** **** **** 24705 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_ELVEN_THINBLADE 1 **** **** **** **** **** 0 1
|
||||
24708 EPIC_WEAPON_SPECIALIZATION_ELVEN_THINBLADE 16834147 8456 ife_ews_etb **** **** **** **** **** **** **** **** 24707 24706 0 0 0 **** **** **** **** 0.5 **** 11 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_SPECIALIZATION_ELVEN_THINBLADE 1 **** **** **** **** **** 1 1
|
||||
24709 IMP_CRIT_ELVEN_THINBLADE 16834148 228 ife_impcrit_etb 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 44 256 7936 **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_ELVEN_THINBLADE 1 **** **** **** **** **** 0 1
|
||||
24710 OVERWHELMING_CRITICAL_ELVEN_THINBLADE 16834149 8524 ife_owcrit_etb **** 23 **** **** **** **** **** **** 391 24709 0 0 1 **** **** **** **** 0.5 **** 12 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_OVERWHELMING_CRITICAL_ELVEN_THINBLADE 1 **** **** **** **** **** 1 1
|
||||
24711 DEVASTATING_CRITICAL_ELVEN_THINBLADE 16834150 3909 ife_devcrit_etb **** 25 **** **** **** **** **** **** 391 24710 0 0 1 **** **** **** **** 0.5 **** 13 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_DEVASTATING_CRITICAL_ELVEN_THINBLADE 1 **** **** **** **** **** 1 1
|
||||
24712 WEAPON_OF_CHOICE_ELVEN_THINBLADE 16834151 8728 ife_X2WpCh **** **** **** **** **** **** **** **** 24705 **** 0 0 0 **** **** **** **** 0.5 **** 9 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_OF_CHOICE_ELVEN_THINBLADE 5 **** 1 33 **** **** 0 1
|
||||
24713 WF_ELVEN_COURTBLADE 16834152 436 ife_wf_ecb 1 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 1 **** 44 256 7937 **** **** **** **** **** **** FEAT_WEAPON_FOCUS_RAPIER 1 **** **** **** **** **** 0 1
|
||||
24714 EPIC_WEAPON_FOCUS_ELVEN_COURTBLADE 16834153 8415 ife_ewf_ecb **** **** **** **** **** **** **** **** 24713 **** 0 0 1 **** **** **** **** 0.5 **** 10 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_FOCUS_ELVEN_COURTBLADE 1 **** **** **** **** **** 1 1
|
||||
24715 WEAP_SPEC_ELVEN_COURTBLADE 16834154 444 ife_wepspec_ecb 4 **** **** **** **** **** **** **** 24713 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE 1 **** **** **** **** **** 0 1
|
||||
24716 EPIC_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE 16834155 8456 ife_ews_ecb **** **** **** **** **** **** **** **** 24715 24713 0 0 0 **** **** **** **** 0.5 **** 11 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE 1 **** **** **** **** **** 1 1
|
||||
24717 IMP_CRIT_ELVEN_COURTBLADE 16834156 228 ife_impcrit_ecb 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 44 256 7937 **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_ELVEN_COURTBLADE 1 **** **** **** **** **** 0 1
|
||||
24718 OVERWHELMING_CRITICAL_ELVEN_COURTBLADE 16834157 8524 ife_owcrit_ecb **** 23 **** **** **** **** **** **** 391 24717 0 0 1 **** **** **** **** 0.5 **** 12 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_OVERWHELMING_CRITICAL_ELVEN_COURTBLADE 1 **** **** **** **** **** 1 1
|
||||
24719 DEVASTATING_CRITICAL_ELVEN_COURTBLADE 16834158 3909 ife_devcrit_ecb **** 25 **** **** **** **** **** **** 391 24718 0 0 1 **** **** **** **** 0.5 **** 13 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_DEVASTATING_CRITICAL_ELVEN_COURTBLADE 1 **** **** **** **** **** 1 1
|
||||
24720 WEAPON_OF_CHOICE_ELVEN_COURTBLADE 16834159 8728 ife_X2WpCh **** **** **** **** **** **** **** **** 24713 **** 0 0 0 **** **** **** **** 0.5 **** 9 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_OF_CHOICE_ELVEN_COURTBLADE 5 **** 1 33 **** **** 0 1
|
||||
24697 WF_ELVEN_LIGHTBLADE 16834081 436 ife_wf_elb 1 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 1 **** 44 256 7935 **** **** **** **** **** **** FEAT_WEAPON_FOCUS_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 0 1
|
||||
24698 EPIC_WEAPON_FOCUS_ELVEN_LIGHTBLADE 16834082 8415 ife_ewf_elb **** **** **** **** **** **** **** **** 24697 **** 0 0 1 **** **** **** **** 0.5 **** 10 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_FOCUS_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 1 1
|
||||
24699 WEAP_SPEC_ELVEN_LIGHTBLADE 16834083 444 ife_wepspec_elb 4 **** **** **** **** **** **** **** 24697 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 0 1
|
||||
24700 EPIC_WEAPON_SPECIALIZATION_ELVEN_LIGHTBLADE 16834084 8456 ife_ews_elb **** **** **** **** **** **** **** **** 24699 24697 0 0 0 **** **** **** **** 0.5 **** 11 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_SPECIALIZATION_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 1 1
|
||||
24701 IMP_CRIT_ELVEN_LIGHTBLADE 16834085 228 ife_impcrit_elb 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 44 256 7935 **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 0 1
|
||||
24702 OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 16834086 8524 ife_owcrit_elb **** 23 **** **** **** **** **** **** 24701 391 0 0 1 **** **** **** **** 0.5 **** 12 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_OVERWHELMING_CRITICAL_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 1 1
|
||||
24703 DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 16834087 3909 ife_devcrit_elb **** 25 **** **** **** **** **** **** 24702 391 0 0 1 **** **** **** **** 0.5 **** 13 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_DEVASTATING_CRITICAL_ELVEN_LIGHTBLADE 1 **** **** **** **** **** 1 1
|
||||
24704 WEAPON_OF_CHOICE_ELVEN_LIGHTBLADE 16834088 8728 ife_X2WpCh **** **** **** **** **** **** **** **** 24697 **** 0 0 0 **** **** **** **** 0.5 **** 9 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_OF_CHOICE_ELVEN_LIGHTBLADE 5 **** 1 33 **** **** 0 1
|
||||
24705 WF_ELVEN_THINBLADE 16834089 436 ife_wf_etb 1 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 1 **** 44 256 7936 **** **** **** **** **** **** FEAT_WEAPON_FOCUS_ELVEN_THINBLADE 1 **** **** **** **** **** 0 1
|
||||
24706 EPIC_WEAPON_FOCUS_ELVEN_THINBLADE 16834090 8415 ife_ewf_etb **** **** **** **** **** **** **** **** 24705 **** 0 0 1 **** **** **** **** 0.5 **** 10 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_FOCUS_ELVEN_THINBLADE 1 **** **** **** **** **** 1 1
|
||||
24707 WEAP_SPEC_ELVEN_THINBLADE 16834091 444 ife_wepspec_etb 4 **** **** **** **** **** **** **** 24705 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_ELVEN_THINBLADE 1 **** **** **** **** **** 0 1
|
||||
24708 EPIC_WEAPON_SPECIALIZATION_ELVEN_THINBLADE 16834092 8456 ife_ews_etb **** **** **** **** **** **** **** **** 24707 24706 0 0 0 **** **** **** **** 0.5 **** 11 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_SPECIALIZATION_ELVEN_THINBLADE 1 **** **** **** **** **** 1 1
|
||||
24709 IMP_CRIT_ELVEN_THINBLADE 16834093 228 ife_impcrit_etb 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 44 256 7936 **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_ELVEN_THINBLADE 1 **** **** **** **** **** 0 1
|
||||
24710 OVERWHELMING_CRITICAL_ELVEN_THINBLADE 16834094 8524 ife_owcrit_etb **** 23 **** **** **** **** **** **** 391 24709 0 0 1 **** **** **** **** 0.5 **** 12 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_OVERWHELMING_CRITICAL_ELVEN_THINBLADE 1 **** **** **** **** **** 1 1
|
||||
24711 DEVASTATING_CRITICAL_ELVEN_THINBLADE 16834095 3909 ife_devcrit_etb **** 25 **** **** **** **** **** **** 391 24710 0 0 1 **** **** **** **** 0.5 **** 13 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_DEVASTATING_CRITICAL_ELVEN_THINBLADE 1 **** **** **** **** **** 1 1
|
||||
24712 WEAPON_OF_CHOICE_ELVEN_THINBLADE 16834096 8728 ife_X2WpCh **** **** **** **** **** **** **** **** 24705 **** 0 0 0 **** **** **** **** 0.5 **** 9 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_OF_CHOICE_ELVEN_THINBLADE 5 **** 1 33 **** **** 0 1
|
||||
24713 WF_ELVEN_COURTBLADE 16834097 436 ife_wf_ecb 1 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 1 **** 44 256 7937 **** **** **** **** **** **** FEAT_WEAPON_FOCUS_RAPIER 1 **** **** **** **** **** 0 1
|
||||
24714 EPIC_WEAPON_FOCUS_ELVEN_COURTBLADE 16834098 8415 ife_ewf_ecb **** **** **** **** **** **** **** **** 24713 **** 0 0 1 **** **** **** **** 0.5 **** 10 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_FOCUS_ELVEN_COURTBLADE 1 **** **** **** **** **** 1 1
|
||||
24715 WEAP_SPEC_ELVEN_COURTBLADE 16834099 444 ife_wepspec_ecb 4 **** **** **** **** **** **** **** 24713 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE 1 **** **** **** **** **** 0 1
|
||||
24716 EPIC_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE 16834100 8456 ife_ews_ecb **** **** **** **** **** **** **** **** 24715 24713 0 0 0 **** **** **** **** 0.5 **** 11 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_SPECIALIZATION_ELVEN_COURTBLADE 1 **** **** **** **** **** 1 1
|
||||
24717 IMP_CRIT_ELVEN_COURTBLADE 16834101 228 ife_impcrit_ecb 8 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 0 **** 44 256 7937 **** **** **** **** **** **** FEAT_IMPROVED_CRITICAL_ELVEN_COURTBLADE 1 **** **** **** **** **** 0 1
|
||||
24718 OVERWHELMING_CRITICAL_ELVEN_COURTBLADE 16834102 8524 ife_owcrit_ecb **** 23 **** **** **** **** **** **** 391 24717 0 0 1 **** **** **** **** 0.5 **** 12 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_OVERWHELMING_CRITICAL_ELVEN_COURTBLADE 1 **** **** **** **** **** 1 1
|
||||
24719 DEVASTATING_CRITICAL_ELVEN_COURTBLADE 16834103 3909 ife_devcrit_ecb **** 25 **** **** **** **** **** **** 391 24718 0 0 1 **** **** **** **** 0.5 **** 13 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_DEVASTATING_CRITICAL_ELVEN_COURTBLADE 1 **** **** **** **** **** 1 1
|
||||
24720 WEAPON_OF_CHOICE_ELVEN_COURTBLADE 16834104 8728 ife_X2WpCh **** **** **** **** **** **** **** **** 24713 **** 0 0 0 **** **** **** **** 0.5 **** 9 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_OF_CHOICE_ELVEN_COURTBLADE 5 **** 1 33 **** **** 0 1
|
||||
24721 WF_EAGLE_CLAW 16793722 436 ife_wepfoc_Ssw 1 **** **** **** **** **** **** **** **** **** 0 0 1 **** **** **** **** 1 **** 1 **** 44 256 7937 **** **** **** **** **** **** FEAT_WEAPON_FOCUS_EAGLE_CLAW 1 **** **** **** **** **** 0 1
|
||||
24722 EPIC_WEAPON_FOCUS_EAGLE_CLAW 16793723 8415 ife_ewf_Ssw **** **** **** **** **** **** **** **** 24721 **** 0 0 1 **** **** **** **** 0.5 **** 10 **** **** **** **** **** **** **** **** **** **** FEAT_EPIC_WEAPON_FOCUS_EAGLE_CLAW 1 **** **** **** **** **** 1 1
|
||||
24723 WEAP_SPEC_EAGLE_CLAW 16793724 444 ife_wepspec_Ssw 4 **** **** **** **** **** **** **** 24721 24423 0 0 0 **** **** **** **** 1 **** 2 **** **** **** **** **** **** **** **** **** **** FEAT_WEAPON_SPECIALIZATION_EAGLE_CLAW 1 **** **** **** **** **** 0 1
|
||||
@ -24733,7 +24733,7 @@
|
||||
24729 ##END_NEW_NWNEE_WEAPON_FEATS## **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
24730 FEAT_AURA_OF_DESPAIR 16790059 16790060 ife_aurabrave **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_AURA_OF_DESPAIR 5 **** **** **** **** **** 0 0
|
||||
24731 FEAT_IMPROVED_AURA_OF_DESPAIR 16790063 16790064 ife_aurabrave **** **** **** **** **** **** 25 **** 24730 **** 0 0 0 **** **** **** **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_IMPROVED_AURA_OF_DESPAIR 5 **** **** **** **** **** 1 0
|
||||
24732 Shadow_Conjuration_Conversation 16790387 16790388 ife_X2EpShad **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 19340 **** 1 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_SHADOW_CONJURATION_CONVERSATION 5 **** **** **** **** **** 0 0
|
||||
24732 Shadow_Conjuration_Conversation **** **** ife_X2EpShad **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 19340 **** 1 **** **** 1 **** **** **** **** **** **** **** **** **** FEAT_SHADOW_CONJURATION_CONVERSATION 5 **** **** **** **** **** 0 0
|
||||
24733 PNP_SHADOW_CONJURATION 909 6252 is_ShadConj **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 19341 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_PNP_SHADOW_CONJURATION 5 **** **** **** **** **** 0 0
|
||||
24734 PNP_GREATER_SHADOW_CONJURATION 821 6168 is_GrShConj **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 19347 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_PNP_GREATER_SHADOW_CONJURATION 5 **** **** **** **** **** 0 0
|
||||
24735 PNP_SHADES 908 6251 is_Shades **** **** **** **** **** **** **** **** **** **** 0 0 0 **** **** 19353 **** 1 **** **** **** **** **** **** **** **** **** **** **** **** FEAT_PNP_SHADES 5 **** **** **** **** **** 0 0
|
||||
|
@ -87,7 +87,7 @@
|
||||
83 **** **** **** ****
|
||||
84 **** **** **** ****
|
||||
85 **** **** **** ****
|
||||
86 **** **** **** ****
|
||||
86 1974 KeenSenses 0.01 240
|
||||
87 16789816 BarbarianRage 0.01 293
|
||||
88 428 TurnUndead 0.01 294
|
||||
89 16834578 ImprovedBullrush 0.01 2806
|
||||
@ -15879,12 +15879,12 @@
|
||||
15875 **** **** **** ****
|
||||
15876 **** **** **** ****
|
||||
15877 **** **** **** ****
|
||||
15878 **** **** **** ****
|
||||
15878 16793722 WF_EAGLE_CLAW 1 24721
|
||||
15879 16834109 WF_LIGHT_LANCE 1 24601
|
||||
15880 16834118 WF_HEAVY_PICK 1 24602
|
||||
15881 16834127 WF_LIGHT_PICK 1 24603
|
||||
15882 16834136 WF_SAI 1 24604
|
||||
15883 16834145 WF_NUNCHUKU 1 24605
|
||||
15883 16834145 WF_NUNCHAKU 1 24605
|
||||
15884 16834154 WF_FALCHION 1 24606
|
||||
15885 16834163 WF_SAP 1 24607
|
||||
15886 16834172 WF_KATAR 1 24608
|
||||
|
@ -2473,11 +2473,11 @@
|
||||
2469 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2470 FistOfDalQuor_StunningStrike 16827037 ife_x2kicrit G T 0 **** 0x02 psi_dalqur_stun **** **** **** **** **** **** **** 0 **** **** **** **** **** **** **** **** 0 **** **** **** **** 0 **** **** **** **** **** **** 0 **** **** **** **** **** 8 **** 3 16825737 0 0 **** 0 3639 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2471 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2472 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2473 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2474 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2475 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2476 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2472 ForestMaster_ForestDominion 16793744 id_plant V M s 0x00 0x09 prc_fm_forestdom **** **** **** **** **** **** 1 1500 head vco_mehannatr03 **** **** sco_mehannatr02 vs_chant_conj_hm vs_chant_conj_hf up 500 **** **** **** **** 0 **** **** **** **** **** Divine 1 **** **** **** **** **** 1 **** 3 16793745 0 0 16793768 1 5438 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2473 ForestMaster_GreatMalletRadialMaster 16793746 fot_hammer **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** 2474 2475 **** **** **** 10 **** 3 16793747 0 0 **** 0 5439 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2474 ForestMaster_IcyMallet 16793748 fot_hammer T P 0 0x00 0x09 prc_fm_icy_mal **** **** **** **** **** **** 2 **** **** **** vco_mehancold03 **** sco_lgrincold01 **** **** self 0 **** VCA_OUTCOLD01 **** sim_shwngcold01 0 **** **** **** **** **** Cold 1 **** **** **** **** **** 10 2473 3 16793747 0 0 16778865 0 626201919 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2475 ForestMaster_ShockMallet 16793749 fot_hammer T P 0 0x00 0x09 prc_fm_shock_mal **** **** **** **** **** **** 2 **** **** **** vco_mehanelec03 **** sco_lgrinelec01 **** **** self 0 **** VCA_OUTELEC01 **** sca_outsonic 0 **** **** **** **** **** Electricity 1 **** **** **** **** **** 10 2473 3 16793747 0 0 16778865 0 626267455 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2476 ForestMaster_DeepRoots 16793751 is_x2vinemine T P 0 0x00 0x01 prc_fm_deeproots **** **** **** **** **** **** 4 500 head **** **** **** **** **** **** self 500 **** **** vca_uphexnatr01 sca_outnatr01 0 **** **** **** **** **** **** 1 **** **** **** **** **** 10 **** 3 16793759 0 0 16778866 0 5446 **** **** 0 **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2477 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2478 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
2479 **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** ****
|
||||
|
@ -334,7 +334,7 @@ void SetDefaultFileEnds()
|
||||
SetPRCSwitch("PRC_FILE_END_craft_armour", 63);
|
||||
SetPRCSwitch("PRC_FILE_END_craft_golem", 40);
|
||||
SetPRCSwitch("PRC_FILE_END_craft_ring", 41);
|
||||
SetPRCSwitch("PRC_FILE_END_craft_weapon", 45);
|
||||
SetPRCSwitch("PRC_FILE_END_craft_weapon", 46);
|
||||
SetPRCSwitch("PRC_FILE_END_craft_wondrous", 115);
|
||||
SetPRCSwitch("PRC_FILE_END_creaturesize", 5);
|
||||
SetPRCSwitch("PRC_FILE_END_creaturespeed", 8);
|
||||
|
@ -121,6 +121,7 @@ const string ALLOW_CLASS_FIST_OF_DAL_QUOR = "PRC_AllowDalQuor";
|
||||
const string ALLOW_CLASS_FIST_OF_ZUOKEN = "PRC_AllowFoZ";
|
||||
const string ALLOW_CLASS_FMM = "PRC_AllowFMM";
|
||||
const string ALLOW_CLASS_FOE_HUNTER = "PRC_AllowFH";
|
||||
const string ALLOW_CLASS_FORESTMASTER = "PRC_AllowForMast";
|
||||
const string ALLOW_CLASS_FORSAKER = "PRC_AllowForsaker";
|
||||
const string ALLOW_CLASS_FRE_BERSERKER = "PRC_AllowFrebzk";
|
||||
const string ALLOW_CLASS_FROST_MAGE = "PRC_AllowFrostMage";
|
||||
|
@ -147,7 +147,7 @@ const int CLASS_TYPE_ELDRITCH_THEURGE = 185;
|
||||
const int CLASS_TYPE_GHOST_FACED_KILLER = 186;
|
||||
const int CLASS_TYPE_DREAD_NECROMANCER = 187;
|
||||
const int CLASS_TYPE_ULTIMATE_MAGUS = 188;
|
||||
const int CLASS_TYPE_NOBLE = 189;
|
||||
const int CLASS_TYPE_FORESTMASTER = 189;
|
||||
const int CLASS_TYPE_ARCHIVIST = 190;
|
||||
const int CLASS_TYPE_DEEPSTONE_SENTINEL = 191;
|
||||
const int CLASS_TYPE_JADE_PHOENIX_MAGE = 192;
|
||||
@ -229,3 +229,4 @@ const int CLASS_TYPE_BLARCHER = -1;
|
||||
const int CLASS_TYPE_WITCH = -1;
|
||||
const int CLASS_TYPE_TEMPLAR = -1;
|
||||
const int CLASS_TYPE_MYSTIC = -1;
|
||||
const int CLASS_TYPE_NOBLE = -1;
|
@ -1915,10 +1915,7 @@ const int FEAT_SOL_FAST_HEALING_3 = 3314;
|
||||
const int FEAT_MAXIMIZE_TURNING = 3315;
|
||||
const int FEAT_SUP_POSITIVE_ENERGY_BURST = 3316;
|
||||
|
||||
|
||||
|
||||
// Blood Archer
|
||||
|
||||
const int FEAT_BLARCH_POISON_BLOOD = 4200;
|
||||
|
||||
// Henshin Mystic feat.2da spell.2da
|
||||
@ -1981,7 +1978,6 @@ const int FEAT_SF_SPEED3 = 2950;
|
||||
const int FEAT_SF_CODE = 2951;
|
||||
|
||||
// Shadow Adept
|
||||
|
||||
const int FEAT_SA_SHADOWDEF1 = 2952;
|
||||
const int FEAT_SA_SHADOWDEF2 = 2953;
|
||||
const int FEAT_SA_SHADOWDEF3 = 2954;
|
||||
@ -2038,7 +2034,6 @@ const int FEAT_NS_WEB = 2972;
|
||||
const int FEAT_NS_SHADOWWALK = 2973;
|
||||
|
||||
// Runescarred Berserker
|
||||
|
||||
const int FEAT_RIT_SCAR = 2369;
|
||||
const int FEAT_SPAWNFROST = 2371;
|
||||
const int FEAT_RIT_DR = 2370;
|
||||
@ -2046,7 +2041,6 @@ const int FEAT_RIT_SCAR_2 = 2375;
|
||||
const int FEAT_RIT_SCAR_3 = 2376;
|
||||
|
||||
// Ultimate Ranger
|
||||
|
||||
const int FEAT_UR_FE_DWARF = 2974;
|
||||
const int FEAT_UR_FE_ELF = 2975;
|
||||
const int FEAT_UR_FE_GNOME = 2976;
|
||||
@ -2088,7 +2082,7 @@ const int FEAT_UNCANNYX_DODGE_1 = 3098;
|
||||
const int FEAT_LINGERING_DAMAGE = 3099;
|
||||
const int FEAT_UR_HIPS = 3136;
|
||||
|
||||
// Dragonsong Lyrith
|
||||
// Dragonsong Lyrist
|
||||
const int FEAT_DRAGONSONG_STRENGTH = 3441;
|
||||
const int FEAT_DRAGONSONG_COMPULSION = 3442;
|
||||
const int FEAT_DRAGONSONG_SPEED = 3443;
|
||||
@ -2268,6 +2262,21 @@ const int FEAT_GREATER_KI_DODGE = 2497;
|
||||
const int FEAT_KI_DODGE = 2498;
|
||||
const int FEAT_GHOST_STEP_2 = 2499;
|
||||
|
||||
//:: Forest Master (Faiths & Pantheons, pg. 193)
|
||||
const int FEAT_FM_TREEBROTHER = 5436;
|
||||
const int FEAT_FM_NATURESENSE = 5437;
|
||||
const int FEAT_FM_FOREST_DOMINION = 5438;
|
||||
const int FEAT_FM_MALLET_MASTER = 5439;
|
||||
const int FEAT_FM_ICY_MALLET = 5440;
|
||||
const int FEAT_FM_SHOCK_MALLET = 5441;
|
||||
const int FEAT_FM_NATURAL_ARMOR = 5442;
|
||||
const int FEAT_FM_OAK_STRENGTH = 5443;
|
||||
const int FEAT_FM_SPRUCE_GROWTH = 5444;
|
||||
const int FEAT_FM_OAKHEART = 5445;
|
||||
const int FEAT_FM_DEEP_ROOTS = 5446;
|
||||
const int FEAT_FM_LONGEVITY = 5447;
|
||||
const int FEAT_FM_FOREST_MIGHT = 5448;
|
||||
|
||||
// Fast Healing
|
||||
const int FAST_HEALING_1 = 4145;
|
||||
const int FAST_HEALING_2 = 4146;
|
||||
|
@ -932,6 +932,7 @@ int GetDivinePRCLevels(object oCaster)
|
||||
+ GetLevelByClass(CLASS_TYPE_COMBAT_MEDIC, oCaster)
|
||||
+ GetLevelByClass(CLASS_TYPE_CONTEMPLATIVE, oCaster)
|
||||
+ GetLevelByClass(CLASS_TYPE_ELDRITCH_DISCIPLE, oCaster)
|
||||
+ GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCaster)
|
||||
+ GetLevelByClass(CLASS_TYPE_FISTRAZIEL, oCaster)
|
||||
+ GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCaster)
|
||||
+ GetLevelByClass(CLASS_TYPE_HIEROPHANT, oCaster)
|
||||
|
@ -140,6 +140,7 @@ void SetupCharacterData(object oPC)
|
||||
case CLASS_TYPE_FAVOURED_SOUL: sScript = "prc_favouredsoul"; iData |= 0x03; break;
|
||||
case CLASS_TYPE_FIST_OF_ZUOKEN: sScript = "psi_zuoken"; iData |= 0x01; break;
|
||||
case CLASS_TYPE_FOE_HUNTER: sScript = "prc_foe_hntr"; break;
|
||||
case CLASS_TYPE_FORESTMASTER: sScript = "prc_forestmaster"; break;
|
||||
case CLASS_TYPE_FORSAKER: sScript = "prc_forsaker"; break;
|
||||
case CLASS_TYPE_FRE_BERSERKER: sScript = "prc_frebzk"; break;
|
||||
case CLASS_TYPE_FROSTRAGER: sScript = "prc_frostrager"; break;
|
||||
@ -1774,6 +1775,7 @@ void FeatSpecialUsePerDay(object oPC)
|
||||
FeatUsePerDay(oPC, FEAT_WITCHBORN_INTEGUMENT, ABILITY_CONSTITUTION, 1);
|
||||
FeatUsePerDay(oPC, FEAT_LIPS_RAPTUR);
|
||||
FeatUsePerDay(oPC, FEAT_COMMAND_SPIDERS, ABILITY_CHARISMA, 3);
|
||||
FeatUsePerDay(oPC, FEAT_FM_FOREST_DOMINION, ABILITY_CHARISMA, 3);
|
||||
FeatDiabolist(oPC);
|
||||
FeatAlaghar(oPC);
|
||||
ShadowShieldUses(oPC);
|
||||
|
@ -40,6 +40,8 @@ int MyPRCGetRacialType(object oCreature)
|
||||
return RACIAL_TYPE_SHAPECHANGER;
|
||||
if (GetLevelByClass(CLASS_TYPE_HEARTWARDER, oCreature) > 9)
|
||||
return RACIAL_TYPE_FEY;
|
||||
if (GetLevelByClass(CLASS_TYPE_FORESTMASTER, oCreature) > 7)
|
||||
return RACIAL_TYPE_PLANT;
|
||||
|
||||
// PRC Shifting Polymorph -caused racial type override. Stored with offset +1 to differentiate value 0 from non-existence
|
||||
int nShiftingOverrideRace = GetLocalInt(oCreature, "PRC_ShiftingOverride_Race");
|
||||
|
@ -375,6 +375,9 @@ int PRCIsFlying(object oCreature)
|
||||
if(GetRacialType(oCreature) == RACIAL_TYPE_GLOURA)
|
||||
bFlying = TRUE;
|
||||
|
||||
if(GetRacialType(oCreature) == RACIAL_TYPE_SPIRETOPDRAGON)
|
||||
bFlying = TRUE;
|
||||
|
||||
return bFlying;
|
||||
}
|
||||
|
||||
|
@ -224,6 +224,13 @@ const int SPELL_APAL_MOUNT = 2052;
|
||||
// Complete Adv Ninja
|
||||
const int SPELL_GHOST_STEP = 2742;
|
||||
|
||||
//:: Forest Master (Faiths & Pantheons, pg. 193)
|
||||
const int SPELL_FM_FORESTDOMINION = 2472;
|
||||
const int SPELL_FM_GREATMALLETRADIALMASTER = 2473;
|
||||
const int SPELL_FM_ICYMALLET = 2474;
|
||||
const int SPELL_FM_SHOCKMALLET = 2475;
|
||||
const int SPELL_FM_DEEPROOTS = 2476;
|
||||
|
||||
// Spell Feat Generic
|
||||
const int SPELL_WANDER_UNSEEN = 4071;
|
||||
const int SPELL_MANYSHOT2 = 2246;
|
||||
|
@ -27,8 +27,8 @@ const int TEMPLATE_NECROPOLITAN = 105;
|
||||
const int TEMPLATE_DARK = 25;
|
||||
const int TEMPLATE_MINERAL_WARRIOR = 27;
|
||||
const int TEMPLATE_BLOODED_ONE = 28;
|
||||
const int TEMPLATE_HALF_TROLL = 30;
|
||||
const int TEMPLATE_SAINT = 31;
|
||||
const int TEMPLATE_HALF_TROLL = 31;
|
||||
const int TEMPLATE_SAINT = 32;
|
||||
|
||||
//:: Half-dragon sub-templates
|
||||
const int TEMPLATE_HDRAGON_CHROMATIC_BLACK = 1;
|
||||
|
@ -1027,7 +1027,7 @@ int GetIsDisciplineWeapon(object oWeapon, int nDiscipline)
|
||||
if(nType == BASE_ITEM_SCIMITAR
|
||||
|| nType == BASE_ITEM_LIGHTMACE
|
||||
|| nType == BASE_ITEM_SHORTSPEAR
|
||||
|| nType == BASE_ITEM_PICK_LIGHT
|
||||
|| nType == BASE_ITEM_LIGHT_PICK
|
||||
|| nType == BASE_ITEM_FALCHION)
|
||||
return TRUE;
|
||||
}
|
||||
@ -1080,7 +1080,7 @@ int GetIsDisciplineWeapon(object oWeapon, int nDiscipline)
|
||||
if(nType == BASE_ITEM_GREATAXE
|
||||
|| nType == BASE_ITEM_INVALID
|
||||
|| nType == BASE_ITEM_GREATSWORD
|
||||
|| nType == BASE_ITEM_MACE_HEAVY)
|
||||
|| nType == BASE_ITEM_HEAVY_MACE)
|
||||
return TRUE;
|
||||
}
|
||||
else if(nDiscipline == DISCIPLINE_TIGER_CLAW)
|
||||
|
@ -727,7 +727,7 @@ void main()
|
||||
// Weapons for Three Mountains
|
||||
if (GetHasFeat(FEAT_THREE_MOUNTAINS, oInitiator))
|
||||
{
|
||||
if (oItem == GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator) && (GetBaseItemType(oItem) == BASE_ITEM_MORNINGSTAR || GetBaseItemType(oItem) == BASE_ITEM_HEAVYFLAIL || GetBaseItemType(oItem) == BASE_ITEM_DIREMACE) || GetBaseItemType(oItem) == BASE_ITEM_MACE_HEAVY)
|
||||
if (oItem == GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator) && (GetBaseItemType(oItem) == BASE_ITEM_MORNINGSTAR || GetBaseItemType(oItem) == BASE_ITEM_HEAVYFLAIL || GetBaseItemType(oItem) == BASE_ITEM_DIREMACE) || GetBaseItemType(oItem) == BASE_ITEM_HEAVY_MACE)
|
||||
{
|
||||
// Add eventhook to the weapon
|
||||
IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 99999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
@ -825,7 +825,7 @@ void main()
|
||||
// Weapons for Three Mountains
|
||||
if (GetHasFeat(FEAT_THREE_MOUNTAINS, oInitiator))
|
||||
{
|
||||
if (GetBaseItemType(oItem) == BASE_ITEM_MORNINGSTAR || GetBaseItemType(oItem) == BASE_ITEM_HEAVYFLAIL || GetBaseItemType(oItem) == BASE_ITEM_DIREMACE || GetBaseItemType(oItem) == BASE_ITEM_MACE_HEAVY)
|
||||
if (GetBaseItemType(oItem) == BASE_ITEM_MORNINGSTAR || GetBaseItemType(oItem) == BASE_ITEM_HEAVYFLAIL || GetBaseItemType(oItem) == BASE_ITEM_DIREMACE || GetBaseItemType(oItem) == BASE_ITEM_HEAVY_MACE)
|
||||
{
|
||||
// Remove eventhook to the item
|
||||
RemoveEventScript(oItem, EVENT_ITEM_ONHIT, "tob_feats", TRUE, FALSE);
|
||||
|
BIN
trunk/others/prc_ip104.uti
Normal file
BIN
trunk/others/prc_ip104.uti
Normal file
Binary file not shown.
83
trunk/scripts/prc_fm_deeproots.nss
Normal file
83
trunk/scripts/prc_fm_deeproots.nss
Normal file
@ -0,0 +1,83 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Forest Master: Deep Roots
|
||||
//:: prc_fm_deeproots.nss
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Deep Roots (Su): Beginning at 8th level, once per day the forest
|
||||
master may sink roots into the ground in any natural surface
|
||||
place that can support at least some vegetation. While rooted, the
|
||||
forest master gains fast healing 5, but has an effective Dexterity
|
||||
score of 1 and may not move from the spot in which he stands.
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Jaysyn
|
||||
//:: Created On: 20230107
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
void main()
|
||||
{
|
||||
//:: Declare major variables
|
||||
object oPC = OBJECT_SELF;
|
||||
object oArea = GetArea(oPC);
|
||||
|
||||
int bDeepRoots = GetLocalInt(oPC, "DeepRootsActive");
|
||||
int iNatural = GetIsAreaNatural(oArea);
|
||||
int iSurface = GetIsAreaAboveGround(oArea);
|
||||
|
||||
effect eRoots = EffectCutsceneImmobilize();
|
||||
effect eRegen = EffectRegenerate(4, 6.0f);
|
||||
effect eEntangle = EffectVisualEffect(VFX_DUR_ENTANGLE);
|
||||
effect eLink;
|
||||
effect eEffect;
|
||||
|
||||
//:: Deep Roots only works where trees can grow.
|
||||
if ((!iNatural) || (!iSurface))
|
||||
{
|
||||
SendMessageToPC(oPC, "You must be outdoors on fertile ground for this ability to function.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (bDeepRoots)
|
||||
{
|
||||
//:: End & remove Deep Roots
|
||||
eEffect = GetFirstEffect(oPC);
|
||||
|
||||
while(GetIsEffectValid(eEffect))
|
||||
{
|
||||
if(GetEffectTag(eEffect) == "FM_DeepRoots")
|
||||
{
|
||||
RemoveEffect(oPC, eEffect);
|
||||
}
|
||||
|
||||
eEffect = GetNextEffect(oPC);
|
||||
}
|
||||
|
||||
SetLocalInt(oPC, "DeepRootsActive", 0);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
//:: Link & tag effects
|
||||
eLink = EffectLinkEffects(eRoots, eRegen);
|
||||
eLink = EffectLinkEffects(eLink, eEntangle);
|
||||
eLink = SupernaturalEffect(eLink);
|
||||
eLink = TagEffect(eLink, "FM_DeepRoots");
|
||||
|
||||
//:: Clear the effect to be safe and prevent stacking
|
||||
effect eCheckEffect = GetFirstEffect(oPC);
|
||||
|
||||
while (GetIsEffectValid(eCheckEffect))
|
||||
{
|
||||
if (GetEffectTag(eCheckEffect) == "FM_DeepRoots")
|
||||
{
|
||||
RemoveEffect(oPC, eCheckEffect);
|
||||
}
|
||||
|
||||
eCheckEffect = GetNextEffect(oPC);
|
||||
|
||||
}
|
||||
//:: Apply effects & set int var
|
||||
ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oPC);
|
||||
SetLocalInt(oPC, "DeepRootsActive", 1);
|
||||
|
||||
}
|
250
trunk/scripts/prc_fm_forestdom.nss
Normal file
250
trunk/scripts/prc_fm_forestdom.nss
Normal file
@ -0,0 +1,250 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Forest Dominion
|
||||
//:: prc_fm_forestdom.nss
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
At 2nd level, the forest master gains the ability to rebuke or command plants
|
||||
as an evil cleric can rebuke or command undead. His effective level for this
|
||||
ability is his class level, and he may use it a number of times perday equal
|
||||
to 3 + his Charisma modifier. If he already has this ability because he is a
|
||||
cleric with the Plant domain, these levels stack with his cleric levels and
|
||||
vice versa.
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Modified:
|
||||
//:: 20040101 by Cole Kleinschmit: for use as Command Spiders.
|
||||
//:: 22021020 by Jaysyn: Fixed to actually work on all spiders.
|
||||
//:: 20230107 by Jaysyn: for use as Command Plants.
|
||||
|
||||
#include "prc_class_const"
|
||||
#include "prc_alterations"
|
||||
|
||||
int CheckTargetName(object oTarget, string sName);
|
||||
|
||||
int GetIsPlant(object oCreature, int nAppearance);
|
||||
|
||||
int CanCommand(int nClassLevel, int nTargetHD)
|
||||
{
|
||||
int nSlots = GetLocalInt(OBJECT_SELF, "wb_clr_comm_slots");
|
||||
int nNew = nSlots+nTargetHD;
|
||||
//FloatingTextStringOnCreature("The variable is " + IntToString(nSlots), OBJECT_SELF);
|
||||
if(nClassLevel >= nNew)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void AddCommand(int nTargetHD)
|
||||
{
|
||||
int nSlots = GetLocalInt(OBJECT_SELF, "wb_clr_comm_slots");
|
||||
SetLocalInt(OBJECT_SELF, "wb_clr_comm_slots", nSlots + nTargetHD);
|
||||
}
|
||||
|
||||
void SubCommand(int nTargetHD)
|
||||
{
|
||||
int nSlots = GetLocalInt(OBJECT_SELF, "wb_clr_comm_slots");
|
||||
SetLocalInt(OBJECT_SELF, "wb_clr_comm_slots", nSlots - nTargetHD);
|
||||
}
|
||||
|
||||
void RebukePlant(int nTurnLevel, int nTurnHD, int nPlants, int nClassLevel)
|
||||
{
|
||||
//Gets all creatures in a 20m radius around the caster and rebukes them or not. If the creatures
|
||||
//HD are 1/2 or less of the nClassLevel then the creature is commanded (dominated).
|
||||
int nCnt = 1;
|
||||
int nHD, nRacial, nHDCount, bValid, nDamage;
|
||||
nHDCount = 0;
|
||||
effect eVis = EffectVisualEffect(VFX_IMP_PULSE_NEGATIVE);
|
||||
effect eVisTurn = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DOMINATED);
|
||||
effect eDamage;
|
||||
effect eTurned = EffectCutsceneParalyze();
|
||||
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
|
||||
effect eLink = EffectLinkEffects(eVisTurn, eTurned);
|
||||
eLink = EffectLinkEffects(eLink, eDur);
|
||||
|
||||
effect eDeath = SupernaturalEffect(EffectCutsceneDominated());
|
||||
effect eDomin = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
|
||||
effect eDeathLink = EffectLinkEffects(eDeath, eDomin);
|
||||
|
||||
effect eImpactVis = EffectVisualEffect(VFX_FNF_LOS_EVIL_30);
|
||||
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpactVis, GetLocation(OBJECT_SELF));
|
||||
|
||||
//Get nearest enemy within 20m (60ft)
|
||||
//Why are you using GetNearest instead of GetFirstObjectInShape
|
||||
// Because ability description says "gets closest first" :P
|
||||
object oTarget = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_NOT_PC , OBJECT_SELF, nCnt);
|
||||
|
||||
int nTargetAppearance = GetAppearanceType(oTarget);
|
||||
|
||||
while(GetIsObjectValid(oTarget) && nHDCount < nTurnHD && GetDistanceToObject(oTarget) <= 20.0)
|
||||
{
|
||||
if(!GetIsFriend(oTarget))
|
||||
{
|
||||
nHD = GetHitDice(oTarget) + GetTurnResistanceHD(oTarget);
|
||||
|
||||
if(nHD <= nTurnLevel && nHD <= (nTurnHD - nHDCount))
|
||||
{
|
||||
//:: Check for correct turning target.
|
||||
if(GetIsPlant(oTarget, nTargetAppearance))
|
||||
{
|
||||
bValid = TRUE;
|
||||
//debug
|
||||
SpeakString("Plant Found");
|
||||
}
|
||||
|
||||
//Apply results of the turn
|
||||
if( bValid == TRUE)
|
||||
{
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
|
||||
//if(IntToFloat(nClassLevel)/2.0 >= IntToFloat(nHD))
|
||||
//{
|
||||
|
||||
if((nClassLevel/2) >= nHD && CanCommand(nClassLevel, nHD))
|
||||
{
|
||||
//Fire cast spell at event for the specified target
|
||||
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_FM_FORESTDOMINION));
|
||||
//Destroy the target
|
||||
DelayCommand(0.1f, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDeathLink, oTarget, RoundsToSeconds(nClassLevel + 5)));
|
||||
//AssignCommand(oTarget, ClearAllActions());
|
||||
//SetIsTemporaryFriend(oTarget, OBJECT_SELF, TRUE, RoundsToSeconds(nClassLevel + 5));
|
||||
AddCommand(nHD);
|
||||
DelayCommand(RoundsToSeconds(nClassLevel + 5), SubCommand(nHD));
|
||||
//debug
|
||||
SpeakString("Commanding Plant");
|
||||
}
|
||||
else
|
||||
{
|
||||
//Turn the target
|
||||
//Fire cast spell at event for the specified target
|
||||
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_FM_FORESTDOMINION));
|
||||
//AssignCommand(oTarget, ActionMoveAwayFromObject(OBJECT_SELF, TRUE));
|
||||
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nClassLevel + 5));
|
||||
//debug
|
||||
SpeakString("Rebuking Plant");
|
||||
}
|
||||
nHDCount = nHDCount + nHD;
|
||||
}
|
||||
}
|
||||
bValid = FALSE;
|
||||
}
|
||||
nCnt++;
|
||||
oTarget = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_NOT_PC, OBJECT_SELF, nCnt);
|
||||
}
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
//:: Declare major variables
|
||||
int nFMLevel = GetLevelByClass(CLASS_TYPE_FORESTMASTER);
|
||||
int nCleric = GetLevelByClass(CLASS_TYPE_CLERIC);
|
||||
int nShaman = GetLevelByClass(CLASS_TYPE_SHAMAN);
|
||||
|
||||
int nTotalLevel;
|
||||
|
||||
//:: Check for Plant Domain & adust turning & class level.
|
||||
int nPlants = GetHasFeat(FEAT_PLANT_DOMAIN_POWER);
|
||||
|
||||
if (nPlants)
|
||||
{
|
||||
nTotalLevel = nFMLevel + nCleric + nShaman;
|
||||
}
|
||||
else
|
||||
{
|
||||
nTotalLevel = nFMLevel;
|
||||
}
|
||||
|
||||
int nTurnLevel = nTotalLevel;
|
||||
int nClassLevel = nTotalLevel;
|
||||
|
||||
//:: Make a turning check roll
|
||||
int nChrMod = GetAbilityModifier(ABILITY_CHARISMA);
|
||||
int nTurnCheck = d20() + nChrMod; //:: The roll to apply to the max HD of plants that can be commanded --> nTurnLevel
|
||||
int nTurnHD = d6(2) + nChrMod + nClassLevel; //:: The number of HD of plants that can be commanded.
|
||||
|
||||
//:: Determine the maximum HD of the plants that can be commanded.
|
||||
if(nTurnCheck <= 0)
|
||||
{
|
||||
nTurnLevel -= 4;
|
||||
}
|
||||
else if(nTurnCheck >= 1 && nTurnCheck <= 3)
|
||||
{
|
||||
nTurnLevel -= 3;
|
||||
}
|
||||
else if(nTurnCheck >= 4 && nTurnCheck <= 6)
|
||||
{
|
||||
nTurnLevel -= 2;
|
||||
}
|
||||
else if(nTurnCheck >= 7 && nTurnCheck <= 9)
|
||||
{
|
||||
nTurnLevel -= 1;
|
||||
}
|
||||
else if(nTurnCheck >= 10 && nTurnCheck <= 12)
|
||||
{
|
||||
//:: Stays the same
|
||||
}
|
||||
else if(nTurnCheck >= 13 && nTurnCheck <= 15)
|
||||
{
|
||||
nTurnLevel += 1;
|
||||
}
|
||||
else if(nTurnCheck >= 16 && nTurnCheck <= 18)
|
||||
{
|
||||
nTurnLevel += 2;
|
||||
}
|
||||
else if(nTurnCheck >= 19 && nTurnCheck <= 21)
|
||||
{
|
||||
nTurnLevel += 3;
|
||||
}
|
||||
else if(nTurnCheck >= 22)
|
||||
{
|
||||
nTurnLevel += 4;
|
||||
}
|
||||
|
||||
RebukePlant(nTurnLevel, nTurnHD, nPlants, nClassLevel);
|
||||
|
||||
}
|
||||
|
||||
int GetIsPlant(object oTarget, int nAppearance)
|
||||
{
|
||||
//:: No actual plants in vanilla NWN
|
||||
return (nAppearance == 1001 //:: [CEP3] Twig Blight* (Erendril)
|
||||
|| nAppearance == 1053 //:: [CEP3] Fungus: Shrieker 1* (Lathspell)
|
||||
|| nAppearance == 1055 //:: [CEP3] Myconid* (Schazzwozzer)
|
||||
|| nAppearance == 1056 //:: [CEP3] Myconid: Sprout* (Schazzwozzer)
|
||||
|| nAppearance == 1057 //:: [CEP3] Myconid: Elder* (Schazzwozzer)
|
||||
|| nAppearance == 1060 //:: [CEP3] Vegepygmy* (Lathspell)
|
||||
|| nAppearance == 1061 //:: [CEP3] Thorny* (Lathspell)
|
||||
|| nAppearance == 1062 //:: [CEP3] Vegepygmy: Thorny Rider T* (Lathspell)
|
||||
|| nAppearance == 1063 //:: [CEP3] Vegepygmy: Thorny Rider* (Lathspell)
|
||||
|| nAppearance == 1064 //:: [CEP3] Vegepygmy: Thorny Rider V* (Lathspell)
|
||||
|| nAppearance == 1492 //:: [CEP3] Treant 1* (DLA Team)
|
||||
|| nAppearance == 1496 //:: [CEP3] Assassin Vine: Horizontal* (ShadowM)
|
||||
|| nAppearance == 1497 //:: [CEP3] Assassin Vine: Vertical* (ShadowM)
|
||||
|| nAppearance == 2597 //:: [CEP3] Treant: Small*
|
||||
|| nAppearance == 3049 //:: [CEP3] Pumpkin* (CEP-Barry_1066)
|
||||
|| nAppearance == 3397 //:: [CEP3] Fungus: Mold: Brown* (CCP)
|
||||
|| nAppearance == 3398 //:: [CEP3] Fungus: Mold: Yellow* (CCP)
|
||||
|| nAppearance == 3399 //:: [CEP3] Fungus: Shrieker 2* (CCP)
|
||||
|| nAppearance == 3400 //:: [CEP3] Fungus: Violet* (CCP)
|
||||
|| nAppearance == 3471 //:: [CEP3] Shambling Mound 1* (CCP)
|
||||
|| nAppearance == 3480 //:: [CEP3] Strangle Weed* (CCP)
|
||||
|| nAppearance == 3492 //:: [CEP3] Treant 2* [WoW] (CCP)
|
||||
|| nAppearance == 3893 //:: [CEP3] Shambling Mound 2* (Hardpoints)
|
||||
|| nAppearance == 6409 //:: [CEP3] Fungus: Shrieker* (The Amethyst Dragon)
|
||||
|| nAppearance == 6410 //:: [CEP3] Fungus: Violet Fungus* (The Amethyst Dragon)
|
||||
|| nAppearance == 6417 //:: [CEP3] Treant: Wild Woods* (The Amethyst Dragon)
|
||||
|| nAppearance == 6437 //:: [CEP3] Forrestal: Runner* (CCC-Cestus Dei)
|
||||
|| nAppearance == 6438 //:: [CEP3] Forrestal: Strider* (CCC-Cestus Dei)
|
||||
|| nAppearance == 6439 //:: [CEP3] Forrestal: Walkabout* (CCC-Cestus Dei)
|
||||
|| nAppearance == 6440 //:: [CEP3] Forrestal: Elder* (CCC-Cestus Dei)
|
||||
|| nAppearance == 6441 //:: [CEP3] Forrestal: Dreamwalker* (CCC-Cestus Dei)
|
||||
|| nAppearance == 6468 //:: [CEP3] Topiary Guardian: Bear* (The Amethyst Dragon)
|
||||
|| nAppearance == 6469 //:: [CEP3] Topiary Guardian: Boar* (The Amethyst Dragon)
|
||||
|| nAppearance == 6470 //:: [CEP3] Topiary Guardian: Deer* (The Amethyst Dragon)
|
||||
|| nAppearance == 6471 //:: [CEP3] Topiary Guardian: Lion* (The Amethyst Dragon)
|
||||
|| nAppearance == 6472 //:: [CEP3] Topiary Guardian: Triceratops* (The Amethyst Dragon)
|
||||
|| nAppearance == 6473 //:: [CEP3] Topiary Guardian: Wolf* (The Amethyst Dragon)
|
||||
|| nAppearance == 6474 //:: [CEP3] Topiary Guardian: Horse* (The Amethyst Dragon)
|
||||
|| nAppearance == 6475 //:: [CEP3] Topiary Guardian: Woman* (The Amethyst Dragon)
|
||||
|| (MyPRCGetRacialType(oTarget) == RACIAL_TYPE_PLANT));
|
||||
|
||||
}
|
109
trunk/scripts/prc_fm_icy_mal.nss
Normal file
109
trunk/scripts/prc_fm_icy_mal.nss
Normal file
@ -0,0 +1,109 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Forest Master: Shocking Great Mallet
|
||||
//:: prc_fm_icy_mal.nss
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Beginning at 2nd level, a forest master begins to awaken magical abilities
|
||||
within the wood and metal that make up his maul. Any maul used by a forest
|
||||
master is treated as if it were a +2 maul with either the frost or shock
|
||||
property (the forest master decides each round whether the weapon’s extra damage
|
||||
is cold or electricity). If the weapon has additional abilities (such as
|
||||
defending), these abilities still apply, and if the weapon has an enhancement
|
||||
bonus better than +2 the higher of the two bonuses is used. The maul does not
|
||||
gain these abilities if it is not wielded by the forest master. At 6th-level,
|
||||
the forest master’s maul acts as a +2 icy burst or +2 shocking burst weapon,
|
||||
with the forest master deciding each round what effect the weapon has. At 9th
|
||||
level, the forest master’s maul acts as a +3 mighty cleaving weapon in addition
|
||||
to its other properties (including its icy burst or shocking burst ability).
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Jaysyn
|
||||
//:: Created On: 20230106
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
#include "prc_alterations"
|
||||
|
||||
void main()
|
||||
{
|
||||
//:: Declare major variables
|
||||
object oPC = OBJECT_SELF;
|
||||
|
||||
int iFMLevel = GetLevelByClass(CLASS_TYPE_FORESTMASTER, oPC);
|
||||
|
||||
itemproperty ipIP;
|
||||
|
||||
//:: Find a maul
|
||||
object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
|
||||
int bHasMaul = (GetBaseItemType(oItem) == BASE_ITEM_MAUL);
|
||||
|
||||
//:: Need a maul
|
||||
if(!bHasMaul)
|
||||
{
|
||||
FloatingTextStringOnCreature(GetStringByStrRef(16548+0x01000000), oPC, FALSE);
|
||||
}
|
||||
|
||||
//:: Remove the Cleave or Great Cleave bonus feat from the maul being unequipped
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_BONUS_FEAT, DURATION_TYPE_TEMPORARY, IP_CONST_FEAT_GREAT_CLEAVE);
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_BONUS_FEAT, DURATION_TYPE_TEMPORARY, IP_CONST_FEAT_CLEAVE);
|
||||
|
||||
//:: Remove Great Mallet damage bonuses from maul being unequipped
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_DAMAGE_BONUS, DURATION_TYPE_TEMPORARY, IP_CONST_DAMAGETYPE_ELECTRICAL);
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_DAMAGE_BONUS, DURATION_TYPE_TEMPORARY, IP_CONST_DAMAGETYPE_COLD);
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_ENHANCEMENT_BONUS, DURATION_TYPE_TEMPORARY);
|
||||
|
||||
|
||||
//:: Setup damage bonuses
|
||||
if (iFMLevel >= 9)
|
||||
{
|
||||
if (GetHasFeat(FEAT_GREAT_CLEAVE,oPC))
|
||||
{
|
||||
ipIP = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_COLD, IP_CONST_DAMAGEBONUS_1d8);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyEnhancementBonus(3);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
}
|
||||
|
||||
else if (GetHasFeat(FEAT_CLEAVE, oPC))
|
||||
{
|
||||
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_GREAT_CLEAVE);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_COLD, IP_CONST_DAMAGEBONUS_1d8);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyEnhancementBonus(3);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_CLEAVE);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_COLD, IP_CONST_DAMAGEBONUS_1d8);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyEnhancementBonus(3);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
}
|
||||
|
||||
}
|
||||
else if (iFMLevel < 9 && iFMLevel > 5)
|
||||
{
|
||||
ipIP = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_COLD, IP_CONST_DAMAGEBONUS_1d8);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyEnhancementBonus(2);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
ipIP = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_COLD, IP_CONST_DAMAGEBONUS_1d6);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyEnhancementBonus(2);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
}
|
||||
|
||||
}
|
108
trunk/scripts/prc_fm_shock_mal.nss
Normal file
108
trunk/scripts/prc_fm_shock_mal.nss
Normal file
@ -0,0 +1,108 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: Forest Master: Shocking Great Mallet
|
||||
//:: prc_fm_shock_mal.nss
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Beginning at 2nd level, a forest master begins to awaken magical abilities
|
||||
within the wood and metal that make up his maul. Any maul used by a forest
|
||||
master is treated as if it were a +2 maul with either the frost or shock
|
||||
property (the forest master decides each round whether the weapon’s extra damage
|
||||
is cold or electricity). If the weapon has additional abilities (such as
|
||||
defending), these abilities still apply, and if the weapon has an enhancement
|
||||
bonus better than +2 the higher of the two bonuses is used. The maul does not
|
||||
gain these abilities if it is not wielded by the forest master. At 6th-level,
|
||||
the forest master’s maul acts as a +2 icy burst or +2 shocking burst weapon,
|
||||
with the forest master deciding each round what effect the weapon has. At 9th
|
||||
level, the forest master’s maul acts as a +3 mighty cleaving weapon in addition
|
||||
to its other properties (including its icy burst or shocking burst ability).
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Jaysyn
|
||||
//:: Created On: 20230106
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
#include "prc_alterations"
|
||||
|
||||
void main()
|
||||
{
|
||||
//:: Declare major variables
|
||||
object oPC = OBJECT_SELF;
|
||||
|
||||
int iFMLevel = GetLevelByClass(CLASS_TYPE_FORESTMASTER, oPC);
|
||||
|
||||
itemproperty ipIP;
|
||||
|
||||
//:: Find a maul
|
||||
object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
|
||||
int bHasMaul = (GetBaseItemType(oItem) == BASE_ITEM_MAUL);
|
||||
|
||||
//:: Need a maul
|
||||
if(!bHasMaul)
|
||||
{
|
||||
FloatingTextStringOnCreature(GetStringByStrRef(16548+0x01000000), oPC, FALSE);
|
||||
}
|
||||
|
||||
//:: Remove the Cleave or Great Cleave bonus feat from the maul being unequipped
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_BONUS_FEAT, DURATION_TYPE_TEMPORARY, IP_CONST_FEAT_GREAT_CLEAVE);
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_BONUS_FEAT, DURATION_TYPE_TEMPORARY, IP_CONST_FEAT_CLEAVE);
|
||||
|
||||
//:: Remove Great Mallet damage bonuses from maul being unequipped
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_DAMAGE_BONUS, DURATION_TYPE_TEMPORARY, IP_CONST_DAMAGETYPE_ELECTRICAL);
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_DAMAGE_BONUS, DURATION_TYPE_TEMPORARY, IP_CONST_DAMAGETYPE_COLD);
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_ENHANCEMENT_BONUS, DURATION_TYPE_TEMPORARY);
|
||||
|
||||
//:: Setup damage bonuses
|
||||
if (iFMLevel >= 9)
|
||||
{
|
||||
if (GetHasFeat(FEAT_GREAT_CLEAVE,oPC))
|
||||
{
|
||||
ipIP = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_ELECTRICAL, IP_CONST_DAMAGEBONUS_1d8);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyEnhancementBonus(3);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
}
|
||||
|
||||
else if (GetHasFeat(FEAT_CLEAVE, oPC))
|
||||
{
|
||||
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_GREAT_CLEAVE);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_ELECTRICAL, IP_CONST_DAMAGEBONUS_1d8);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyEnhancementBonus(3);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_CLEAVE);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_ELECTRICAL, IP_CONST_DAMAGEBONUS_1d8);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyEnhancementBonus(3);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
}
|
||||
|
||||
}
|
||||
else if (iFMLevel < 9 && iFMLevel > 5)
|
||||
{
|
||||
ipIP = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_ELECTRICAL, IP_CONST_DAMAGEBONUS_1d8);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyEnhancementBonus(2);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
}
|
||||
else
|
||||
{
|
||||
ipIP = ItemPropertyDamageBonus(IP_CONST_DAMAGETYPE_ELECTRICAL, IP_CONST_DAMAGEBONUS_1d6);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyEnhancementBonus(2);
|
||||
IPSafeAddItemProperty(oItem, ipIP, 999999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
||||
}
|
||||
|
||||
}
|
131
trunk/scripts/prc_forestmaster.nss
Normal file
131
trunk/scripts/prc_forestmaster.nss
Normal file
@ -0,0 +1,131 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: [Forest Master setup script]
|
||||
//:: [prc_forestmaster.nss]
|
||||
//:: [Jaysyn 20230106]
|
||||
//::///////////////////////////////////////////////
|
||||
|
||||
#include "prc_inc_combat"
|
||||
|
||||
void main()
|
||||
{
|
||||
//:: Declare major variables
|
||||
object oPC = OBJECT_SELF;
|
||||
object oSkin = GetPCSkin(oPC);
|
||||
object oItem = GetPCItemLastUnequipped();
|
||||
|
||||
int nFMLevel = GetLevelByClass(CLASS_TYPE_FORESTMASTER, oPC);
|
||||
int nEvent = GetRunningEvent();
|
||||
|
||||
effect eEffect;
|
||||
|
||||
itemproperty ipIP;
|
||||
|
||||
|
||||
//:: We aren't being called from onPlayerUnequipItem event, instead from the PRCEvalFeats
|
||||
if(nEvent == FALSE)
|
||||
{
|
||||
// :: Hook in the events
|
||||
if(DEBUG) DoDebug("Forest Master: Adding eventhooks");
|
||||
AddEventScript(oPC, EVENT_ONPLAYERUNEQUIPITEM, "prc_forestmaster", TRUE, FALSE);
|
||||
}
|
||||
|
||||
//:: We're being called from the onPlayerUnequipItem eventhook, so check or skip
|
||||
if(nEvent == EVENT_ONPLAYERUNEQUIPITEM)
|
||||
{
|
||||
//:: Remove Great Mallet damage bonuses from maul being unequipped
|
||||
int bHadMaul = (GetBaseItemType(oItem) == BASE_ITEM_MAUL);
|
||||
|
||||
if(bHadMaul)
|
||||
{
|
||||
|
||||
//:: Remove the Cleave or Great Cleave bonus feat from the maul being unequipped
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_BONUS_FEAT, DURATION_TYPE_TEMPORARY, IP_CONST_FEAT_GREAT_CLEAVE);
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_BONUS_FEAT, DURATION_TYPE_TEMPORARY, IP_CONST_FEAT_CLEAVE);
|
||||
|
||||
//:: Remove Great Mallet damage bonuses from maul being unequipped
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_DAMAGE_BONUS, DURATION_TYPE_TEMPORARY, IP_CONST_DAMAGETYPE_ELECTRICAL);
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_DAMAGE_BONUS, DURATION_TYPE_TEMPORARY, IP_CONST_DAMAGETYPE_COLD);
|
||||
IPRemoveMatchingItemProperties(oItem, ITEM_PROPERTY_ENHANCEMENT_BONUS, DURATION_TYPE_TEMPORARY);
|
||||
}
|
||||
|
||||
}
|
||||
//:: End if - Running OnPlayerUnequipItem event
|
||||
|
||||
|
||||
//:: Setup Oak Strength ////////////////////////////////////////////////////////
|
||||
/* Oak Strength (Ex): Beginning at 4th level, the forest master gains a +2
|
||||
bonus to Strength and the ability to make slam attacks. A Small creature’s
|
||||
slam attack deals 1d4 points of damage, one from a Medium-size creature
|
||||
deals 1d6 points of damage, and a Large forest master’s slam attack deals
|
||||
1d8 points of damage. Slam attacks are natural weapon attacks and do not
|
||||
provoke an attack of opportunity from the defender. A forest master can
|
||||
select Improved Critical (slam), Weapon Focus (slam), and (if a fighter of
|
||||
4th level or higher) Weapon Specialization (slam). Upon gaining this
|
||||
ability, the forest master’s hair takes on a green, leafy appearance. */
|
||||
//::////////////////////////////////////////////////////////////////////////////
|
||||
if (nFMLevel >= 4)
|
||||
{
|
||||
string sResRef;
|
||||
int nHair;
|
||||
int nHairSet = GetLocalInt(oPC, "FM_HAIR_INT");
|
||||
int nSize = PRCGetCreatureSize(oPC)+1;
|
||||
//primary weapon
|
||||
sResRef = "prc_warf_slam_";
|
||||
sResRef += GetAffixForSize(nSize);
|
||||
AddNaturalPrimaryWeapon(oPC, sResRef, 2);
|
||||
|
||||
if (!nHairSet)
|
||||
{
|
||||
switch (Random(6))
|
||||
{
|
||||
case 0: {nHair = 30; break;}
|
||||
case 1: {nHair = 31; break;}
|
||||
case 2: {nHair = 49 ; break;}
|
||||
case 3: {nHair = 106; break;}
|
||||
case 4: {nHair = 107; break;}
|
||||
case 5: {nHair = 152; break;}
|
||||
case 6: {nHair = 153; break;}
|
||||
}
|
||||
|
||||
SetColor(oPC, COLOR_CHANNEL_HAIR, nHair);
|
||||
SetLocalInt(oPC, "FM_HAIR_INT", nHair);
|
||||
}
|
||||
}
|
||||
|
||||
//:: Setup Oakheart ///////////////////////////////////////////////////////////////
|
||||
/* Oakheart (Ex): Upon reaching 7th level, a forest master’s body becomes a
|
||||
thing of wood and leaf rather than meat and bone. His type changes to plant.
|
||||
As such, he is immune to mind-affecting effects, poison, sleep, paralysis,
|
||||
stunning, and polymorphing. He is not subject to critical hits or sneak
|
||||
attacks. However, the forest master becomes vulnerable to fire, and suffers
|
||||
double damage from fire attacks if he fails a Reflex saving throw, or half
|
||||
damage if he succeeds. */
|
||||
//::///////////////////////////////////////////////////////////////////////////////
|
||||
if (nFMLevel >= 7)
|
||||
{
|
||||
effect eNoStun = EffectImmunity(IMMUNITY_TYPE_STUN);
|
||||
eNoStun = SupernaturalEffect(eNoStun);
|
||||
eNoStun = ExtraordinaryEffect(eNoStun);
|
||||
DelayCommand(0.0f, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eNoStun, oPC));
|
||||
|
||||
//:: These are handled via cls_feat_formast.2da
|
||||
/* ipIP =ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_PARALYSIS);
|
||||
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP =ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_POISON);
|
||||
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP =ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_MINDSPELLS);
|
||||
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP =ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_CRITICAL_HITS);
|
||||
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE); */
|
||||
|
||||
ipIP =ItemPropertyImmunityMisc(IP_CONST_IMMUNITYMISC_BACKSTAB);
|
||||
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
|
||||
|
||||
ipIP = ItemPropertyDamageVulnerability(DAMAGE_TYPE_FIRE, IP_CONST_DAMAGEVULNERABILITY_50_PERCENT);
|
||||
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
|
||||
}
|
||||
|
||||
} //:: End
|
@ -142,7 +142,7 @@ void UpdateIPs(object oItem)
|
||||
else if(nClass == CLASS_TYPE_WIZARD || nClass == CLASS_TYPE_SORCERER)
|
||||
bAdd = RealSpellToSpellbookID(CLASS_TYPE_SORCERER, nSpellID) == -1 ? FALSE : TRUE;
|
||||
else if(nClass == CLASS_TYPE_CLERIC)
|
||||
bAdd = RealSpellToSpellbookID(CLASS_TYPE_MYSTIC, nSpellID) == -1 ? FALSE : TRUE;
|
||||
bAdd = Get2DACache("Spells", "Cleric", nSpellID) == "" ? FALSE : TRUE;
|
||||
else
|
||||
bAdd = RealSpellToSpellbookID(nClass, nSpellID) == -1 ? FALSE : TRUE;
|
||||
|
||||
|
@ -14,7 +14,7 @@ void main()
|
||||
{
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
int nHitDice = GetHitDice(OBJECT_SELF);
|
||||
|
||||
effect eImmune = EffectVisualEffect(VFX_IMP_MAGIC_RESISTANCE_USE);
|
||||
|
||||
location lTargetLocation = PRCGetSpellTargetLocation();
|
||||
|
||||
@ -24,9 +24,20 @@ void main()
|
||||
{
|
||||
float fDelay = GetDistanceBetween(OBJECT_SELF, oTarget)/20;
|
||||
int nSpellID = GetSpellId();
|
||||
//:: Check for Immunity to Petrification
|
||||
int bImmune = GetHasFeat(FEAT_IMMUNE_PETRIFICATION, oTarget);
|
||||
object oSelf = OBJECT_SELF;
|
||||
DelayCommand(fDelay, PRCDoPetrification(nHitDice, oSelf, oTarget, nSpellID, 17));
|
||||
|
||||
if (bImmune)
|
||||
{
|
||||
SendMessageToPC(OBJECT_SELF, "This creatrure is immune to petrification");
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, eImmune, oTarget);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
DelayCommand(fDelay, PRCDoPetrification(nHitDice, oSelf, oTarget, nSpellID, 17));
|
||||
}
|
||||
//Get next target in spell area
|
||||
oTarget = GetNextObjectInShape(SHAPE_SPELLCONE, 11.0, lTargetLocation, TRUE);
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ void main()
|
||||
{
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
int nHitDice = GetHitDice(OBJECT_SELF);
|
||||
effect eImmune = EffectVisualEffect(VFX_IMP_MAGIC_RESISTANCE_USE);
|
||||
|
||||
|
||||
location lTargetLocation = PRCGetSpellTargetLocation();
|
||||
@ -26,7 +27,20 @@ void main()
|
||||
float fDelay = GetDistanceBetween(OBJECT_SELF, oTarget)/20;
|
||||
int nSpellID = GetSpellId();
|
||||
object oSelf = OBJECT_SELF;
|
||||
//:: Check for Immunity to Petrification
|
||||
int bImmune = GetHasFeat(FEAT_IMMUNE_PETRIFICATION, oTarget);
|
||||
|
||||
if (bImmune)
|
||||
{
|
||||
SendMessageToPC(OBJECT_SELF, "This creatrure is immune to petrification");
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, eImmune, oTarget);
|
||||
return;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
DelayCommand(fDelay, PRCDoPetrification(nHitDice, oSelf, oTarget, nSpellID, 13));
|
||||
}
|
||||
|
||||
//Get next target in spell area
|
||||
oTarget = GetNextObjectInShape(SHAPE_SPELLCONE, 10.0, lTargetLocation, TRUE);
|
||||
|
@ -13,6 +13,16 @@ void main()
|
||||
{
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
int nHitDice = GetHitDice(oTarget);
|
||||
effect eImmune = EffectVisualEffect(VFX_IMP_MAGIC_RESISTANCE_USE);
|
||||
//:: Check for Immunity to Petrification
|
||||
int bImmune = GetHasFeat(FEAT_IMMUNE_PETRIFICATION, oTarget);
|
||||
|
||||
if (bImmune)
|
||||
{
|
||||
SendMessageToPC(OBJECT_SELF, "This creatrure is immune to petrification");
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, eImmune, oTarget);
|
||||
return;
|
||||
}
|
||||
|
||||
PRCDoPetrification(nHitDice, OBJECT_SELF, oTarget, GetSpellId(), 15);
|
||||
}
|
||||
|
@ -51,6 +51,7 @@ void main()
|
||||
object oTarget = PRCGetSpellTargetObject();
|
||||
int nHitDice = PRCGetCasterLevel(oSelf);
|
||||
int nSpellID = PRCGetSpellId();
|
||||
effect eImmune = EffectVisualEffect(VFX_IMP_MAGIC_RESISTANCE_USE);
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
// Loop through all available targets in spellcone
|
||||
@ -76,8 +77,20 @@ void main()
|
||||
fDelay = GetDistanceBetween(oSelf, oTarget)/20;
|
||||
|
||||
if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oSelf) && oTarget != oSelf)
|
||||
{
|
||||
//:: Check for Immunity to Petrification
|
||||
int bImmune = GetHasFeat(FEAT_IMMUNE_PETRIFICATION, oTarget);
|
||||
|
||||
if (bImmune)
|
||||
{
|
||||
SendMessageToPC(OBJECT_SELF, "This creatrure is immune to petrification");
|
||||
ApplyEffectToObject(DURATION_TYPE_INSTANT, eImmune, oTarget);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
DelayCommand(fDelay, PRCDoPetrification(nHitDice, oSelf, oTarget, nSpellID, nDC));
|
||||
}
|
||||
//Get next target in spell area
|
||||
}
|
||||
oTarget = GetNextObjectInShape(SHAPE_SPELLCONE, 10.0, lFinalTarget, TRUE);
|
||||
|
Binary file not shown.
@ -1111,7 +1111,7 @@ Use: Selected</entry>
|
||||
<entry id="12601" lang="en" sex="m">Rage Mage</entry>
|
||||
<entry id="12602" lang="en" sex="m">Rage Mages</entry>
|
||||
<entry id="12603" lang="en" sex="m">rage mage</entry>
|
||||
<entry id="12604" lang="en" sex="m">(PRESTIGE CLASS)
|
||||
<entry id="12604" lang="en" sex="m">(PRESTIGE CLASS)
|
||||
At first, it seems like a contradiction -- an arcane spellcaster that "loses herself" in a blind fury. Yet, the rage mage makes for an interesting case, since her approach to magic is based on the primal passion of magic more than the studious quasi-scientific approach.
|
||||
|
||||
A rage mage taps into the primal essence of magic, using her own natural anger and frenzy to channel the arcane power in flashy, flamboyant ways. Like the barbarian, the rage mage is often the product of a less civilized society. All rage mages must have at least some background as a barbarian (or some other class that grants a rage or frenzy ability), as well as training as a wizard, sorcerer, or -- very rarely -- a bard.
|
||||
@ -2276,41 +2276,20 @@ Benefit: Your aura of despair extends within 100 feet of you.</entry>
|
||||
Your aura of despair is wider than normal.
|
||||
Prerequisite: CHA 25, aura of despair class ability
|
||||
Benefit: Your aura of despair causes a -4 morale penalty on all saving throws.</entry>
|
||||
<entry id="12849" lang="en" sex="m">Arcane Hierophant</entry>
|
||||
<entry id="12850" lang="en" sex="m">Arcane Hierophants</entry>
|
||||
<entry id="12851" lang="en" sex="m">arcane hierophant</entry>
|
||||
<entry id="12852" lang="en" sex="m">(PRESTIGE CLASS)
|
||||
Arcane hierophants wield a blending of arcane magic and divine magic with a heavy emphasis on nature and the elements. Though they possess the learning and discipline commonly associated with wizards, they also have practical knowledge of the natural world commonly associated with druids. Like druids, they can change shape into animal and elemental forms, but they also can wield powerful arcane spells.
|
||||
<entry id="12849" lang="en" sex="m">Epic Frenzied Berzerker</entry>
|
||||
<entry id="12850" lang="en" sex="m">Few mortal beings can surpass the destructive capabilities of the epic frenzied berserker.
|
||||
|
||||
- Hit Die: d6
|
||||
- Proficiencies: An Arcane Hierophant does not gain any additional weapon or armor proficiencies.
|
||||
- Skill Points: 4 + Int Modifier
|
||||
Hit Die: d12.
|
||||
|
||||
REQUIREMENTS:
|
||||
Skill Points at Each Additional Level: 2 + Int modifier
|
||||
|
||||
Alignment: Any nonlawful.
|
||||
Base Attack Bonus: +4.
|
||||
Skills: Lore (8 ranks).
|
||||
Spells: Ability to cast 2nd-level arcane spells and 2nd-level divine spells.
|
||||
Special: Trackless step class feature.
|
||||
Frenzy (Ex): The epic frenzied berserker may enter a frenzy one additional time per day for every two levels gained after 9th.
|
||||
|
||||
ABILITIES:
|
||||
Inspire Frenzy (Su): The epic frenzied berserker may use this ability one additional time per day for every two levels gained after 10th.
|
||||
|
||||
Level
|
||||
1: Companion Familiar
|
||||
Ignore Arcane Spell Failure
|
||||
Wild Shape
|
||||
2: -
|
||||
3: -
|
||||
4: ?
|
||||
5: -
|
||||
6: ?
|
||||
7: -
|
||||
8: ?
|
||||
9: -
|
||||
10: ?
|
||||
Bonus Feats: The epic frenzied berserker gains a bonus feat (selected from the list of epic frenzied berserker feats) every three levels after 10th.
|
||||
|
||||
Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class and a level in a divine spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained.</entry>
|
||||
Epic Frenzied Berserker Bonus Feat List: Damage Reduction, Devastating Critical, Epic Prowess, Epic Toughness, Fast Healing, Overwhelming Critical, Terrifying Rage, Thundering Rage.</entry>
|
||||
<entry id="12853" lang="en" sex="m">Ignore Arcane Spell Failure</entry>
|
||||
<entry id="12854" lang="en" sex="m">Type of Feat: Class-Specific
|
||||
Prerequisite: Arcane Hierophant 1
|
||||
@ -3357,7 +3336,7 @@ Use: Automatic</entry>
|
||||
<entry id="13056" lang="en" sex="m">Aberration Wild Shape</entry>
|
||||
<entry id="13057" lang="en" sex="m">Type of Feat: Aberrant
|
||||
Prerequisite: Aberration Blood
|
||||
Specifics: You can use your wild shape ability to assume the form of an aberration. This requires using PRC Options -> Misc Options -> Aberration Wild Shape to choose.
|
||||
Specifics: You can use your wild shape ability to assume the form of an aberration. This requires using PRC Options -> Misc Options -> Aberration Wild Shape to choose.
|
||||
Use: Automatic</entry>
|
||||
<entry id="13058" lang="en" sex="m">Epic Spellfire Wielder I</entry>
|
||||
<entry id="13059" lang="en" sex="m">Epic Spellfire Wielder II</entry>
|
||||
@ -4002,8 +3981,8 @@ This transmutation imbues a flask (1 pint) of water with the order of law, turni
|
||||
A direct hit by a flask of axiomatic water deals 2d4 points of damage to a chaotic outsider. Each such creature within 5 feet of the point where the flask hits takes 1 point of damage from the splash.
|
||||
|
||||
Material Component: 5 pounds of powdered iron and silver (worth 25 gp).</entry>
|
||||
<entry id="13197" lang="en" sex="m">Blaze Of Light</entry>
|
||||
<entry id="13198" lang="en" sex="m">Evocation [Light]
|
||||
<entry id="13197" lang="en" sex="m">Blaze Of Light</entry>
|
||||
<entry id="13198" lang="en" sex="m">Evocation [Light]
|
||||
Level: Paladin 1, Druid 2,
|
||||
Components: V, S,
|
||||
Casting Time: 1 standard action
|
||||
@ -4018,8 +3997,8 @@ All creatures within the cone that fail a Fortitude saving throw are dazzled for
|
||||
Sightless creatures are not affected by blaze of light.
|
||||
A light spell (one with the light descriptor) counters and dispels a darkness spell
|
||||
(one with the darkness descriptor) of an equal or lower level.</entry>
|
||||
<entry id="13199" lang="en" sex="m">Call Mount</entry>
|
||||
<entry id="13200" lang="en" sex="m">Conjuration (Calling) [Good]
|
||||
<entry id="13199" lang="en" sex="m">Call Mount</entry>
|
||||
<entry id="13200" lang="en" sex="m">Conjuration (Calling) [Good]
|
||||
Level: Paladin 2,
|
||||
Components: V,
|
||||
Casting Time: 1 round
|
||||
@ -4191,7 +4170,6 @@ or energized shield spell at the same time.
|
||||
The descriptor of this spell is the same as the
|
||||
energy type you choose when you cast it.</entry>
|
||||
<entry id="13217" lang="en" sex="m">Lesser Energized Shield</entry>
|
||||
<entry id="13218" lang="en" sex="m"></entry>
|
||||
<entry id="13219" lang="en" sex="m">Estana's Stew</entry>
|
||||
<entry id="13220" lang="en" sex="m">Conjuration (Healing)
|
||||
Level: Cleric 2, Druid 2, Paladin 2,
|
||||
@ -4771,9 +4749,6 @@ effects, you gain a +10 resistance bonus on saving throws
|
||||
(or Charisma checks, in the case of effects such as charm
|
||||
person) to resist commands that would cause you to leave
|
||||
your current position.</entry>
|
||||
|
||||
|
||||
|
||||
<entry id="16409" lang="en" sex="m">62</entry>
|
||||
<entry id="16410" lang="en" sex="m">63</entry>
|
||||
<entry id="16411" lang="en" sex="m">64</entry>
|
||||
@ -4956,6 +4931,73 @@ Feats Required: Exotic</entry>
|
||||
<entry id="16511" lang="en" sex="m">Overwhelming Critical (eagle claw)</entry>
|
||||
<entry id="16512" lang="en" sex="m">Devastating Critical (eagle claw)</entry>
|
||||
<entry id="16513" lang="en" sex="m">Weapon of Choice (eagle claw)</entry>
|
||||
<entry id="16520" lang="en" sex="m">Forest Master</entry>
|
||||
<entry id="16521" lang="en" sex="m">Forest Masters</entry>
|
||||
<entry id="16522" lang="en" sex="m">forest master</entry>
|
||||
<entry id="16523" lang="en" sex="m">(PRESTIGE CLASS)
|
||||
Guardians of the pristine wilderness and defenders of the ancient trees, forest masters are the living embodiments of sentient nature. They walk the shadows under the woods and destroy those who would lay waste to the wild lands. Where druids hold all aspects of nature dear—wind and weather, animal and plant, meadows and mountains—the forest masters consider the forests more ancient than the coming of animals or humans the most sacred spots of the world. Druids most often become forest masters, but it is not unheard of for rangers or clerics of nature deities to leave their kinships behind and follow this path.
|
||||
|
||||
A few multiclassed barbarians become forest masters, although they rarely have the dedication to the plant aspect of nature to embrace this worldview. Forest masters often work alone, but are more than capable of working as part of a group. Many times adventurers have spoken with what they thought was a young, small treant, when they were actually speaking with a very powerful forest master. There are no rivalries between groups of forest masters, although individuals may disagree on methods of enacting the will of the Treefather.
|
||||
|
||||
- Hit Die: d8.
|
||||
- Proficiencies: A forest master does not gain any additional weapon or armor proficiencies.
|
||||
- Skill Points: 2 + Int Modifier.
|
||||
- Spells per Day: At each forest master level except 4th and 8th, the character gains new spells per day as if he had also gained a level in a divine spellcasting class to which he belonged before adding the prestige class level. He does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead).
|
||||
|
||||
REQUIREMENTS:
|
||||
|
||||
Skills: Animal Empathy 8 ranks, Concentration 4 ranks, Lore 13 ranks.
|
||||
Feats: Alertness, Endurance, Power Attack, Skill Focus (Lore), Weapon Proficiency (martial) or Weapon Proficiency (maul).
|
||||
Spells: Ability to cast entangle, plant growth*, and command plants*.
|
||||
|
||||
ABILITIES:
|
||||
Level
|
||||
1: Tree Brother (Sp): The forest master may assume tree shape once per day.
|
||||
Nature Sense* (Ex): The forest master can identify plants and animals with perfect accuracy. He can determine whether water is safe to drink or dangerous.
|
||||
2: Forest Dominion (Su): The forest master gains the ability to rebuke or command plants as an evil cleric can rebuke or command undead.
|
||||
Great Mallet (Su): A forest master begins to awaken magical abilities within the wood and metal that make up his maul.
|
||||
3: Natural Armor (Ex): The forest master’s skin changes into a tough, barklike hide, granting him natural armor +3
|
||||
4: Oak Strength (Ex): The forest master gains a +2 bonus to Strength and the ability to make slam attacks.
|
||||
5: Spruce Growth (Su): Once per day the forest master can temporarily increase his size and strength as if using a righteous might spell.
|
||||
7: Oakheart (Ex): Type changes to plant, gain weakness to fire.
|
||||
8: Deep Roots (Su): Once per day, sink roots to become immobile & gain Fast Healing 5.
|
||||
Forest Longevity* (Ex): At 8th level, the forest master is magically sustained by his continuing transformation and gains incredible longevity.
|
||||
10: Forest Might (Ex): The primordial forest infuses the forest master with power. He gains a +2 bonus to Strength, a +2 bonus to Constitution, and he takes only half damage from piercing weapons. He gains Fast Healing 1 in natural environments.
|
||||
|
||||
*not implemented</entry>
|
||||
<entry id="16524" lang="en" sex="m">Tree Brother (Sp)</entry>
|
||||
<entry id="16525" lang="en" sex="m">The forest master may assume tree shape once per day.</entry>
|
||||
<entry id="16526" lang="en" sex="m">Nature Sense (Ex)</entry>
|
||||
<entry id="16527" lang="en" sex="m">The forest master can identify plants and animals with perfect accuracy. He can determine whether water is safe to drink or dangerous.
|
||||
|
||||
(Not Implemented)</entry>
|
||||
<entry id="16528" lang="en" sex="m">Forest Dominion (Su)</entry>
|
||||
<entry id="16529" lang="en" sex="m"> At 2nd level, the forest master gains the ability to rebuke or command plants as an evil cleric can rebuke or command undead. His effective level for this ability is his class level, and he may use it a number of times perday equal to 3 + his Charisma modifier. If he already has this ability because he is a cleric with the Plant domain, these levels stack with his cleric levels and vice versa.</entry>
|
||||
<entry id="16530" lang="en" sex="m">Great Mallet (Su)</entry>
|
||||
<entry id="16531" lang="en" sex="m">Beginning at 2nd level, a forest master begins to awaken magical abilities within the wood and metal that make up his maul. Any maul used by a forest master is treated as if it were a +2 maul with either the frost or shock property (the forest master decides each round whether the weapon’s extra damage is cold or electricity). If the weapon has additional abilities (such as defending), these abilities still apply, and if the weapon has an enhancement bonus better than +2 the higher of the two bonuses is used. The maul does not gain these abilities if it is not wielded by the forest master. At 6th-level, the forest master’s maul acts as a +2 icy burst or +2 shocking burst weapon, with the forest master deciding each round what effect the weapon has. At 9th level, the forest master’s maul acts as a +3 mighty cleaving weapon in addition to its other properties (including its icy burst or shocking burst ability).</entry>
|
||||
<entry id="16532" lang="en" sex="m">Icy Mallet</entry>
|
||||
<entry id="16533" lang="en" sex="m">Shocking Mallet</entry>
|
||||
<entry id="16534" lang="en" sex="m">Natural Armor (Ex)</entry>
|
||||
<entry id="16535" lang="en" sex="m">At 3rd level, the forest master’s skin changes into a tough, bark like hide, granting him natural armor +3.This bonus increases to +5 at 5th level and +7 at 7th level.</entry>
|
||||
<entry id="16536" lang="en" sex="m">Oak Strength (Ex)</entry>
|
||||
<entry id="16537" lang="en" sex="m">Beginning at 4th level, the forest master gains a +2 bonus to Strength and the ability to make slam attacks. A Small creature’s slam attack deals 1d4 points of damage, one from a Medium-size creature deals 1d6 points of damage, and a Large forest master’s slam attack deals 1d8 points of damage. Slam attacks are natural weapon attacks and do not provoke an attack of opportunity from the defender. A forest master can select Improved Critical (slam), Weapon Focus (slam), and (if a fighter of 4th level or higher) Weapon Specialization (slam). Upon gaining this ability, the forest master’s hair takes on a green, leafy appearance.</entry>
|
||||
<entry id="16538" lang="en" sex="m">Spruce Growth (Su)</entry>
|
||||
<entry id="16539" lang="en" sex="m">At 5th level, once per day the forest master can temporarily increase his size and strength as if using a righteous might spell.</entry>
|
||||
<entry id="16540" lang="en" sex="m">Oakheart (Ex)</entry>
|
||||
<entry id="16541" lang="en" sex="m">Upon reaching 7th level, a forest master’s bodybecomes a thing of wood and leaf rather than meat and bone. Histype changes to plant. As such, he is immune to mind-affecting effects, poison, sleep, paralysis, stunning, and polymorphing. He is not subject to critical hits or sneak attacks. However, the forest master becomes vulnerable to fire, and suffers double damage from fire attacks.</entry>
|
||||
<entry id="16542" lang="en" sex="m">Deep Roots (Su)</entry>
|
||||
<entry id="16543" lang="en" sex="m">Beginning at 8th level, once per day the forestmaster may sink roots into the ground in any natural surface that can support at least some vegetation. While rooted, the forest master gains fast healing 5, but has an effective Dexterity score of 1 and may not move from the spot in which he stands. The forest master can withdraw his roots and end the healing as a free action.</entry>
|
||||
<entry id="16544" lang="en" sex="m">Forest Longevity (Ex)</entry>
|
||||
<entry id="16545" lang="en" sex="m">At 8th level, the forest master is magically sustained by his continuing transformation and gains incredible longevity.
|
||||
|
||||
(Not Implemented)</entry>
|
||||
<entry id="16546" lang="en" sex="m">Forest Might (Ex)</entry>
|
||||
<entry id="16547" lang="en" sex="m">At 10th level, the primordial forest infuses the forest master with power. He gains a +2 bonus to Strength, a +2 bonus to Constitution, and he takes only half damage from piercing weapons. He gains fast healing 1 (which does not add to the fast healing 5 he gains when using his deep roots ability) whenever standing on fertile soil.</entry>
|
||||
<entry id="16548" lang="en" sex="m">You must be wielding a maul to use this ability.</entry>
|
||||
<entry id="16549" lang="en" sex="m">Elemental power flows through your maul.</entry>
|
||||
<entry id="16550" lang="en" sex="m">You sink your roots into the fertile soil below.</entry>
|
||||
<entry id="16551" lang="en" sex="m">You must be outside & above ground to use this ability.</entry>
|
||||
<entry id="16552" lang="en" sex="m"><CUSTOM0> commands plants.</entry>
|
||||
<entry id="20400" lang="en" sex="m">++++++++++ ACP Styles ++++++++++</entry>
|
||||
<entry id="20401" lang="en" sex="m">Kensai</entry>
|
||||
<entry id="20402" lang="en" sex="m">Assassin</entry>
|
||||
@ -7642,10 +7684,10 @@ Use: Special.</entry>
|
||||
Prerequisite: Drow Judicator level 10
|
||||
Specifics: At 10th level the drow judicator gains the ability to judge all creatures within sight. Those he finds wanting are immediately targeted by a Horrid Wilting effect.
|
||||
Use: 1/Day</entry>
|
||||
<entry id="45667" lang="en" sex="m"><CUSTOM0> uses War Strike</entry>
|
||||
<entry id="45668" lang="en" sex="m"><CUSTOM0> invokes Selvetarm's Wrath</entry>
|
||||
<entry id="45669" lang="en" sex="m"><CUSTOM0> commands spiders</entry>
|
||||
<entry id="45670" lang="en" sex="m"><CUSTOM0> summons a Spider Servant</entry>
|
||||
<entry id="45667" lang="en" sex="m"><CUSTOM0> uses War Strike.</entry>
|
||||
<entry id="45668" lang="en" sex="m"><CUSTOM0> invokes Selvetarm's Wrath.</entry>
|
||||
<entry id="45669" lang="en" sex="m"><CUSTOM0> commands spiders.</entry>
|
||||
<entry id="45670" lang="en" sex="m"><CUSTOM0> summons a Spider Servant.</entry>
|
||||
<entry id="45671" lang="en" sex="m">Fiendish Monstrous Spider</entry>
|
||||
<entry id="45672" lang="en" sex="m">Fiendish Sword Spider</entry>
|
||||
<entry id="45673" lang="en" sex="m">Myrlochar</entry>
|
||||
@ -19101,7 +19143,7 @@ You regenerate 3 HP per round.
|
||||
Use: Automatic.</entry>
|
||||
<entry id="48648" lang="en" sex="m">Fast Healing 1</entry>
|
||||
<entry id="48649" lang="en" sex="m">Type of Feat: Class Specific
|
||||
Prerequisite: Soldier of Light level 7
|
||||
Prerequisite: Soldier of Light 7 or Forest Master 10
|
||||
You regenerate 1 HP per round.
|
||||
Use: Automatic.</entry>
|
||||
<entry id="48650" lang="en" sex="m">Fast Healing 2</entry>
|
||||
@ -19475,11 +19517,12 @@ The totem rager embodies the wrath of nature in its most bestial form. Like the
|
||||
REQUIREMENTS:
|
||||
|
||||
Base Attack Bonus: +5.
|
||||
Skills: Intimidate 5 ranks, Survival 9 ranks.
|
||||
Skills: Intimidate 5 ranks.
|
||||
Feat: Cobalt Rage.
|
||||
Special: Ability to bind soulmelds to totem chakra, rage class feature.
|
||||
|
||||
|
||||
|
||||
- Hit Die: d10.
|
||||
- Proficiencies: You gain no new proficiencies with weapons, armor, or shields.
|
||||
- Skill Points: 4 + Int Modifier.
|
||||
@ -44769,8 +44812,8 @@ Prerequisite: Race-Specific.
|
||||
Specifics: The plant racial type conveys several immunities: Immunity to sleep, paralyze, mind-affecting abilities, critical hits, and poison.
|
||||
Use: Automatic.</entry>
|
||||
<entry id="55870" lang="en" sex="m">Partial Piercing Immunity</entry>
|
||||
<entry id="55871" lang="en" sex="m">Type of Feat: Racial
|
||||
Prerequisite: Race-Specific.
|
||||
<entry id="55871" lang="en" sex="m">Type of Feat: Class and Racial
|
||||
Prerequisite: Race-Specific or Forest Master 10
|
||||
Specifics: The creature takes 50% less damage from piercing weapons.
|
||||
Use: Automatic.</entry>
|
||||
<entry id="55872" lang="en" sex="m">Plant</entry>
|
||||
@ -49191,8 +49234,8 @@ Naberius's Skills: At the time you make your pact, you can choose a number of sk
|
||||
Persuasive Words: You can direct a verbal command at a single living target within 30 feet as if using the command spell. A successful Will save negates the effect. When your effective binder level reaches 14th, your words become even more persuasive and this ability functions like the greater command spell. Once you have used this ability, you cannot do so again for 5 rounds.
|
||||
|
||||
Silver Tongue: You gain a +4 bonus on Bluff and Persuade checks.</entry>
|
||||
<entry id="58158" lang="en" sex="m">Naberius, the Grinning Hound Disguise Self</entry>
|
||||
<entry id="58159" lang="en" sex="m">Naberius, the Grinning Hound Command</entry>
|
||||
<entry id="58158" lang="en" sex="m">Naberius, the Grinning Hound Disguise Self</entry>
|
||||
<entry id="58159" lang="en" sex="m">Naberius, the Grinning Hound Command</entry>
|
||||
<entry id="58160" lang="en" sex="m">Ronove, the Iron Maiden</entry>
|
||||
<entry id="58161" lang="en" sex="m">Ronove, the Iron Maiden
|
||||
|
||||
@ -49214,8 +49257,8 @@ Far Hand: As a swift action, you can lift and move an unattended object as per t
|
||||
Ronove's Fists: You gain the benefit of the Improved Unarmed Strike feat. Your unarmed strikes deal damage as those of a monk of a level equal to your effective binder level. This ability does not grant you any other abilities of a monk, such as flurry of blows.
|
||||
|
||||
Sprint: You gain a +10-foot enhancement bonus to your base land speed.</entry>
|
||||
<entry id="58162" lang="en" sex="m">Ronove, the Iron Maiden Far Hand</entry>
|
||||
<entry id="58163" lang="en" sex="m">Ronove, the Iron Maiden Bull Rush</entry>
|
||||
<entry id="58162" lang="en" sex="m">Ronove, the Iron Maiden Far Hand</entry>
|
||||
<entry id="58163" lang="en" sex="m">Ronove, the Iron Maiden Bull Rush</entry>
|
||||
<entry id="58164" lang="en" sex="m">Dahlver-Nar, the Tortured One</entry>
|
||||
<entry id="58165" lang="en" sex="m">Dahlver-Nar, the Tortured One
|
||||
|
||||
@ -49237,8 +49280,8 @@ Maddening Moan: You can emit a frightful moan as a standard action. Every creatu
|
||||
Natural Armor: You gain an enhancement bonus to your natural armor equal to one-half your Constitution bonus (if any).
|
||||
|
||||
Shield Self: At will as a standard action, you can designate one creature within 10 feet per effective binder level to share the damage you take. As long as the subject creature remains within range, you take only half damage from all effects that deal hit point damage, and it takes the rest. The effect ends immediately if you designate another creature or if either you or the subject dies. Any damage dealt to you after the effect ends is no longer split between you and the subject, but damage already split is not reassigned to you. You can affect one creature at a time with this ability. An unwilling target of this ability can attempt a Will save to negate the effect.</entry>
|
||||
<entry id="58166" lang="en" sex="m">Dahlver-Nar, the Tortured One Maddening Moan</entry>
|
||||
<entry id="58167" lang="en" sex="m">Dahlver-Nar, the Tortured One Shield Self</entry>
|
||||
<entry id="58166" lang="en" sex="m">Dahlver-Nar, the Tortured One Maddening Moan</entry>
|
||||
<entry id="58167" lang="en" sex="m">Dahlver-Nar, the Tortured One Shield Self</entry>
|
||||
<entry id="58168" lang="en" sex="m">Haagenti, Mother of Minotaurs</entry>
|
||||
<entry id="58169" lang="en" sex="m">Haagenti, Mother of Minotaurs
|
||||
|
||||
@ -49716,8 +49759,8 @@ Use: Selected</entry>
|
||||
Prerequisite: Knight of the Sacred Seal 3
|
||||
Specifics: At 4th level, you can draw upon the power of your patron vestige to augment your fighting abilities as a swift action. You gain a +2 bonus to Strength, a +2 bonus to Constitution, a +10-foot bonus to your base land speed, and a +4 bonus on Will saves for 1 round. Once you have used this ability, you cannot do so again for 5 rounds.
|
||||
Use: Selected</entry>
|
||||
<entry id="58287" lang="en" sex="m">Vestige's Surge</entry>
|
||||
<entry id="58288" lang="en" sex="m">Type of Feat: Class Specific
|
||||
<entry id="58287" lang="en" sex="m">Vestige's Surge</entry>
|
||||
<entry id="58288" lang="en" sex="m">Type of Feat: Class Specific
|
||||
Prerequisite: Knight of the Sacred Seal 3
|
||||
Specifics: At 5th level, once per day, when you activate one of your patron vestige's powers, or your vestige's protection or vestige's power class feature, you can choose to activate that ability again immediately rather than waiting the usual 5 rounds.
|
||||
Use: Selected</entry>
|
||||
@ -70950,7 +70993,7 @@ Use: Activated</entry>
|
||||
<entry id="75050" lang="en" sex="m">Minor Shapeshift</entry>
|
||||
<entry id="75051" lang="en" sex="m">Type of Feat: Reserve
|
||||
Prerequisite: Ability to cast 4th-level spells
|
||||
Benefit: As long as you have a polymorph spell of 4th level or higher available to cast, you can spend a swift action to grant yourself one of the following BENEFITS:: Might: +2 bonus on melee damage rolls. Mobility: +2 competence bonus on Balance, Climb, Jump, and Swim checks. Savagery: Primary claw attack dealing 1d6 points of damage (assuming Medium size). Speed: +5-foot enhancement bonus to any one movement mode you already possess. Vigor: Temporary hit points equal to your HD. The chosen benefit lasts for a number of rounds equal to the level of the highest-level polymorph spell you have available to cast. If you activate this feat a second time while a previous benefit is still in effect, the first benefit ends immediately. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting polymorph spells. See page 91 for details on the new polymorph subschool of spells.
|
||||
Benefit: As long as you have a polymorph spell of 4th level or higher available to cast, you can spend a swift action to grant yourself one of the following BENEFITS:: Might: +2 bonus on melee damage rolls. Mobility: +2 competence bonus on Balance, Climb, Jump, and Swim checks. Savagery: Primary claw attack dealing 1d6 points of damage (assuming Medium size). Speed: +5-foot enhancement bonus to any one movement mode you already possess. Vigor: Temporary hit points equal to your HD. The chosen benefit lasts for a number of rounds equal to the level of the highest-level polymorph spell you have available to cast. If you activate this feat a second time while a previous benefit is still in effect, the first benefit ends immediately. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting polymorph spells.
|
||||
Use: Activated</entry>
|
||||
<entry id="75052" lang="en" sex="m">Face-Changer</entry>
|
||||
<entry id="75053" lang="en" sex="m">Type of Feat: Reserve
|
||||
|
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Reference in New Issue
Block a user