Update to PRC 4.1.10a

Update to PRC 4.1.10a
This commit is contained in:
Jaysyn904
2022-12-09 19:08:32 -05:00
parent edc1ff70e3
commit 6c305aecc5
128 changed files with 48777 additions and 47646 deletions

View File

@@ -8,26 +8,27 @@
//:: New base item types
//:://////////////////////////////////////////////
const int BASE_ITEM_GOLEM = 23; //not actually used for anything else
const int BASE_ITEM_ALCHEMY = 99; //not actually used for anything else
const int BASE_ITEM_POISON = 100; //not actually used for anything else
const int BASE_ITEM_PICK_HEAVY = 115;
const int BASE_ITEM_PICK_LIGHT = 116;
const int BASE_ITEM_SAI = 117;
const int BASE_ITEM_NUNCHAKU = 118;
const int BASE_ITEM_FALCHION = 119;
const int BASE_ITEM_SAP = 120;
const int BASE_ITEM_KATAR = 121;
const int BASE_ITEM_MACE_HEAVY = 122;
const int BASE_ITEM_MAUL = 123;
const int BASE_ITEM_DOUBLE_SCIMITAR = 124;
const int BASE_ITEM_GOAD = 125;
const int BASE_ITEM_EAGLE_CLAW = 126;
const int BASE_ITEM_CRAFTED_ROD = 199;
const int BASE_ITEM_CRAFTED_STAFF = 201;
const int BASE_ITEM_ELF_LIGHTBLADE = 202;
const int BASE_ITEM_ELF_THINBLADE = 203;
const int BASE_ITEM_ELF_COURTBLADE = 204;
const int BASE_ITEM_GOLEM = 23; //:: not actually used for anything else
const int BASE_ITEM_LIGHT_LANCE = 92;
const int BASE_ITEM_ALCHEMY = 99; //:: not actually used for anything else
const int BASE_ITEM_POISON = 100; //:: not actually used for anything else
const int BASE_ITEM_HEAVY_PICK = 115;
const int BASE_ITEM_LIGHT_PICK = 116;
const int BASE_ITEM_SAI = 117;
const int BASE_ITEM_NUNCHAKU = 118;
const int BASE_ITEM_FALCHION = 119;
const int BASE_ITEM_SAP = 120;
const int BASE_ITEM_KATAR = 121;
const int BASE_ITEM_HEAVY_MACE = 122;
const int BASE_ITEM_MAUL = 123;
const int BASE_ITEM_DOUBLE_SCIMITAR = 124;
const int BASE_ITEM_GOAD = 125;
const int BASE_ITEM_EAGLE_CLAW = 126;
const int BASE_ITEM_CRAFTED_ROD = 199;
const int BASE_ITEM_CRAFTED_STAFF = 201;
const int BASE_ITEM_ELVEN_LIGHTBLADE = 202;
const int BASE_ITEM_ELVEN_THINBLADE = 203;
const int BASE_ITEM_ELVEN_COURTBLADE = 204;
//:://////////////////////////////////////////////
//:: Player Health Const