diff --git a/nwn/nwnprc/trunk/scripts/prc_onenter.nss b/nwn/nwnprc/trunk/scripts/prc_onenter.nss index ae689454..164b1786 100644 --- a/nwn/nwnprc/trunk/scripts/prc_onenter.nss +++ b/nwn/nwnprc/trunk/scripts/prc_onenter.nss @@ -434,7 +434,7 @@ void main() if (nStatus != ALIVE) AddEventScript(oPC, EVENT_ONHEARTBEAT, "prc_timer_dying", TRUE, FALSE); // Make us fall over if we should be on the floor. - if (nStatus == BLEEDING || STABLE || DEAD) + if (nStatus == BLEEDING || nStatus == STABLE || nStatus == DEAD) AssignCommand(oPC, DelayCommand(0.03, PlayAnimation(ANIMATION_LOOPING_DEAD_BACK, 1.0, 4.0))); // If PRC Death is enabled we require HP tracking too SetPRCSwitch(PRC_PW_HP_TRACKING, TRUE);